Keyboard improvements (#240)

- Renamed various keyboard functions so it's easier to differentiate hardware versus software keyboard functionality
- Created `Tactility/lvgl/Keyboard.h` as a proxy  for the internal `Gui` service.
- Implemented `tt_lvgl_keyboard.h` in `TactilityC`.
This commit is contained in:
Ken Van Hoeylandt
2025-03-10 00:21:49 +01:00
committed by GitHub
parent 13d7e84ef3
commit 85a6ad3bbe
14 changed files with 274 additions and 130 deletions
+63
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@@ -0,0 +1,63 @@
#pragma once
#include <lvgl.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Show the on-screen keyboard.
* @param[in] textarea the textarea to focus the input for
*/
void tt_lvgl_software_keyboard_show(lv_obj_t* textarea);
/**
* Hide the on-screen keyboard.
* Has no effect when the keyboard is not visible.
*/
void tt_lvgl_software_keyboard_hide();
/**
* The on-screen keyboard is only shown when both of these conditions are true:
* - there is no hardware keyboard
* - TT_CONFIG_FORCE_ONSCREEN_KEYBOARD is set to true in tactility_config.h
* @return if we should show a on-screen keyboard for text input inside our apps
*/
bool tt_lvgl_software_keyboard_is_enabled();
/**
* Activate the keypad for a widget group.
* @param group
*/
void tt_lvgl_software_keyboard_activate(lv_group_t* group);
/**
* Deactivate the keypad for the current widget group (if any).
* You don't have to call this after calling _activate() because widget
* cleanup automatically removes itself from the group it belongs to.
*/
void tt_lvgl_software_keyboard_deactivate();
/**
* @return true if LVGL is configured with a keypad
*/
bool tt_lvgl_hardware_keyboard_is_available();
/**
* Set the keypad.
* @param device the keypad device
*/
void tt_lvgl_hardware_keyboard_set_indev(lv_indev_t* device);
/**
* Glue code for the on-screen keyboard and the hardware keyboard:
* - Attach automatic hide/show parameters for the on-screen keyboard.
* - Registers the textarea to the default lv_group_t for hardware keyboards.
* @param[in] textarea
*/
void tt_lvgl_keyboard_add_textarea(lv_obj_t* textarea);
#ifdef __cplusplus
}
#endif
+9
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@@ -6,6 +6,7 @@
#include "tt_app_selectiondialog.h"
#include "tt_bundle.h"
#include "tt_hal_i2c.h"
#include "tt_lvgl_keyboard.h"
#include "tt_lvgl_spinner.h"
#include "tt_lvgl_toolbar.h"
#include "tt_message_queue.h"
@@ -49,6 +50,14 @@ const struct esp_elfsym elf_symbols[] {
ESP_ELFSYM_EXPORT(tt_hal_i2c_master_has_device_at_address),
ESP_ELFSYM_EXPORT(tt_hal_i2c_lock),
ESP_ELFSYM_EXPORT(tt_hal_i2c_unlock),
ESP_ELFSYM_EXPORT(tt_lvgl_software_keyboard_show),
ESP_ELFSYM_EXPORT(tt_lvgl_software_keyboard_hide),
ESP_ELFSYM_EXPORT(tt_lvgl_software_keyboard_is_enabled),
ESP_ELFSYM_EXPORT(tt_lvgl_software_keyboard_activate),
ESP_ELFSYM_EXPORT(tt_lvgl_software_keyboard_deactivate),
ESP_ELFSYM_EXPORT(tt_lvgl_hardware_keyboard_is_available),
ESP_ELFSYM_EXPORT(tt_lvgl_hardware_keyboard_set_indev),
ESP_ELFSYM_EXPORT(tt_lvgl_keyboard_add_textarea),
ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create),
ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create_for_app),
ESP_ELFSYM_EXPORT(tt_message_queue_alloc),
+37
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@@ -0,0 +1,37 @@
#include "Tactility/lvgl/Keyboard.h"
extern "C" {
void tt_lvgl_software_keyboard_show(lv_obj_t* textarea) {
tt::lvgl::software_keyboard_show(textarea);
}
void tt_lvgl_software_keyboard_hide() {
tt::lvgl::software_keyboard_hide();
}
bool tt_lvgl_software_keyboard_is_enabled() {
return tt::lvgl::software_keyboard_is_enabled();
}
void tt_lvgl_software_keyboard_activate(lv_group_t* group) {
tt::lvgl::software_keyboard_activate(group);
}
void tt_lvgl_software_keyboard_deactivate() {
tt::lvgl::software_keyboard_deactivate();
}
bool tt_lvgl_hardware_keyboard_is_available() {
return tt::lvgl::hardware_keyboard_is_available();
}
void tt_lvgl_hardware_keyboard_set_indev(lv_indev_t* device) {
tt::lvgl::hardware_keyboard_set_indev(device);
}
void tt_lvgl_keyboard_add_textarea(lv_obj_t* textarea) {
tt::lvgl::keyboard_add_textarea(textarea);
}
}