Audio System + Drivers (#562)
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
cmake_minimum_required(VERSION 3.20)
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||||
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||||
include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
|
||||
|
||||
file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
|
||||
|
||||
tactility_add_module(audio-stream-module
|
||||
SRCS ${SOURCE_FILES}
|
||||
INCLUDE_DIRS include/
|
||||
REQUIRES TactilityKernel
|
||||
)
|
||||
@@ -0,0 +1,195 @@
|
||||
Apache License
|
||||
==============
|
||||
|
||||
_Version 2.0, January 2004_
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_<<http://www.apache.org/licenses/>>_
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### Terms and Conditions for use, reproduction, and distribution
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@@ -0,0 +1,22 @@
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||||
# Audio stream module
|
||||
|
||||
Defines `AUDIO_STREAM_TYPE` and `AudioStreamApi`: the high-level, full-duplex
|
||||
audio API that apps (including ELF side-loaded apps) and `AudioService` should
|
||||
use instead of talking to an `AUDIO_CODEC_TYPE` device directly. Binds to one
|
||||
input-capable and/or one output-capable codec device (found automatically at
|
||||
start; see `Drivers/audio-codec-module`) and adds on top of it:
|
||||
|
||||
- Resampling, so the same app code works at any requested sample rate
|
||||
regardless of what rate the bound codec natively runs at.
|
||||
- Shared volume/mute/enable state per direction, with a change callback
|
||||
(`AudioStreamChangeCallback`) that `AudioService` subscribes to.
|
||||
- A single always-present device (`audio-stream0`), constructed unconditionally
|
||||
at module-start time before any devicetree codec exists, and bound lazily on
|
||||
first use -- so boards with no audio hardware at all still get a harmless,
|
||||
inert device rather than nothing.
|
||||
|
||||
`open_input`/`open_output` return a stream handle; `read`/`write` on that
|
||||
handle are blocking and must be called from the caller's own task, never from
|
||||
the main/LVGL thread.
|
||||
|
||||
License: [Apache v2.0](LICENSE-Apache-2.0.md)
|
||||
@@ -0,0 +1,2 @@
|
||||
dependencies:
|
||||
- TactilityKernel
|
||||
@@ -0,0 +1,14 @@
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
#pragma once
|
||||
|
||||
#include <tactility/module.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern struct Module audio_stream_module;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,821 @@
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
#include <tactility/device.h>
|
||||
#include <tactility/driver.h>
|
||||
#include <tactility/log.h>
|
||||
#include <tactility/drivers/audio_codec.h>
|
||||
#include <tactility/drivers/audio_stream.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#define TAG "AudioStream"
|
||||
|
||||
namespace {
|
||||
|
||||
// Linear-interpolation resampler. Cheap and good enough for voice/UI audio; S3/P4 have
|
||||
// plenty of headroom for this at the rates this subsystem targets (16k/44.1k/48k).
|
||||
// Operates on interleaved 16-bit PCM, which is what esp_codec_dev / our codec drivers use.
|
||||
size_t resample_s16(const int16_t* in, size_t in_frames, uint8_t channels,
|
||||
uint32_t in_rate, uint32_t out_rate,
|
||||
int16_t* out, size_t out_frame_capacity) {
|
||||
if (in_rate == out_rate) {
|
||||
size_t frames = (in_frames < out_frame_capacity) ? in_frames : out_frame_capacity;
|
||||
std::memcpy(out, in, frames * channels * sizeof(int16_t));
|
||||
return frames;
|
||||
}
|
||||
|
||||
if (in_frames == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
double ratio = (double) in_rate / (double) out_rate;
|
||||
size_t out_frames = 0;
|
||||
for (; out_frames < out_frame_capacity; out_frames++) {
|
||||
double src_pos = (double) out_frames * ratio;
|
||||
size_t src_index = (size_t) src_pos;
|
||||
if (src_index + 1 >= in_frames) {
|
||||
if (src_index >= in_frames) {
|
||||
break;
|
||||
}
|
||||
// Last frame: no next sample to interpolate with, repeat it.
|
||||
for (uint8_t channel = 0; channel < channels; channel++) {
|
||||
out[out_frames * channels + channel] = in[src_index * channels + channel];
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
double frac = src_pos - (double) src_index;
|
||||
for (uint8_t channel = 0; channel < channels; channel++) {
|
||||
int16_t a = in[src_index * channels + channel];
|
||||
int16_t b = in[(src_index + 1) * channels + channel];
|
||||
out[out_frames * channels + channel] = (int16_t) ((double) a + ((double) b - (double) a) * frac);
|
||||
}
|
||||
}
|
||||
|
||||
return out_frames;
|
||||
}
|
||||
|
||||
// Converts between interleaved S16 PCM with different channel counts.
|
||||
// - channels_out < channels_in: downmix by averaging the first `channels_out` source channels
|
||||
// plus folding any extra source channels into them round-robin (e.g. 4 -> 1 averages all 4;
|
||||
// 4 -> 2 averages {0,2} into channel 0 and {1,3} into channel 1).
|
||||
// - channels_out > channels_in: upmix by repeating source channels round-robin (e.g. mono -> stereo
|
||||
// duplicates the single channel into both output channels).
|
||||
// - equal: copies through.
|
||||
void convert_channels_s16(const int16_t* in, size_t frames, uint8_t channels_in,
|
||||
int16_t* out, uint8_t channels_out) {
|
||||
if (channels_in == channels_out) {
|
||||
std::memcpy(out, in, frames * channels_in * sizeof(int16_t));
|
||||
return;
|
||||
}
|
||||
|
||||
for (size_t frame = 0; frame < frames; frame++) {
|
||||
const int16_t* in_frame = in + frame * channels_in;
|
||||
int16_t* out_frame = out + frame * channels_out;
|
||||
|
||||
if (channels_out < channels_in) {
|
||||
for (uint8_t out_ch = 0; out_ch < channels_out; out_ch++) {
|
||||
int32_t sum = 0;
|
||||
uint8_t count = 0;
|
||||
for (uint8_t in_ch = out_ch; in_ch < channels_in; in_ch += channels_out) {
|
||||
sum += in_frame[in_ch];
|
||||
count++;
|
||||
}
|
||||
out_frame[out_ch] = (int16_t) (sum / (int32_t) count);
|
||||
}
|
||||
} else {
|
||||
for (uint8_t out_ch = 0; out_ch < channels_out; out_ch++) {
|
||||
out_frame[out_ch] = in_frame[out_ch % channels_in];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct AudioStreamHandleImpl : AudioStreamHandleData {
|
||||
AudioCodecDirection direction = AUDIO_CODEC_DIR_BOTH;
|
||||
struct AudioStreamConfig config = {};
|
||||
uint32_t codec_rate = 0;
|
||||
uint8_t codec_channels = 0;
|
||||
uint8_t bytes_per_frame = 0; // app-side frame size (config.channels)
|
||||
uint8_t codec_bytes_per_frame = 0; // codec-side frame size (codec_channels)
|
||||
float input_gain = 1.0f; // fixed digital gain multiplier, input direction only (see audio_codec_get_input_gain_multiplier)
|
||||
std::vector<uint8_t> codec_buffer; // raw codec-rate/codec-channel PCM, scratch
|
||||
std::vector<uint8_t> convert_buffer; // intermediate scratch for the second conversion stage
|
||||
|
||||
// Lifetime guard: close_stream() can be triggered from a different task than the one
|
||||
// doing read()/write() (e.g. the Settings UI disabling output while SfxEngine's audio
|
||||
// task is mid-write). `closing` keeps new I/O calls out, `busy_count` tracks I/O calls
|
||||
// currently in flight, and `drain_semaphore` lets close_stream() block until they finish
|
||||
// before freeing the handle. All three are only touched while `AudioStreamData::mutex`
|
||||
// is held, except for the give/take on drain_semaphore itself.
|
||||
bool closing = false;
|
||||
int busy_count = 0;
|
||||
SemaphoreHandle_t drain_semaphore = nullptr;
|
||||
};
|
||||
|
||||
struct AudioStreamData {
|
||||
Device* input_codec = nullptr;
|
||||
Device* output_codec = nullptr;
|
||||
bool input_enabled = true;
|
||||
bool output_enabled = true;
|
||||
|
||||
// Codecs reject volume/mute/gain calls until their chip is initialized, which only
|
||||
// happens when a stream of that direction is first opened (audio_codec_open ->
|
||||
// esp_codec_dev_open -> chip's open()/enable()). A Settings UI must be able to set
|
||||
// these regardless of whether anything is currently streaming, so we cache the desired
|
||||
// values here, apply them best-effort immediately, and replay them once the codec opens.
|
||||
float input_volume = 100.0f;
|
||||
float output_volume = 100.0f;
|
||||
bool input_muted = false;
|
||||
bool output_muted = false;
|
||||
AudioStreamHandleImpl* open_input = nullptr;
|
||||
AudioStreamHandleImpl* open_output = nullptr;
|
||||
// Guards open_input/open_output and the closing/busy_count fields of any handle reachable
|
||||
// through them, so close (possibly forced by set_enabled) can't race with read/write.
|
||||
SemaphoreHandle_t mutex = nullptr;
|
||||
|
||||
AudioStreamChangeCallback change_callback = nullptr;
|
||||
void* change_callback_user_data = nullptr;
|
||||
};
|
||||
|
||||
// Reads the registered change callback under the lock, then invokes it outside the lock
|
||||
// (same lock-then-release-then-act pattern as codec_for_direction).
|
||||
void notify_change(AudioStreamData* data, Device* device, AudioCodecDirection direction, AudioStreamChange change) {
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
AudioStreamChangeCallback callback = data->change_callback;
|
||||
void* user_data = data->change_callback_user_data;
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
if (callback != nullptr) {
|
||||
callback(device, direction, change, user_data);
|
||||
}
|
||||
}
|
||||
|
||||
#define GET_DATA(device) (static_cast<AudioStreamData*>(device_get_driver_data(device)))
|
||||
|
||||
struct CodecSearchContext {
|
||||
AudioCodecDirection wanted_direction;
|
||||
Device* exact_match = nullptr;
|
||||
Device* fallback_match = nullptr;
|
||||
};
|
||||
|
||||
bool find_codec_by_direction(Device* device, void* context_ptr) {
|
||||
auto* context = static_cast<CodecSearchContext*>(context_ptr);
|
||||
if (!device_is_ready(device)) {
|
||||
return true; // continue searching
|
||||
}
|
||||
|
||||
AudioCodecDirection capabilities = AUDIO_CODEC_DIR_BOTH;
|
||||
if (audio_codec_get_capabilities(device, &capabilities) != ERROR_NONE) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (capabilities == context->wanted_direction) {
|
||||
// Dedicated codec for exactly this direction (e.g. an input-only mic ADC) --
|
||||
// prefer it over a wider-capability codec and stop looking.
|
||||
context->exact_match = device;
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((capabilities & context->wanted_direction) == context->wanted_direction
|
||||
&& context->fallback_match == nullptr) {
|
||||
// Supports the wanted direction as part of a wider capability set (e.g. a
|
||||
// BOTH-capable codec asked for INPUT). Remember it but keep looking -- boards
|
||||
// commonly pair a BOTH-capable output codec with a separate dedicated input
|
||||
// ADC, and binding the wrong one makes both directions fight over the same
|
||||
// physical esp_codec_dev handle (reopen for input reconfigures/breaks output).
|
||||
context->fallback_match = device;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Device* find_first_codec_supporting(AudioCodecDirection direction) {
|
||||
CodecSearchContext context = { .wanted_direction = direction };
|
||||
device_for_each_of_type(&AUDIO_CODEC_TYPE, &context, find_codec_by_direction);
|
||||
return (context.exact_match != nullptr) ? context.exact_match : context.fallback_match;
|
||||
}
|
||||
|
||||
// The audio-stream device is constructed while modules start, which happens before the
|
||||
// device tree's codec devices (nested under i2c0) are started. So codecs can't be resolved
|
||||
// at start_device time — resolve (and cache) them lazily on first use instead, by which
|
||||
// point the device tree has finished starting.
|
||||
Device* codec_for_direction(AudioStreamData* data, AudioCodecDirection direction) {
|
||||
Device** slot = (direction == AUDIO_CODEC_DIR_INPUT) ? &data->input_codec : &data->output_codec;
|
||||
|
||||
// Fast path: already resolved (the common case after first use).
|
||||
Device* existing = *slot;
|
||||
if (existing != nullptr) {
|
||||
return existing;
|
||||
}
|
||||
|
||||
// Slow path: resolve outside the lock (device_for_each_of_type can be costly), then
|
||||
// re-check under the mutex before committing -- avoids two threads racing to write
|
||||
// *slot (and double-logging "Bound ... codec").
|
||||
Device* found = find_first_codec_supporting(direction);
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (*slot == nullptr) {
|
||||
*slot = found;
|
||||
if (found != nullptr) {
|
||||
LOG_I(TAG, "Bound %s codec: %s", (direction == AUDIO_CODEC_DIR_INPUT) ? "input" : "output", found->name);
|
||||
}
|
||||
}
|
||||
Device* result = *slot;
|
||||
xSemaphoreGive(data->mutex);
|
||||
return result;
|
||||
}
|
||||
|
||||
// Marks an I/O operation as in-flight on `handle`, preventing close_stream() from freeing it
|
||||
// underneath us. Returns false (and does nothing further) if the handle is closing/closed --
|
||||
// callers must bail out with an error in that case. Must be paired with io_end().
|
||||
bool io_begin(AudioStreamData* data, AudioStreamHandleImpl* handle) {
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
bool is_input = (handle->direction == AUDIO_CODEC_DIR_INPUT);
|
||||
AudioStreamHandleImpl* slot_value = is_input ? data->open_input : data->open_output;
|
||||
if (slot_value != handle || handle->closing) {
|
||||
xSemaphoreGive(data->mutex);
|
||||
return false;
|
||||
}
|
||||
handle->busy_count++;
|
||||
xSemaphoreGive(data->mutex);
|
||||
return true;
|
||||
}
|
||||
|
||||
void io_end(AudioStreamData* data, AudioStreamHandleImpl* handle) {
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
handle->busy_count--;
|
||||
if (handle->closing && handle->busy_count == 0) {
|
||||
xSemaphoreGive(handle->drain_semaphore);
|
||||
}
|
||||
xSemaphoreGive(data->mutex);
|
||||
}
|
||||
|
||||
// region AudioStreamApi
|
||||
|
||||
error_t open_stream(Device* device, const struct AudioStreamConfig* config, AudioCodecDirection direction, AudioStreamHandle* out_handle) {
|
||||
if (config->bits_per_sample != 8 && config->bits_per_sample != 16
|
||||
&& config->bits_per_sample != 24 && config->bits_per_sample != 32) {
|
||||
// bytes_per_frame/codec_bytes_per_frame below assume a whole number of bytes per
|
||||
// sample; anything else corrupts every frame-size calculation in read/write_stream.
|
||||
return ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (config->channels == 0) {
|
||||
return ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
|
||||
if ((is_input && !data->input_enabled) || (!is_input && !data->output_enabled)) {
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_NOT_ALLOWED;
|
||||
}
|
||||
|
||||
AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
|
||||
if (*slot != nullptr) {
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_INVALID_STATE;
|
||||
}
|
||||
|
||||
// Reserve the slot with a placeholder so concurrent opens can't race past the check
|
||||
// above while we do the (potentially slow) codec open below outside the lock.
|
||||
auto* reservation = reinterpret_cast<AudioStreamHandleImpl*>(1);
|
||||
*slot = reservation;
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
uint32_t codec_rate = 0;
|
||||
if (audio_codec_get_native_sample_rate(codec, direction, &codec_rate) != ERROR_NONE || codec_rate == 0) {
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (*slot == reservation) { *slot = nullptr; }
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
// The codec must be opened with its native channel layout (e.g. 4 for a 4-slot TDM mic
|
||||
// ADC) -- opening it with the app's requested channel count can silently corrupt the
|
||||
// stream (ES7210 in TDM mode halves its configured bit depth for <= 2 channels). We
|
||||
// convert between the codec's layout and the app's requested channel count ourselves.
|
||||
uint8_t codec_channels = config->channels;
|
||||
if (audio_codec_get_native_channels(codec, direction, &codec_channels) != ERROR_NONE || codec_channels == 0) {
|
||||
codec_channels = config->channels;
|
||||
}
|
||||
|
||||
struct AudioCodecStreamConfig codec_config = {
|
||||
.sample_rate = codec_rate,
|
||||
.bits_per_sample = config->bits_per_sample,
|
||||
.channels = codec_channels,
|
||||
.direction = direction,
|
||||
};
|
||||
|
||||
if (audio_codec_open(codec, &codec_config) != ERROR_NONE) {
|
||||
LOG_E(TAG, "Failed to open codec for %s", is_input ? "input" : "output");
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (*slot == reservation) { *slot = nullptr; }
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
// The chip is initialized now -- replay any volume/mute settings that were requested
|
||||
// before this stream existed (set_volume/set_mute cache them but the chip rejects them
|
||||
// until opened).
|
||||
if (is_input) {
|
||||
audio_codec_set_volume(codec, AUDIO_CODEC_DIR_INPUT, data->input_volume);
|
||||
audio_codec_set_mute(codec, AUDIO_CODEC_DIR_INPUT, data->input_muted);
|
||||
} else {
|
||||
audio_codec_set_volume(codec, AUDIO_CODEC_DIR_OUTPUT, data->output_volume);
|
||||
audio_codec_set_mute(codec, AUDIO_CODEC_DIR_OUTPUT, data->output_muted);
|
||||
}
|
||||
|
||||
auto* handle = new AudioStreamHandleImpl();
|
||||
handle->device = device;
|
||||
handle->direction = direction;
|
||||
handle->config = *config;
|
||||
handle->codec_rate = codec_rate;
|
||||
handle->codec_channels = codec_channels;
|
||||
handle->bytes_per_frame = (uint8_t) ((config->bits_per_sample / 8) * config->channels);
|
||||
handle->codec_bytes_per_frame = (uint8_t) ((config->bits_per_sample / 8) * codec_channels);
|
||||
if (is_input) {
|
||||
audio_codec_get_input_gain_multiplier(codec, &handle->input_gain);
|
||||
}
|
||||
handle->drain_semaphore = xSemaphoreCreateBinary();
|
||||
if (handle->drain_semaphore == nullptr) {
|
||||
LOG_E(TAG, "Failed to create drain semaphore");
|
||||
delete handle;
|
||||
audio_codec_close(codec);
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (*slot == reservation) { *slot = nullptr; }
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
*slot = handle;
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
*out_handle = handle;
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t open_input(Device* device, const struct AudioStreamConfig* config, AudioStreamHandle* out_handle) {
|
||||
return open_stream(device, config, AUDIO_CODEC_DIR_INPUT, out_handle);
|
||||
}
|
||||
|
||||
error_t open_output(Device* device, const struct AudioStreamConfig* config, AudioStreamHandle* out_handle) {
|
||||
return open_stream(device, config, AUDIO_CODEC_DIR_OUTPUT, out_handle);
|
||||
}
|
||||
|
||||
error_t read_stream(AudioStreamHandle handle_base, void* out_data, size_t data_size, size_t* bytes_read, TickType_t timeout) {
|
||||
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
|
||||
if (handle->direction != AUDIO_CODEC_DIR_INPUT || handle->bytes_per_frame == 0) {
|
||||
return ERROR_INVALID_STATE;
|
||||
}
|
||||
|
||||
auto* data = GET_DATA(handle->device);
|
||||
if (data == nullptr || data->input_codec == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
size_t requested_frames = data_size / handle->bytes_per_frame;
|
||||
if (requested_frames == 0) {
|
||||
if (bytes_read != nullptr) {
|
||||
*bytes_read = 0;
|
||||
}
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
if (!io_begin(data, handle)) {
|
||||
return ERROR_INVALID_STATE;
|
||||
}
|
||||
|
||||
bool same_rate = (handle->codec_rate == handle->config.sample_rate);
|
||||
bool same_channels = (handle->codec_channels == handle->config.channels);
|
||||
|
||||
error_t result;
|
||||
if (same_rate && same_channels) {
|
||||
size_t codec_bytes_read = 0;
|
||||
result = audio_codec_read(data->input_codec, out_data, data_size, &codec_bytes_read, timeout);
|
||||
if (bytes_read != nullptr) {
|
||||
*bytes_read = codec_bytes_read;
|
||||
}
|
||||
} else {
|
||||
// Read enough codec-rate frames to produce the requested number of output-rate frames.
|
||||
size_t codec_frames = (size_t) ((double) requested_frames * ((double) handle->codec_rate / (double) handle->config.sample_rate)) + 2;
|
||||
size_t codec_bytes_needed = codec_frames * handle->codec_bytes_per_frame;
|
||||
if (handle->codec_buffer.size() < codec_bytes_needed) {
|
||||
handle->codec_buffer.resize(codec_bytes_needed);
|
||||
}
|
||||
|
||||
size_t codec_bytes_read = 0;
|
||||
result = audio_codec_read(data->input_codec, handle->codec_buffer.data(), codec_bytes_needed, &codec_bytes_read, timeout);
|
||||
if (result == ERROR_NONE) {
|
||||
size_t codec_frames_read = codec_bytes_read / handle->codec_bytes_per_frame;
|
||||
const int16_t* rate_input = reinterpret_cast<const int16_t*>(handle->codec_buffer.data());
|
||||
uint8_t rate_input_channels = handle->codec_channels;
|
||||
size_t rate_input_frames = codec_frames_read;
|
||||
|
||||
// Downmix first (while still at the codec's higher rate -- cheaper) if needed.
|
||||
if (!same_channels) {
|
||||
size_t convert_bytes_needed = codec_frames_read * handle->bytes_per_frame;
|
||||
if (handle->convert_buffer.size() < convert_bytes_needed) {
|
||||
handle->convert_buffer.resize(convert_bytes_needed);
|
||||
}
|
||||
convert_channels_s16(rate_input, codec_frames_read, handle->codec_channels,
|
||||
reinterpret_cast<int16_t*>(handle->convert_buffer.data()), handle->config.channels);
|
||||
rate_input = reinterpret_cast<const int16_t*>(handle->convert_buffer.data());
|
||||
rate_input_channels = handle->config.channels;
|
||||
}
|
||||
|
||||
size_t out_frames = resample_s16(
|
||||
rate_input, rate_input_frames, rate_input_channels,
|
||||
handle->codec_rate, handle->config.sample_rate,
|
||||
reinterpret_cast<int16_t*>(out_data), requested_frames);
|
||||
|
||||
if (bytes_read != nullptr) {
|
||||
*bytes_read = out_frames * handle->bytes_per_frame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (result == ERROR_NONE && handle->input_gain != 1.0f && bytes_read != nullptr && *bytes_read > 0) {
|
||||
auto* samples = reinterpret_cast<int16_t*>(out_data);
|
||||
size_t sample_count = *bytes_read / sizeof(int16_t);
|
||||
for (size_t i = 0; i < sample_count; i++) {
|
||||
float boosted = (float) samples[i] * handle->input_gain;
|
||||
samples[i] = (int16_t) (boosted < -32768.0f ? -32768.0f : boosted > 32767.0f ? 32767.0f : boosted);
|
||||
}
|
||||
}
|
||||
|
||||
io_end(data, handle);
|
||||
return result;
|
||||
}
|
||||
|
||||
error_t write_stream(AudioStreamHandle handle_base, const void* in_data, size_t data_size, size_t* bytes_written, TickType_t timeout) {
|
||||
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
|
||||
if (handle->direction != AUDIO_CODEC_DIR_OUTPUT || handle->bytes_per_frame == 0) {
|
||||
return ERROR_INVALID_STATE;
|
||||
}
|
||||
|
||||
auto* data = GET_DATA(handle->device);
|
||||
if (data == nullptr || data->output_codec == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
size_t in_frames = data_size / handle->bytes_per_frame;
|
||||
if (in_frames == 0) {
|
||||
if (bytes_written != nullptr) {
|
||||
*bytes_written = 0;
|
||||
}
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
if (!io_begin(data, handle)) {
|
||||
return ERROR_INVALID_STATE;
|
||||
}
|
||||
|
||||
bool same_rate = (handle->codec_rate == handle->config.sample_rate);
|
||||
bool same_channels = (handle->codec_channels == handle->config.channels);
|
||||
|
||||
error_t result;
|
||||
if (same_rate && same_channels) {
|
||||
size_t codec_bytes_written = 0;
|
||||
result = audio_codec_write(data->output_codec, in_data, data_size, &codec_bytes_written, timeout);
|
||||
if (bytes_written != nullptr) {
|
||||
// Report in terms of input bytes consumed, matching codec_bytes_written 1:1 here.
|
||||
*bytes_written = codec_bytes_written;
|
||||
}
|
||||
} else {
|
||||
const int16_t* rate_input = reinterpret_cast<const int16_t*>(in_data);
|
||||
uint8_t rate_input_channels = handle->config.channels;
|
||||
size_t rate_input_frames = in_frames;
|
||||
|
||||
// Upmix/downmix first (while still at the app's rate -- cheaper if downmixing) if needed.
|
||||
if (!same_channels) {
|
||||
size_t convert_bytes_needed = in_frames * handle->codec_bytes_per_frame;
|
||||
if (handle->convert_buffer.size() < convert_bytes_needed) {
|
||||
handle->convert_buffer.resize(convert_bytes_needed);
|
||||
}
|
||||
convert_channels_s16(rate_input, in_frames, handle->config.channels,
|
||||
reinterpret_cast<int16_t*>(handle->convert_buffer.data()), handle->codec_channels);
|
||||
rate_input = reinterpret_cast<const int16_t*>(handle->convert_buffer.data());
|
||||
rate_input_channels = handle->codec_channels;
|
||||
}
|
||||
|
||||
size_t codec_frame_capacity = (size_t) ((double) rate_input_frames * ((double) handle->codec_rate / (double) handle->config.sample_rate)) + 2;
|
||||
size_t codec_bytes_capacity = codec_frame_capacity * handle->codec_bytes_per_frame;
|
||||
if (handle->codec_buffer.size() < codec_bytes_capacity) {
|
||||
handle->codec_buffer.resize(codec_bytes_capacity);
|
||||
}
|
||||
|
||||
size_t codec_frames;
|
||||
if (same_rate) {
|
||||
codec_frames = rate_input_frames;
|
||||
std::memcpy(handle->codec_buffer.data(), rate_input, rate_input_frames * handle->codec_bytes_per_frame);
|
||||
} else {
|
||||
codec_frames = resample_s16(
|
||||
rate_input, rate_input_frames, rate_input_channels,
|
||||
handle->config.sample_rate, handle->codec_rate,
|
||||
reinterpret_cast<int16_t*>(handle->codec_buffer.data()), codec_frame_capacity);
|
||||
}
|
||||
|
||||
size_t codec_bytes_to_write = codec_frames * handle->codec_bytes_per_frame;
|
||||
size_t codec_bytes_written = 0;
|
||||
result = audio_codec_write(data->output_codec, handle->codec_buffer.data(), codec_bytes_to_write, &codec_bytes_written, timeout);
|
||||
if (result == ERROR_NONE && bytes_written != nullptr) {
|
||||
// The caller provided `data_size` worth of input; we consumed all of it (resampled/converted).
|
||||
*bytes_written = data_size;
|
||||
}
|
||||
}
|
||||
|
||||
io_end(data, handle);
|
||||
return result;
|
||||
}
|
||||
|
||||
error_t close_stream(AudioStreamHandle handle_base) {
|
||||
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
|
||||
auto* data = GET_DATA(handle->device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
bool is_input = (handle->direction == AUDIO_CODEC_DIR_INPUT);
|
||||
Device* codec = is_input ? data->input_codec : data->output_codec;
|
||||
AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (handle->closing) {
|
||||
// Already being closed by another caller (e.g. concurrent set_enabled + app close).
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
handle->closing = true;
|
||||
if (*slot == handle) {
|
||||
*slot = nullptr;
|
||||
}
|
||||
bool must_drain = (handle->busy_count > 0);
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
if (must_drain && handle->drain_semaphore != nullptr) {
|
||||
xSemaphoreTake(handle->drain_semaphore, portMAX_DELAY);
|
||||
}
|
||||
|
||||
if (codec != nullptr) {
|
||||
audio_codec_close(codec);
|
||||
}
|
||||
|
||||
if (handle->drain_semaphore != nullptr) {
|
||||
vSemaphoreDelete(handle->drain_semaphore);
|
||||
}
|
||||
|
||||
delete handle;
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t set_volume(Device* device, AudioCodecDirection direction, float volume_percent) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (is_input) { data->input_volume = volume_percent; } else { data->output_volume = volume_percent; }
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
// The chip rejects this until it's been opened by a stream of this direction; that's
|
||||
// fine -- the cached value above gets replayed in open_stream() once it is.
|
||||
audio_codec_set_volume(codec, direction, volume_percent);
|
||||
notify_change(data, device, direction, AUDIO_STREAM_CHANGE_VOLUME);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t get_volume(Device* device, AudioCodecDirection direction, float* volume_percent) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
if (audio_codec_get_volume(codec, direction, volume_percent) == ERROR_NONE) {
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
// Codec not open yet -- report the cached/desired value instead.
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
*volume_percent = (direction == AUDIO_CODEC_DIR_INPUT) ? data->input_volume : data->output_volume;
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t set_mute(Device* device, AudioCodecDirection direction, bool muted) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (is_input) { data->input_muted = muted; } else { data->output_muted = muted; }
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
// As with volume, the chip may reject this until opened; cached value is replayed
|
||||
// in open_stream().
|
||||
audio_codec_set_mute(codec, direction, muted);
|
||||
notify_change(data, device, direction, AUDIO_STREAM_CHANGE_MUTE);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t get_mute(Device* device, AudioCodecDirection direction, bool* muted) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
if (audio_codec_get_mute(codec, direction, muted) == ERROR_NONE) {
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
*muted = (direction == AUDIO_CODEC_DIR_INPUT) ? data->input_muted : data->output_muted;
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t set_enabled(Device* device, AudioCodecDirection direction, bool enabled) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
if (is_input) {
|
||||
data->input_enabled = enabled;
|
||||
} else {
|
||||
data->output_enabled = enabled;
|
||||
}
|
||||
|
||||
// Capture and clear the slot under the lock so we hand close_stream() a pointer that
|
||||
// can't simultaneously be torn down by a racing close from the owning app (close_stream
|
||||
// re-checks `*slot == handle` and no-ops if it's already been cleared/replaced).
|
||||
AudioStreamHandleImpl* to_close = nullptr;
|
||||
if (!enabled) {
|
||||
AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
|
||||
to_close = *slot;
|
||||
}
|
||||
xSemaphoreGive(data->mutex);
|
||||
|
||||
if (to_close != nullptr) {
|
||||
close_stream(to_close);
|
||||
}
|
||||
|
||||
notify_change(data, device, direction, AUDIO_STREAM_CHANGE_ENABLED);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t get_enabled(Device* device, AudioCodecDirection direction, bool* enabled) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
Device* codec = codec_for_direction(data, direction);
|
||||
if (codec == nullptr) {
|
||||
return ERROR_NOT_SUPPORTED;
|
||||
}
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
*enabled = (direction == AUDIO_CODEC_DIR_INPUT) ? data->input_enabled : data->output_enabled;
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t is_supported(Device* device, AudioCodecDirection direction, bool* supported) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
*supported = codec_for_direction(data, direction) != nullptr;
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t set_change_callback(Device* device, AudioStreamChangeCallback callback, void* user_data) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_RESOURCE;
|
||||
}
|
||||
|
||||
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
||||
data->change_callback = callback;
|
||||
data->change_callback_user_data = user_data;
|
||||
xSemaphoreGive(data->mutex);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
static const struct AudioStreamApi API = {
|
||||
.open_input = open_input,
|
||||
.open_output = open_output,
|
||||
.read = read_stream,
|
||||
.write = write_stream,
|
||||
.close = close_stream,
|
||||
.set_volume = set_volume,
|
||||
.get_volume = get_volume,
|
||||
.set_mute = set_mute,
|
||||
.get_mute = get_mute,
|
||||
.set_enabled = set_enabled,
|
||||
.get_enabled = get_enabled,
|
||||
.is_supported = is_supported,
|
||||
.set_change_callback = set_change_callback,
|
||||
};
|
||||
|
||||
// endregion
|
||||
|
||||
// region Driver lifecycle
|
||||
|
||||
error_t start_device(Device* device) {
|
||||
auto* data = new AudioStreamData();
|
||||
data->mutex = xSemaphoreCreateMutex();
|
||||
if (data->mutex == nullptr) {
|
||||
delete data;
|
||||
return ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
device_set_driver_data(device, data);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
error_t stop_device(Device* device) {
|
||||
auto* data = GET_DATA(device);
|
||||
if (data == nullptr) {
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
if (data->open_input != nullptr) {
|
||||
close_stream(data->open_input);
|
||||
}
|
||||
if (data->open_output != nullptr) {
|
||||
close_stream(data->open_output);
|
||||
}
|
||||
|
||||
device_set_driver_data(device, nullptr);
|
||||
if (data->mutex != nullptr) {
|
||||
vSemaphoreDelete(data->mutex);
|
||||
}
|
||||
delete data;
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
// endregion
|
||||
|
||||
} // namespace
|
||||
|
||||
extern "C" {
|
||||
|
||||
Driver audio_stream_driver = {
|
||||
.name = "audio-stream",
|
||||
.compatible = (const char*[]) { "audio-stream", nullptr },
|
||||
.start_device = start_device,
|
||||
.stop_device = stop_device,
|
||||
.api = &API,
|
||||
.device_type = &AUDIO_STREAM_TYPE,
|
||||
.owner = nullptr,
|
||||
.internal = nullptr,
|
||||
};
|
||||
|
||||
Device audio_stream_device = {
|
||||
.address = 0,
|
||||
.name = "audio-stream0",
|
||||
.config = nullptr,
|
||||
.parent = nullptr,
|
||||
.internal = nullptr,
|
||||
};
|
||||
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
#include <tactility/check.h>
|
||||
#include <tactility/device.h>
|
||||
#include <tactility/driver.h>
|
||||
#include <tactility/log.h>
|
||||
#include <tactility/module.h>
|
||||
|
||||
extern "C" {
|
||||
|
||||
extern Driver audio_stream_driver;
|
||||
extern Device audio_stream_device;
|
||||
|
||||
static error_t start() {
|
||||
/* We crash when construct fails, because if a single driver fails to construct,
|
||||
* there is no guarantee that the previously constructed drivers can be destroyed */
|
||||
check(driver_construct_add(&audio_stream_driver) == ERROR_NONE);
|
||||
|
||||
/* The audio-stream device is a software aggregate with no devicetree backing — it binds
|
||||
* to whichever AUDIO_CODEC_TYPE devices are present at start_device time. Constructed
|
||||
* here (after codec drivers/devices are up) rather than from a .dts node. */
|
||||
if (device_construct_add_start(&audio_stream_device, "audio-stream") != ERROR_NONE) {
|
||||
LOG_W("AudioStream", "No audio codec available; audio-stream0 not started");
|
||||
}
|
||||
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
static error_t stop() {
|
||||
if (device_is_added(&audio_stream_device)) {
|
||||
device_stop(&audio_stream_device);
|
||||
device_remove(&audio_stream_device);
|
||||
device_destruct(&audio_stream_device);
|
||||
}
|
||||
|
||||
/* We crash when destruct fails, because if a single driver fails to destruct,
|
||||
* there is no guarantee that the previously destroyed drivers can be recovered */
|
||||
check(driver_remove_destruct(&audio_stream_driver) == ERROR_NONE);
|
||||
return ERROR_NONE;
|
||||
}
|
||||
|
||||
extern const ModuleSymbol audio_stream_module_symbols[];
|
||||
|
||||
Module audio_stream_module = {
|
||||
.name = "audio-stream",
|
||||
.start = start,
|
||||
.stop = stop,
|
||||
.symbols = audio_stream_module_symbols,
|
||||
.internal = nullptr
|
||||
};
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
#include <tactility/module.h>
|
||||
|
||||
const struct ModuleSymbol audio_stream_module_symbols[] = {
|
||||
MODULE_SYMBOL_TERMINATOR
|
||||
};
|
||||
Reference in New Issue
Block a user