Keyboard improvements (#240)
- Renamed various keyboard functions so it's easier to differentiate hardware versus software keyboard functionality - Created `Tactility/lvgl/Keyboard.h` as a proxy for the internal `Gui` service. - Implemented `tt_lvgl_keyboard.h` in `TactilityC`.
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- Display app: Add toggle to display performance measurement overlay (consider showing FPS in statusbar!)
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- Files app: copy/paste actions
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- On crash, try to save current log to flash or SD card? (this is risky, though, so ask in Discord first)
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- Support more than 1 hardware keyboard (see lvgl::hardware_keyboard_set_indev()). LVGL init currently calls keyboard init, but that part should probably be done from the KeyboardDevice base class.
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# App Ideas
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- Map widget:
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