Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -4,7 +4,7 @@
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#include <PwmBacklight.h>
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#include <RgbDisplay.h>
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std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable createTouch() {
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std::shared_ptr<tt::hal::touch::TouchDevice> createTouch() {
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// Note for future changes: Reset pin is 41 and interrupt pin is 40
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auto configuration = std::make_unique<Gt911Touch::Configuration>(
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I2C_NUM_0,
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