Implement UI scaling and more (#501)
**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
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@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.20)
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include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
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file(GLOB_RECURSE SOURCE_FILES "Source/*.c*")
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file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
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list(APPEND REQUIRES_LIST
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TactilityKernel
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@@ -16,6 +16,6 @@ endif ()
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tactility_add_module(hal-device-module
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SRCS ${SOURCE_FILES}
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INCLUDE_DIRS Include/
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INCLUDE_DIRS include/
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REQUIRES ${REQUIRES_LIST}
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)
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