app-module events & callstack config, crash diagnostics (#630)
- Apps can specify task stack depth and preferred memory placement in their manifests. - App identifiers are validated against length and character requirements. - Crash diagnostics now show the crash cause, reason, fault address, call stack, and program-counter details, with logs saved for review. - App closing is more consistent across built-in screens. There's now a dedicated function, and the old _emit() function is made private. - Crash diagnostics no longer display a QR code without a call stack. - Improved memory allocation for unrestricted requests.
This commit is contained in:
committed by
GitHub
parent
c656ee9ffd
commit
92ca046681
@@ -59,10 +59,7 @@ void onButtonPressed(lv_event_t* e) {
|
||||
LOG_I(TAG, "Cancel pressed");
|
||||
btnCtx->ctx->result = 1;
|
||||
}
|
||||
// Async, non-blocking - see AlertDialog.cpp's onButtonPressed() for why this must not
|
||||
// call app_manager_stop() directly (would deadlock against the LVGL lock).
|
||||
AppEvent event { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} };
|
||||
app_event_emit(btnCtx->ctx->appInstanceId, &event);
|
||||
app_event_emit_close(btnCtx->ctx->appInstanceId);
|
||||
}
|
||||
|
||||
void createButton(Context* ctx, lv_obj_t* parent, const std::string& text, lv_obj_t* textarea) {
|
||||
|
||||
Reference in New Issue
Block a user