New kernel drivers and device migrations (#563)
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@@ -5,33 +5,102 @@
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#include <stdlib.h>
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#define TAG "lvgl_pointer"
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struct LvglPointerCtx {
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struct Device* device;
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bool calibration_enabled;
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struct LvglPointerCalibration calibration;
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};
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// Bus reads are expected to complete quickly; bound the wait so a stalled controller can't block the LVGL indev poll.
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static const TickType_t LVGL_POINTER_READ_TIMEOUT = pdMS_TO_TICKS(10);
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// Tracks the first indev created by lvgl_pointer_add() still alive, for lvgl_pointer_get_default().
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// Only ever set/cleared by lvgl_pointer_add()/lvgl_pointer_remove(), so it can never point at an
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// indev created by other code (e.g. the deprecated HAL's own LVGL pointer registration).
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static lv_indev_t* default_pointer_indev = NULL;
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// Mirrors Tactility/Source/settings/TouchCalibrationSettings.cpp's isValid().
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static const int32_t LVGL_POINTER_CALIBRATION_MIN_RANGE = 20;
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static bool lvgl_pointer_calibration_is_valid(const struct LvglPointerCalibration* calibration) {
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return calibration->x_max > calibration->x_min &&
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calibration->y_max > calibration->y_min &&
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(calibration->x_max - calibration->x_min) >= LVGL_POINTER_CALIBRATION_MIN_RANGE &&
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(calibration->y_max - calibration->y_min) >= LVGL_POINTER_CALIBRATION_MIN_RANGE;
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}
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// Linear per-axis rescale of [x_min,x_max]/[y_min,y_max] onto [0,target_x_max]/[0,target_y_max],
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// clamped. Mirrors TouchCalibrationSettings.cpp's applyCalibration(). Kept as a standalone
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// function (not inlined into the read callback) so the math is isolated and easy to reason about.
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static void lvgl_pointer_calibration_apply(
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const struct LvglPointerCalibration* calibration,
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int32_t target_x_max,
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int32_t target_y_max,
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uint16_t* x,
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uint16_t* y
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) {
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int64_t mapped_x = ((int64_t)*x - calibration->x_min) * target_x_max /
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((int64_t)calibration->x_max - calibration->x_min);
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int64_t mapped_y = ((int64_t)*y - calibration->y_min) * target_y_max /
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((int64_t)calibration->y_max - calibration->y_min);
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if (mapped_x < 0) mapped_x = 0;
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if (mapped_x > target_x_max) mapped_x = target_x_max;
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if (mapped_y < 0) mapped_y = 0;
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if (mapped_y > target_y_max) mapped_y = target_y_max;
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LOG_I(TAG, "Calibration mapping: %d,%d -> %d,%d", *x, *y, (int)mapped_x, (int)mapped_y);
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*x = (uint16_t)mapped_x;
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*y = (uint16_t)mapped_y;
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}
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// Reads the touch controller and applies calibration entirely in the graphics driver's own
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// native (LV_DISPLAY_ROTATION_0) coordinate space - native_x_max/native_y_max are just the panel's
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// fixed pixel dimensions, not a rotation. This function has no notion of LVGL rotation at all:
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// calibration corrects the raw sensor's fixed physical mapping, which never changes with on-screen
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// orientation, so it doesn't belong anywhere near rotation math.
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static bool lvgl_pointer_read_calibrated(struct LvglPointerCtx* ctx, int32_t native_x_max, int32_t native_y_max, uint16_t* x, uint16_t* y) {
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if (pointer_read_data(ctx->device, LVGL_POINTER_READ_TIMEOUT) != ERROR_NONE) {
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return false;
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}
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uint8_t point_count = 0;
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if (!pointer_get_touched_points(ctx->device, x, y, NULL, &point_count, 1) || point_count == 0) {
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return false;
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}
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if (ctx->calibration_enabled && native_x_max > 0 && native_y_max > 0) {
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lvgl_pointer_calibration_apply(&ctx->calibration, native_x_max, native_y_max, x, y);
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}
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return true;
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}
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// The actual LVGL indev read callback: wraps lvgl_pointer_read_calibrated() and, only here, applies
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// the rotation needed to place the (still native-space) point into the currently active LVGL
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// logical space - unconditionally, since native-space coordinates always need this regardless of
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// whether calibration is enabled.
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static void lvgl_pointer_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
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struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)lv_indev_get_driver_data(indev);
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lv_display_t* display = lv_indev_get_display(indev);
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if (pointer_read_data(ctx->device, LVGL_POINTER_READ_TIMEOUT) != ERROR_NONE) {
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// lv_display_get_original_*_resolution() is the native (LV_DISPLAY_ROTATION_0) size,
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// unaffected by the display's current rotation - no rotation lookup needed to get it.
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int32_t native_x_max = display != NULL ? lv_display_get_original_horizontal_resolution(display) - 1 : 0;
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int32_t native_y_max = display != NULL ? lv_display_get_original_vertical_resolution(display) - 1 : 0;
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uint16_t x = 0;
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uint16_t y = 0;
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if (!lvgl_pointer_read_calibrated(ctx, native_x_max, native_y_max, &x, &y)) {
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data->state = LV_INDEV_STATE_RELEASED;
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return;
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}
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uint16_t x = 0;
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uint16_t y = 0;
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uint8_t point_count = 0;
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bool touched = pointer_get_touched_points(ctx->device, &x, &y, NULL, &point_count, 1);
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if (touched && point_count > 0) {
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data->point.x = x;
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data->point.y = y;
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data->state = LV_INDEV_STATE_PRESSED;
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} else {
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data->state = LV_INDEV_STATE_RELEASED;
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}
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data->point.x = x;
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data->point.y = y;
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data->state = LV_INDEV_STATE_PRESSED;
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}
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error_t lvgl_pointer_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev) {
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@@ -42,7 +111,7 @@ error_t lvgl_pointer_add(struct Device* device, lv_display_t* display, lv_indev_
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return ERROR_INVALID_ARGUMENT;
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}
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struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)malloc(sizeof(struct LvglPointerCtx));
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struct LvglPointerCtx* ctx = calloc(1, sizeof(struct LvglPointerCtx));
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if (ctx == NULL) {
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return ERROR_OUT_OF_MEMORY;
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}
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@@ -61,16 +130,58 @@ error_t lvgl_pointer_add(struct Device* device, lv_display_t* display, lv_indev_
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lv_indev_set_display(indev, display);
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}
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if (default_pointer_indev == NULL) {
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default_pointer_indev = indev;
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}
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*out_indev = indev;
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return ERROR_NONE;
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}
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lv_indev_t* lvgl_pointer_get_default(void) {
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return default_pointer_indev;
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}
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error_t lvgl_pointer_set_calibration(lv_indev_t* indev, const struct LvglPointerCalibration* calibration) {
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if (indev == NULL) {
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return ERROR_INVALID_ARGUMENT;
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}
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struct LvglPointerCtx* ctx = lv_indev_get_driver_data(indev);
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if (calibration == NULL) {
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ctx->calibration_enabled = false;
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return ERROR_NONE;
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}
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if (!lvgl_pointer_calibration_is_valid(calibration)) {
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return ERROR_INVALID_ARGUMENT;
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}
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ctx->calibration = *calibration;
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ctx->calibration_enabled = true;
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return ERROR_NONE;
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}
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bool lvgl_pointer_get_calibration(lv_indev_t* indev, struct LvglPointerCalibration* out_calibration) {
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if (indev == NULL || out_calibration == NULL) {
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return false;
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}
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struct LvglPointerCtx* ctx = lv_indev_get_driver_data(indev);
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if (!ctx->calibration_enabled) {
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return false;
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}
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*out_calibration = ctx->calibration;
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return true;
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}
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void lvgl_pointer_remove(lv_indev_t* indev) {
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if (indev == NULL) {
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return;
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}
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struct LvglPointerCtx* ctx = (struct LvglPointerCtx*)lv_indev_get_driver_data(indev);
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struct LvglPointerCtx* ctx = lv_indev_get_driver_data(indev);
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if (default_pointer_indev == indev) {
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default_pointer_indev = NULL;
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}
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lv_indev_delete(indev);
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free(ctx);
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}
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