Audio System + Drivers (#562)

This commit is contained in:
Shadowtrance
2026-07-14 16:34:29 +10:00
committed by GitHub
parent fa4a6e255c
commit 955416dac8
137 changed files with 8847 additions and 387 deletions
@@ -0,0 +1,78 @@
// SPDX-License-Identifier: Apache-2.0
#include <tactility/drivers/audio_codec.h>
#include <tactility/error.h>
#include <tactility/device.h>
#define AUDIO_CODEC_DRIVER_API(driver) ((struct AudioCodecApi*)driver->api)
extern "C" {
error_t audio_codec_open(Device* device, const struct AudioCodecStreamConfig* config) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->open(device, config);
}
error_t audio_codec_close(Device* device) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->close(device);
}
error_t audio_codec_read(Device* device, void* data, size_t data_size, size_t* bytes_read, TickType_t timeout) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->read(device, data, data_size, bytes_read, timeout);
}
error_t audio_codec_write(Device* device, const void* data, size_t data_size, size_t* bytes_written, TickType_t timeout) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->write(device, data, data_size, bytes_written, timeout);
}
error_t audio_codec_set_volume(Device* device, AudioCodecDirection direction, float volume_percent) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->set_volume(device, direction, volume_percent);
}
error_t audio_codec_get_volume(Device* device, AudioCodecDirection direction, float* volume_percent) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->get_volume(device, direction, volume_percent);
}
error_t audio_codec_set_mute(Device* device, AudioCodecDirection direction, bool muted) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->set_mute(device, direction, muted);
}
error_t audio_codec_get_mute(Device* device, AudioCodecDirection direction, bool* muted) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->get_mute(device, direction, muted);
}
error_t audio_codec_get_native_sample_rate(Device* device, AudioCodecDirection direction, uint32_t* rate_hz) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->get_native_sample_rate(device, direction, rate_hz);
}
error_t audio_codec_get_native_channels(Device* device, AudioCodecDirection direction, uint8_t* channels) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->get_native_channels(device, direction, channels);
}
error_t audio_codec_get_capabilities(Device* device, AudioCodecDirection* supported_directions) {
const auto* driver = device_get_driver(device);
return AUDIO_CODEC_DRIVER_API(driver)->get_capabilities(device, supported_directions);
}
error_t audio_codec_get_input_gain_multiplier(Device* device, float* gain) {
const auto* driver = device_get_driver(device);
if (AUDIO_CODEC_DRIVER_API(driver)->get_input_gain_multiplier == nullptr) {
*gain = 1.0f;
return ERROR_NONE;
}
return AUDIO_CODEC_DRIVER_API(driver)->get_input_gain_multiplier(device, gain);
}
const struct DeviceType AUDIO_CODEC_TYPE {
.name = "audio-codec"
};
}
@@ -0,0 +1,79 @@
// SPDX-License-Identifier: Apache-2.0
#include <tactility/drivers/audio_stream.h>
#include <tactility/error.h>
#include <tactility/device.h>
#define AUDIO_STREAM_DRIVER_API(driver) ((struct AudioStreamApi*)driver->api)
extern "C" {
error_t audio_stream_open_input(Device* device, const struct AudioStreamConfig* config, AudioStreamHandle* outHandle) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->open_input(device, config, outHandle);
}
error_t audio_stream_open_output(Device* device, const struct AudioStreamConfig* config, AudioStreamHandle* outHandle) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->open_output(device, config, outHandle);
}
error_t audio_stream_read(AudioStreamHandle handle, void* data, size_t data_size, size_t* bytes_read, TickType_t timeout) {
const auto* driver = device_get_driver(handle->device);
return AUDIO_STREAM_DRIVER_API(driver)->read(handle, data, data_size, bytes_read, timeout);
}
error_t audio_stream_write(AudioStreamHandle handle, const void* data, size_t data_size, size_t* bytes_written, TickType_t timeout) {
const auto* driver = device_get_driver(handle->device);
return AUDIO_STREAM_DRIVER_API(driver)->write(handle, data, data_size, bytes_written, timeout);
}
error_t audio_stream_close(AudioStreamHandle handle) {
const auto* driver = device_get_driver(handle->device);
return AUDIO_STREAM_DRIVER_API(driver)->close(handle);
}
error_t audio_stream_set_volume(Device* device, AudioCodecDirection direction, float volume_percent) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->set_volume(device, direction, volume_percent);
}
error_t audio_stream_get_volume(Device* device, AudioCodecDirection direction, float* volume_percent) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->get_volume(device, direction, volume_percent);
}
error_t audio_stream_set_mute(Device* device, AudioCodecDirection direction, bool muted) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->set_mute(device, direction, muted);
}
error_t audio_stream_get_mute(Device* device, AudioCodecDirection direction, bool* muted) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->get_mute(device, direction, muted);
}
error_t audio_stream_set_enabled(Device* device, AudioCodecDirection direction, bool enabled) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->set_enabled(device, direction, enabled);
}
error_t audio_stream_get_enabled(Device* device, AudioCodecDirection direction, bool* enabled) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->get_enabled(device, direction, enabled);
}
error_t audio_stream_is_supported(Device* device, AudioCodecDirection direction, bool* supported) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->is_supported(device, direction, supported);
}
error_t audio_stream_set_change_callback(Device* device, AudioStreamChangeCallback callback, void* user_data) {
const auto* driver = device_get_driver(device);
return AUDIO_STREAM_DRIVER_API(driver)->set_change_callback(device, callback, user_data);
}
const struct DeviceType AUDIO_STREAM_TYPE {
.name = "audio-stream"
};
}
@@ -38,6 +38,20 @@ error_t i2s_controller_set_rx_tdm_config(struct Device* device, const struct I2s
return I2S_DRIVER_API(driver)->set_rx_tdm_config(device, config);
}
error_t i2s_controller_set_rx_pdm_config(struct Device* device, const struct I2sPdmRxConfig* config) {
const auto* driver = device_get_driver(device);
if (!I2S_DRIVER_API(driver)->set_rx_pdm_config) return ERROR_NOT_SUPPORTED;
return I2S_DRIVER_API(driver)->set_rx_pdm_config(device, config);
}
error_t i2s_controller_disable_direction(struct Device* device, bool isInput) {
const auto* driver = device_get_driver(device);
if (!I2S_DRIVER_API(driver)->disable_direction) {
return I2S_DRIVER_API(driver)->reset(device);
}
return I2S_DRIVER_API(driver)->disable_direction(device, isInput);
}
const struct DeviceType I2S_CONTROLLER_TYPE {
.name = "i2s-controller"
};
+28
View File
@@ -4,6 +4,8 @@
#include <tactility/concurrent/timer.h>
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/audio_codec.h>
#include <tactility/drivers/audio_stream.h>
#include <tactility/drivers/bluetooth.h>
#include <tactility/drivers/bluetooth_serial.h>
#include <tactility/drivers/bluetooth_midi.h>
@@ -80,6 +82,32 @@ const struct ModuleSymbol KERNEL_SYMBOLS[] = {
DEFINE_MODULE_SYMBOL(driver_is_compatible),
DEFINE_MODULE_SYMBOL(driver_find_compatible),
DEFINE_MODULE_SYMBOL(driver_get_device_type),
// drivers/audio_codec
DEFINE_MODULE_SYMBOL(audio_codec_open),
DEFINE_MODULE_SYMBOL(audio_codec_close),
DEFINE_MODULE_SYMBOL(audio_codec_read),
DEFINE_MODULE_SYMBOL(audio_codec_write),
DEFINE_MODULE_SYMBOL(audio_codec_set_volume),
DEFINE_MODULE_SYMBOL(audio_codec_get_volume),
DEFINE_MODULE_SYMBOL(audio_codec_set_mute),
DEFINE_MODULE_SYMBOL(audio_codec_get_mute),
DEFINE_MODULE_SYMBOL(audio_codec_get_native_sample_rate),
DEFINE_MODULE_SYMBOL(audio_codec_get_native_channels),
DEFINE_MODULE_SYMBOL(audio_codec_get_capabilities),
DEFINE_MODULE_SYMBOL(AUDIO_CODEC_TYPE),
// drivers/audio_stream
DEFINE_MODULE_SYMBOL(audio_stream_open_input),
DEFINE_MODULE_SYMBOL(audio_stream_open_output),
DEFINE_MODULE_SYMBOL(audio_stream_read),
DEFINE_MODULE_SYMBOL(audio_stream_write),
DEFINE_MODULE_SYMBOL(audio_stream_close),
DEFINE_MODULE_SYMBOL(audio_stream_set_volume),
DEFINE_MODULE_SYMBOL(audio_stream_get_volume),
DEFINE_MODULE_SYMBOL(audio_stream_set_mute),
DEFINE_MODULE_SYMBOL(audio_stream_get_mute),
DEFINE_MODULE_SYMBOL(audio_stream_set_enabled),
DEFINE_MODULE_SYMBOL(audio_stream_get_enabled),
DEFINE_MODULE_SYMBOL(AUDIO_STREAM_TYPE),
// drivers/gpio_controller
DEFINE_MODULE_SYMBOL(gpio_descriptor_acquire),
DEFINE_MODULE_SYMBOL(gpio_descriptor_release),