Implement UI scaling and more (#501)

**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
This commit is contained in:
Ken Van Hoeylandt
2026-02-15 01:41:47 +01:00
committed by GitHub
parent 72c9b2b113
commit 9a11e6f47b
264 changed files with 5923 additions and 494 deletions
+2 -2
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@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.20)
include("${CMAKE_CURRENT_LIST_DIR}/../Buildscripts/module.cmake")
file(GLOB_RECURSE SOURCE_FILES "Source/*.c**")
file(GLOB_RECURSE SOURCE_FILES "source/*.c**")
list(APPEND REQUIRES_LIST)
@@ -15,6 +15,6 @@ endif ()
tactility_add_module(TactilityKernel
SRCS ${SOURCE_FILES}
INCLUDE_DIRS Include/
INCLUDE_DIRS include/
REQUIRES ${REQUIRES_LIST}
)
+1 -1
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@@ -1 +1 @@
bindings: Bindings
bindings: bindings