Refactor LVGL code into kernel module (#472)

* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
This commit is contained in:
Ken Van Hoeylandt
2026-02-01 22:57:45 +01:00
committed by GitHub
parent 3fe1dc0312
commit 9f721e6655
135 changed files with 1553 additions and 667 deletions
+2 -1
View File
@@ -85,7 +85,8 @@ if (NOT DEFINED ENV{ESP_IDF_VERSION})
add_subdirectory(Libraries/QRCode)
add_subdirectory(Libraries/minitar)
add_subdirectory(Libraries/minmea)
add_subdirectory(Modules/hal-device)
add_subdirectory(Modules/hal-device-module)
add_subdirectory(Modules/lvgl-module)
# FreeRTOS
set(FREERTOS_CONFIG_FILE_DIRECTORY ${PROJECT_SOURCE_DIR}/Devices/simulator/Source CACHE STRING "")