Re-implement Core2 and other improvements (#141)
- Create real drivers instead of wrapping M5Unified/M5GFX - Display HAL improvements (better default base class behaviour) - Fixed bug with LVGL statusbar service locking (would hang indefinitely waiting for mutex, causing WDT issues) - Fixes for `Critical.h` - Fixes and improvements for `Dispatcher` and `DispatcherThread`
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@@ -7,7 +7,7 @@
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bool twodotfour_lvgl_init() {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = tt::Thread::PriorityHigh,
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.task_priority = tt::THREAD_PRIORITY_RENDER,
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.task_stack = 8096,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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