Simplify LVGL init: move code into Tactility (#208)

The esp_lvgl_port code was duplicated across all boards, so I moved it into the Tactility subproject to simplify the board implementations.
This commit is contained in:
Ken Van Hoeylandt
2025-02-08 17:06:16 +01:00
committed by GitHub
parent c1f55429b6
commit 8ccba15c25
19 changed files with 49 additions and 160 deletions
@@ -9,7 +9,6 @@
bool twodotfour_lvgl_init();
const tt::hal::Configuration cyd_2432S024c_config = {
.initLvgl = &twodotfour_lvgl_init,
.createDisplay = createDisplay,
.sdcard = createYellowSdCard(),
.power = nullptr,
-26
View File
@@ -1,26 +0,0 @@
#include "esp_lvgl_port.h"
#include <Tactility/Log.h>
#include <Tactility/lvgl/LvglSync.h>
#include <Tactility/Thread.h>
#define TAG "twodotfour_lvgl"
bool twodotfour_lvgl_init() {
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = 8096,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
};
if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
TT_LOG_E(TAG, "lvgl port init failed");
return false;
}
// Set syncing functions
tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
return true;
}