app-module events & callstack config, crash diagnostics (#630)

- Apps can specify task stack depth and preferred memory placement in their manifests.
- App identifiers are validated against length and character requirements.
- Crash diagnostics now show the crash cause, reason, fault address, call stack, and program-counter details, with logs saved for review.
- App closing is more consistent across built-in screens. There's now a dedicated function, and the old _emit() function is made private.
- Crash diagnostics no longer display a QR code without a call stack.
- Improved memory allocation for unrestricted requests.
This commit is contained in:
Ken Van Hoeylandt
2026-08-27 21:50:12 +02:00
committed by GitHub
parent c656ee9ffd
commit 92ca046681
74 changed files with 654 additions and 381 deletions
+18 -5
View File
@@ -1,3 +1,4 @@
#include "tactility/memory.h"
#include "tactility/system_event.h"
#include <tactility/check.h>
@@ -274,16 +275,27 @@ void runBootSequence(TickType_t startTime) {
}
#endif
if (!setupUsbBootMode()) {
registerApps();
waitForMinimalSplashDuration(startTime);
startNextApp();
if (setupUsbBootMode()) {
// Stay open: the splash's "Return to OS" button is this app's only way to leave mass
// storage mode, so it must not self-close here like the normal boot path does below.
return;
}
registerApps();
waitForMinimalSplashDuration(startTime);
startNextApp();
if (sdCardMissing) {
// Stay open: the error screen's "Reboot" button is this app's only way to leave here.
return;
}
// This event will likely block as other systems are initialized
// e.g. Wi-Fi reads AP configs from SD card
LOG_I(TAG, "Publish event");
system_event_emit(KERNEL_EVENT_BOOT_COMPLETED, nullptr, 0);
app_event_emit_close(app_scheduler_current_app_id());
}
int32_t appMain(int argc, char* argv[]) {
@@ -337,8 +349,9 @@ extern const ::AppManifest manifest = {
.id = "tactility.boot",
.name = "Boot",
.category = APP_CATEGORY_SYSTEM,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN,
.stack = { .depth = 4096, .desired_memory_capability = MEMORY_CAPABILITY_INTERNAL }
};
} // namespace