Implement UI scaling and more (#501)
**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
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#include <Tactility/Tactility.h>
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#include <Tactility/TactilityConfig.h>
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#include <Tactility/Timer.h>
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#include <Tactility/kernel/Kernel.h>
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#if TT_FEATURE_SCREENSHOT_ENABLED
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#include <Tactility/app/App.h>
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#include <Tactility/app/AppManifest.h>
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#include <Tactility/hal/sdcard/SdCardDevice.h>
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#include <Tactility/kernel/Platform.h>
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#include <Tactility/Logger.h>
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#include <Tactility/lvgl/Lvgl.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <Tactility/lvgl/Toolbar.h>
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#include <Tactility/service/screenshot/Screenshot.h>
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#include <Tactility/Timer.h>
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#include <tactility/lvgl_symbols_shared.h>
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