Simplify LVGL init: move code into Tactility (#208)
The esp_lvgl_port code was duplicated across all boards, so I moved it into the Tactility subproject to simplify the board implementations.
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@@ -9,7 +9,6 @@
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bool twodotfour_lvgl_init();
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const tt::hal::Configuration cyd_2432S024c_config = {
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.initLvgl = &twodotfour_lvgl_init,
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.createDisplay = createDisplay,
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.sdcard = createYellowSdCard(),
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.power = nullptr,
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@@ -1,26 +0,0 @@
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#include "esp_lvgl_port.h"
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#include <Tactility/Log.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <Tactility/Thread.h>
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#define TAG "twodotfour_lvgl"
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bool twodotfour_lvgl_init() {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
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.task_stack = 8096,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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TT_LOG_E(TAG, "lvgl port init failed");
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return false;
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}
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// Set syncing functions
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tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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@@ -10,11 +10,9 @@
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#define TDECK_SPI_TRANSFER_SIZE_LIMIT (TDECK_LCD_HORIZONTAL_RESOLUTION * TDECK_LCD_SPI_TRANSFER_HEIGHT * (TDECK_LCD_BITS_PER_PIXEL / 8))
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bool tdeck_init_power();
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bool tdeck_init_lvgl();
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extern const tt::hal::Configuration lilygo_tdeck = {
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.initBoot = tdeck_init_power,
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.initLvgl = tdeck_init_lvgl,
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.createDisplay = createDisplay,
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.createKeyboard = createKeyboard,
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.sdcard = createTdeckSdCard(),
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@@ -1,35 +0,0 @@
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#include "hal/TdeckDisplay.h"
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#include <Tactility/Log.h>
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#include <Tactility/Thread.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <esp_lvgl_port.h>
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#define TAG "tdeck_lvgl"
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// LVGL
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// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
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// At 8192, it sometimes crashes when wifi-auto enables and is busy connecting and then you open WifiManage
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#define TDECK_LVGL_TASK_STACK_DEPTH 9216
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bool tdeck_init_lvgl() {
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static lv_disp_t* display = nullptr;
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
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.task_stack = TDECK_LVGL_TASK_STACK_DEPTH,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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TT_LOG_D(TAG, "LVGL port init");
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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TT_LOG_E(TAG, "LVGL port init failed");
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return false;
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}
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tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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@@ -1,31 +0,0 @@
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#include <Tactility/Log.h>
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#include <Tactility/Thread.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include "esp_lvgl_port.h"
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#define TAG "core2"
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// LVGL
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// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
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// At 4000, it crashes when the fps renderer is available
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#define CORE2_LVGL_TASK_STACK_DEPTH 9216
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bool initLvgl() {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
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.task_stack = CORE2_LVGL_TASK_STACK_DEPTH,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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TT_LOG_D(TAG, "LVGL port init");
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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TT_LOG_E(TAG, "LVGL port init failed");
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return false;
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}
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tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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@@ -1,3 +0,0 @@
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#pragma once
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bool initLvgl();
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@@ -1,6 +1,5 @@
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#include "M5stackCore2.h"
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#include "InitBoot.h"
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#include "InitLvgl.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "hal/Core2Display.h"
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#include "hal/Core2DisplayConstants.h"
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@@ -11,7 +10,6 @@
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extern const tt::hal::Configuration m5stack_core2 = {
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.initBoot = initBoot,
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.initLvgl = initLvgl,
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.createDisplay = createDisplay,
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.sdcard = createSdCard(),
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.power = createPower,
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@@ -1,31 +0,0 @@
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#include <Tactility/Log.h>
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#include <Tactility/Thread.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <esp_lvgl_port.h>
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#define TAG "core2"
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// LVGL
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// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
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// At 4000, it crashes when the fps renderer is available
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#define CORE2_LVGL_TASK_STACK_DEPTH 9216
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bool initLvgl() {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
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.task_stack = CORE2_LVGL_TASK_STACK_DEPTH,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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TT_LOG_D(TAG, "LVGL port init");
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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TT_LOG_E(TAG, "LVGL port init failed");
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return false;
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}
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tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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@@ -1,3 +0,0 @@
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#pragma once
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bool initLvgl();
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@@ -1,6 +1,5 @@
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#include "M5stackCoreS3.h"
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#include "InitBoot.h"
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#include "InitLvgl.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "hal/CoreS3Display.h"
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#include "hal/CoreS3DisplayConstants.h"
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@@ -11,7 +10,6 @@
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const tt::hal::Configuration m5stack_cores3 = {
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.initBoot = initBoot,
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.initLvgl = initLvgl,
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.createDisplay = createDisplay,
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.sdcard = createSdCard(),
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.power = createPower,
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+7
-6
@@ -1,10 +1,11 @@
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#include <Tactility/hal/Configuration.h>
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#include "hal/SimulatorPower.h"
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#include "LvglTask.h"
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#include "src/lv_init.h"
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#include "SdlDisplay.h"
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#include "SdlKeyboard.h"
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#include "SimulatorSdCard.h"
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#include "hal/SdlDisplay.h"
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#include "hal/SdlKeyboard.h"
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#include "hal/SimulatorPower.h"
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#include "hal/SimulatorSdCard.h"
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#include <src/lv_init.h> // LVGL
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#include <Tactility/hal/Configuration.h>
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#define TAG "hardware"
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@@ -1,32 +0,0 @@
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#include <Tactility/Log.h>
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#include <Tactility/Thread.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <esp_lvgl_port.h>
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#define TAG "unphone_lvgl"
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// LVGL
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// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
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// At 8192, it sometimes crashes when wifi-auto enables and is busy connecting and then you open WifiManage
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#define UNPHONE_LVGL_TASK_STACK_DEPTH 9216
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bool unPhoneInitLvgl() {
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static lv_disp_t* display = nullptr;
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
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.task_stack = UNPHONE_LVGL_TASK_STACK_DEPTH,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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TT_LOG_D(TAG, "LVGL port init");
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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TT_LOG_E(TAG, "LVGL port init failed");
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return false;
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}
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tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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@@ -9,11 +9,9 @@
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#define UNPHONE_SPI_TRANSFER_SIZE_LIMIT (UNPHONE_LCD_HORIZONTAL_RESOLUTION * UNPHONE_LCD_SPI_TRANSFER_HEIGHT * LV_COLOR_DEPTH / 8)
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bool unPhoneInitPower();
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bool unPhoneInitLvgl();
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extern const tt::hal::Configuration unPhone = {
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.initBoot = unPhoneInitPower,
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.initLvgl = unPhoneInitLvgl,
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.createDisplay = createDisplay,
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.sdcard = createUnPhoneSdCard(),
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.power = unPhoneGetPower,
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