Implement UI scaling and more (#501)
**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
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@@ -25,7 +25,7 @@ if (DEFINED ENV{ESP_IDF_VERSION})
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idf_component_register(
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SRCS ${SOURCE_FILES} "${GENERATED_DIR}/devicetree.c"
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REQUIRES Tactility TactilityC TactilityKernel PlatformEsp32 ${TACTILITY_DEVICE_PROJECT}
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REQUIRES Tactility TactilityC TactilityKernel platform-esp32 ${TACTILITY_DEVICE_PROJECT}
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)
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else ()
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@@ -39,7 +39,7 @@ else ()
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hal-device-module
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lvgl-module
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Simulator
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PlatformPosix
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platform-posix
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SDL2::SDL2-static SDL2-static
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)
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