Keyboard improvements (#240)

- Renamed various keyboard functions so it's easier to differentiate hardware versus software keyboard functionality
- Created `Tactility/lvgl/Keyboard.h` as a proxy  for the internal `Gui` service.
- Implemented `tt_lvgl_keyboard.h` in `TactilityC`.
This commit is contained in:
Ken Van Hoeylandt
2025-03-10 00:21:49 +01:00
committed by GitHub
parent 13d7e84ef3
commit 85a6ad3bbe
14 changed files with 274 additions and 130 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
#include "Tactility/app/display/DisplaySettings.h"
#include "Tactility/lvgl/LvglKeypad.h"
#include "Tactility/lvgl/Keyboard.h"
#include "Tactility/hal/display/DisplayDevice.h"
#include "Tactility/hal/touch/TouchDevice.h"
@@ -68,7 +68,7 @@ static bool initKeyboard(const std::shared_ptr<hal::display::DisplayDevice>& dis
if (keyboard->start(display->getLvglDisplay())) {
lv_indev_t* keyboard_indev = keyboard->getLvglIndev();
lv_indev_set_user_data(keyboard_indev, keyboard.get());
tt::lvgl::keypad_set_indev(keyboard_indev);
tt::lvgl::hardware_keyboard_set_indev(keyboard_indev);
TT_LOG_I(TAG, "Keyboard started");
return true;
} else {