Thread and Timer converted to class (#81)
This commit is contained in:
committed by
GitHub
parent
85e26636a3
commit
854fefa1a1
+125
-208
@@ -1,20 +1,11 @@
|
||||
#include "Thread.h"
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
#include "Check.h"
|
||||
#include "CoreDefines.h"
|
||||
#include "Kernel.h"
|
||||
#include "Log.h"
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "task.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
#define TAG "Thread"
|
||||
@@ -28,32 +19,15 @@ namespace tt {
|
||||
#define THREAD_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_TASK_NOTIFY) - 1U))
|
||||
#define EVENT_FLAGS_INVALID_BITS (~((1UL << MAX_BITS_EVENT_GROUPS) - 1U))
|
||||
|
||||
static_assert(ThreadPriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
|
||||
static_assert(Thread::PriorityHighest <= TT_CONFIG_THREAD_MAX_PRIORITIES, "highest thread priority is higher than max priority");
|
||||
static_assert(TT_CONFIG_THREAD_MAX_PRIORITIES <= configMAX_PRIORITIES, "highest tactility priority is higher than max FreeRTOS priority");
|
||||
|
||||
struct Thread {
|
||||
ThreadState state;
|
||||
int32_t ret;
|
||||
|
||||
ThreadCallback callback;
|
||||
void* context;
|
||||
|
||||
ThreadStateCallback state_callback;
|
||||
void* state_context;
|
||||
|
||||
char* name;
|
||||
char* appid;
|
||||
|
||||
ThreadPriority priority;
|
||||
|
||||
TaskHandle_t task_handle;
|
||||
|
||||
// Keep all non-alignable byte types in one place,
|
||||
// this ensures that the size of this structure is minimal
|
||||
bool is_static;
|
||||
|
||||
configSTACK_DEPTH_TYPE stack_size;
|
||||
};
|
||||
void setState(Thread::Data* data, Thread::State state) {
|
||||
data->state = state;
|
||||
if (data->stateCallback) {
|
||||
data->stateCallback(state, data->stateCallbackContext);
|
||||
}
|
||||
}
|
||||
|
||||
/** Catch threads that are trying to exit wrong way */
|
||||
__attribute__((__noreturn__)) void thread_catch() { //-V1082
|
||||
@@ -64,238 +38,178 @@ __attribute__((__noreturn__)) void thread_catch() { //-V1082
|
||||
__builtin_unreachable();
|
||||
}
|
||||
|
||||
static void thread_set_state(Thread* thread, ThreadState state) {
|
||||
tt_assert(thread);
|
||||
thread->state = state;
|
||||
if (thread->state_callback) {
|
||||
thread->state_callback(state, thread->state_context);
|
||||
}
|
||||
}
|
||||
|
||||
static void thread_body(void* context) {
|
||||
tt_assert(context);
|
||||
auto* thread = static_cast<Thread*>(context);
|
||||
auto* data = static_cast<Thread::Data*>(context);
|
||||
|
||||
// Store thread instance to thread local storage
|
||||
// Store thread data instance to thread local storage
|
||||
tt_assert(pvTaskGetThreadLocalStoragePointer(nullptr, 0) == nullptr);
|
||||
vTaskSetThreadLocalStoragePointer(nullptr, 0, thread);
|
||||
vTaskSetThreadLocalStoragePointer(nullptr, 0, data->thread);
|
||||
|
||||
tt_assert(thread->state == ThreadStateStarting);
|
||||
thread_set_state(thread, ThreadStateRunning);
|
||||
tt_assert(data->state == Thread::StateStarting);
|
||||
setState(data, Thread::StateRunning);
|
||||
data->callbackResult = data->callback(data->callbackContext);
|
||||
tt_assert(data->state == Thread::StateRunning);
|
||||
|
||||
thread->ret = thread->callback(thread->context);
|
||||
|
||||
tt_assert(thread->state == ThreadStateRunning);
|
||||
|
||||
if (thread->is_static) {
|
||||
if (data->isStatic) {
|
||||
TT_LOG_I(
|
||||
TAG,
|
||||
"%s static task memory will not be reclaimed",
|
||||
thread->name ? thread->name : "<unnamed service>"
|
||||
data->name.empty() ? "<unnamed service>" : data->name.c_str()
|
||||
);
|
||||
}
|
||||
|
||||
thread_set_state(thread, ThreadStateStopped);
|
||||
setState(data, Thread::StateStopped);
|
||||
|
||||
vTaskSetThreadLocalStoragePointer(nullptr, 0, nullptr);
|
||||
thread->task_handle = nullptr;
|
||||
data->taskHandle = nullptr;
|
||||
|
||||
vTaskDelete(nullptr);
|
||||
thread_catch();
|
||||
}
|
||||
|
||||
Thread* thread_alloc() {
|
||||
auto* thread = static_cast<Thread*>(malloc(sizeof(Thread)));
|
||||
// TODO: create default struct instead of using memset()
|
||||
memset(thread, 0, sizeof(Thread));
|
||||
thread->is_static = false;
|
||||
Thread::Thread() :
|
||||
data({
|
||||
.taskHandle = nullptr,
|
||||
.state = StateStopped,
|
||||
.callback = nullptr,
|
||||
.callbackContext = nullptr,
|
||||
.callbackResult = 0,
|
||||
.stateCallback = nullptr,
|
||||
.stateCallbackContext = nullptr,
|
||||
.name = std::string(),
|
||||
.priority = PriorityNormal,
|
||||
.isStatic = false,
|
||||
.stackSize = 0,
|
||||
}) { }
|
||||
|
||||
Thread* parent = nullptr;
|
||||
if (xTaskGetSchedulerState() != taskSCHEDULER_NOT_STARTED) {
|
||||
// TLS is not available, if we called not from thread context
|
||||
parent = (Thread*)pvTaskGetThreadLocalStoragePointer(nullptr, 0);
|
||||
|
||||
if (parent && parent->appid) {
|
||||
thread_set_appid(thread, parent->appid);
|
||||
} else {
|
||||
thread_set_appid(thread, "unknown");
|
||||
}
|
||||
} else {
|
||||
// If scheduler is not started, we are starting driver thread
|
||||
thread_set_appid(thread, "driver");
|
||||
}
|
||||
|
||||
return thread;
|
||||
}
|
||||
|
||||
Thread* thread_alloc_ex(
|
||||
const char* name,
|
||||
uint32_t stack_size,
|
||||
ThreadCallback callback,
|
||||
void* context
|
||||
) {
|
||||
Thread* thread = thread_alloc();
|
||||
thread_set_name(thread, name);
|
||||
thread_set_stack_size(thread, stack_size);
|
||||
thread_set_callback(thread, callback);
|
||||
thread_set_context(thread, context);
|
||||
return thread;
|
||||
}
|
||||
|
||||
void thread_free(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
Thread::Thread(
|
||||
const std::string& name,
|
||||
configSTACK_DEPTH_TYPE stackSize,
|
||||
Callback callback,
|
||||
_Nullable void* callbackContext) :
|
||||
data({
|
||||
.taskHandle = nullptr,
|
||||
.state = StateStopped,
|
||||
.callback = callback,
|
||||
.callbackContext = callbackContext,
|
||||
.callbackResult = 0,
|
||||
.stateCallback = nullptr,
|
||||
.stateCallbackContext = nullptr,
|
||||
.name = name,
|
||||
.priority = PriorityNormal,
|
||||
.isStatic = false,
|
||||
.stackSize = stackSize,
|
||||
}) { }
|
||||
|
||||
Thread::~Thread() {
|
||||
// Ensure that use join before free
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
tt_assert(thread->task_handle == nullptr);
|
||||
|
||||
if (thread->name) free(thread->name);
|
||||
if (thread->appid) free(thread->appid);
|
||||
|
||||
free(thread);
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(data.taskHandle == nullptr);
|
||||
}
|
||||
|
||||
void thread_set_name(Thread* thread, const char* name) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
if (thread->name) free(thread->name);
|
||||
thread->name = name ? strdup(name) : nullptr;
|
||||
void Thread::setName(const std::string& newName) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
data.name = newName;
|
||||
}
|
||||
|
||||
void thread_set_appid(Thread* thread, const char* appid) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
if (thread->appid) free(thread->appid);
|
||||
thread->appid = appid ? strdup(appid) : nullptr;
|
||||
|
||||
void Thread::markAsStatic() {
|
||||
data.isStatic = true;
|
||||
}
|
||||
|
||||
void thread_mark_as_static(Thread* thread) {
|
||||
thread->is_static = true;
|
||||
bool Thread::isMarkedAsStatic() const {
|
||||
return data.isStatic;
|
||||
}
|
||||
|
||||
bool thread_mark_is_static(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
|
||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||
assert(thread != nullptr);
|
||||
return thread->is_static;
|
||||
void Thread::setStackSize(size_t stackSize) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(stackSize % 4 == 0);
|
||||
data.stackSize = stackSize;
|
||||
}
|
||||
|
||||
void thread_set_stack_size(Thread* thread, size_t stack_size) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
tt_assert(stack_size % 4 == 0);
|
||||
thread->stack_size = stack_size;
|
||||
void Thread::setCallback(Callback callback, _Nullable void* callbackContext) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
data.callback = callback;
|
||||
data.callbackContext = callbackContext;
|
||||
}
|
||||
|
||||
void thread_set_callback(Thread* thread, ThreadCallback callback) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->callback = callback;
|
||||
}
|
||||
|
||||
void thread_set_context(Thread* thread, void* context) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->context = context;
|
||||
}
|
||||
|
||||
void thread_set_priority(Thread* thread, ThreadPriority priority) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
void Thread::setPriority(Priority priority) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(priority >= 0 && priority <= TT_CONFIG_THREAD_MAX_PRIORITIES);
|
||||
thread->priority = priority;
|
||||
data.priority = priority;
|
||||
}
|
||||
|
||||
void thread_set_current_priority(ThreadPriority priority) {
|
||||
UBaseType_t new_priority = priority ? priority : ThreadPriorityNormal;
|
||||
vTaskPrioritySet(nullptr, new_priority);
|
||||
|
||||
void Thread::setStateCallback(StateCallback callback, _Nullable void* callbackContext) {
|
||||
tt_assert(data.state == StateStopped);
|
||||
data.stateCallback = callback;
|
||||
data.stateCallbackContext = callbackContext;
|
||||
}
|
||||
|
||||
ThreadPriority thread_get_current_priority() {
|
||||
return (ThreadPriority)uxTaskPriorityGet(nullptr);
|
||||
Thread::State Thread::getState() const {
|
||||
return data.state;
|
||||
}
|
||||
|
||||
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->state_callback = callback;
|
||||
}
|
||||
void Thread::start() {
|
||||
tt_assert(data.callback);
|
||||
tt_assert(data.state == StateStopped);
|
||||
tt_assert(data.stackSize > 0 && data.stackSize < (UINT16_MAX * sizeof(StackType_t)));
|
||||
|
||||
void thread_set_state_context(Thread* thread, void* context) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
thread->state_context = context;
|
||||
}
|
||||
setState(&data, StateStarting);
|
||||
|
||||
ThreadState thread_get_state(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
return thread->state;
|
||||
}
|
||||
|
||||
void thread_start(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->callback);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
tt_assert(thread->stack_size > 0 && thread->stack_size < (UINT16_MAX * sizeof(StackType_t)));
|
||||
|
||||
thread_set_state(thread, ThreadStateStarting);
|
||||
|
||||
uint32_t stack = thread->stack_size / sizeof(StackType_t);
|
||||
UBaseType_t priority = thread->priority ? thread->priority : ThreadPriorityNormal;
|
||||
if (thread->is_static) {
|
||||
uint32_t stack_depth = data.stackSize / sizeof(StackType_t);
|
||||
if (data.isStatic) {
|
||||
#if configSUPPORT_STATIC_ALLOCATION == 1
|
||||
thread->task_handle = xTaskCreateStatic(
|
||||
data.taskHandle = xTaskCreateStatic(
|
||||
thread_body,
|
||||
thread->name,
|
||||
stack,
|
||||
thread,
|
||||
priority,
|
||||
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack)),
|
||||
data.name.c_str(),
|
||||
stack_depth,
|
||||
&data,
|
||||
data.priority,
|
||||
static_cast<StackType_t*>(malloc(sizeof(StackType_t) * stack_depth)),
|
||||
static_cast<StaticTask_t*>(malloc(sizeof(StaticTask_t)))
|
||||
);
|
||||
#else
|
||||
TT_LOG_E(TAG, "static tasks are not supported by current FreeRTOS config/platform - creating regular one");
|
||||
BaseType_t ret = xTaskCreate(
|
||||
thread_body, thread->name, stack, thread, priority, &(thread->task_handle)
|
||||
BaseType_t result = xTaskCreate(
|
||||
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
|
||||
);
|
||||
tt_check(ret == pdPASS);
|
||||
tt_check(result == pdPASS);
|
||||
#endif
|
||||
} else {
|
||||
BaseType_t ret = xTaskCreate(
|
||||
thread_body, thread->name, stack, thread, priority, &(thread->task_handle)
|
||||
BaseType_t result = xTaskCreate(
|
||||
thread_body, data.name.c_str(), stack_depth, this, data.priority, &(data.taskHandle)
|
||||
);
|
||||
tt_check(ret == pdPASS);
|
||||
tt_check(result == pdPASS);
|
||||
}
|
||||
|
||||
tt_check(thread->state == ThreadStateStopped || thread->task_handle);
|
||||
tt_check(data.state == StateStopped || data.taskHandle);
|
||||
}
|
||||
|
||||
bool thread_join(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
|
||||
tt_check(thread_get_current() != thread);
|
||||
bool Thread::join() {
|
||||
tt_check(thread_get_current() != this);
|
||||
|
||||
// !!! IMPORTANT NOTICE !!!
|
||||
//
|
||||
// If your thread exited, but your app stuck here: some other thread uses
|
||||
// all cpu time, which delays kernel from releasing task handle
|
||||
while (thread->task_handle) {
|
||||
while (data.taskHandle) {
|
||||
delay_ms(10);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ThreadId thread_get_id(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
return thread->task_handle;
|
||||
ThreadId Thread::getId() {
|
||||
return data.taskHandle;
|
||||
}
|
||||
|
||||
int32_t thread_get_return_code(Thread* thread) {
|
||||
tt_assert(thread);
|
||||
tt_assert(thread->state == ThreadStateStopped);
|
||||
return thread->ret;
|
||||
int32_t Thread::getReturnCode() {
|
||||
tt_assert(data.state == StateStopped);
|
||||
return data.callbackResult;
|
||||
}
|
||||
|
||||
ThreadId thread_get_current_id() {
|
||||
@@ -307,11 +221,28 @@ Thread* thread_get_current() {
|
||||
return thread;
|
||||
}
|
||||
|
||||
void thread_set_current_priority(Thread::Priority priority) {
|
||||
UBaseType_t new_priority = priority ? priority : Thread::PriorityNormal;
|
||||
vTaskPrioritySet(nullptr, new_priority);
|
||||
}
|
||||
|
||||
Thread::Priority thread_get_current_priority() {
|
||||
return (Thread::Priority)uxTaskPriorityGet(nullptr);
|
||||
}
|
||||
|
||||
void thread_yield() {
|
||||
tt_assert(!TT_IS_IRQ_MODE());
|
||||
taskYIELD();
|
||||
}
|
||||
|
||||
bool thread_mark_is_static(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
assert(!TT_IS_IRQ_MODE() && (hTask != nullptr));
|
||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||
assert(thread != nullptr);
|
||||
return thread->isMarkedAsStatic();
|
||||
}
|
||||
|
||||
uint32_t thread_flags_set(ThreadId thread_id, uint32_t flags) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
uint32_t rflags;
|
||||
@@ -470,20 +401,6 @@ const char* thread_get_name(ThreadId thread_id) {
|
||||
return (name);
|
||||
}
|
||||
|
||||
const char* thread_get_appid(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
const char* appid = "system";
|
||||
|
||||
if (!TT_IS_IRQ_MODE() && (hTask != nullptr)) {
|
||||
auto* thread = (Thread*)pvTaskGetThreadLocalStoragePointer(hTask, 0);
|
||||
if (thread) {
|
||||
appid = thread->appid;
|
||||
}
|
||||
}
|
||||
|
||||
return (appid);
|
||||
}
|
||||
|
||||
uint32_t thread_get_stack_space(ThreadId thread_id) {
|
||||
auto hTask = (TaskHandle_t)thread_id;
|
||||
uint32_t sz;
|
||||
|
||||
+189
-189
@@ -5,203 +5,211 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/task.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "task.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
/** ThreadState */
|
||||
typedef enum {
|
||||
ThreadStateStopped,
|
||||
ThreadStateStarting,
|
||||
ThreadStateRunning,
|
||||
} ThreadState;
|
||||
typedef TaskHandle_t ThreadId;
|
||||
|
||||
/** ThreadPriority */
|
||||
typedef enum {
|
||||
ThreadPriorityNone = 0, /**< Uninitialized, choose system default */
|
||||
ThreadPriorityIdle = 1,
|
||||
ThreadPriorityLowest = 2,
|
||||
ThreadPriorityLow = 3,
|
||||
ThreadPriorityNormal = 4,
|
||||
ThreadPriorityHigh = 5,
|
||||
ThreadPriorityHigher = 6,
|
||||
ThreadPriorityHighest = 7
|
||||
} ThreadPriority;
|
||||
class Thread {
|
||||
public:
|
||||
|
||||
#define THREAD_PRIORITY_APP ThreadPriorityNormal
|
||||
#define THREAD_PRIORITY_SERVICE ThreadPriorityHigh
|
||||
#define THREAD_PRIORITY_RENDER ThreadPriorityHigher
|
||||
typedef enum {
|
||||
StateStopped,
|
||||
StateStarting,
|
||||
StateRunning,
|
||||
} State;
|
||||
|
||||
/** ThreadPriority */
|
||||
typedef enum {
|
||||
PriorityNone = 0, /**< Uninitialized, choose system default */
|
||||
PriorityIdle = 1,
|
||||
PriorityLowest = 2,
|
||||
PriorityLow = 3,
|
||||
PriorityNormal = 4,
|
||||
PriorityHigh = 5,
|
||||
PriorityHigher = 6,
|
||||
PriorityHighest = 7
|
||||
} Priority;
|
||||
|
||||
|
||||
/** ThreadCallback Your callback to run in new thread
|
||||
* @warning never use osThreadExit in Thread
|
||||
*/
|
||||
typedef int32_t (*Callback)(void* context);
|
||||
|
||||
/** Write to stdout callback
|
||||
* @param data pointer to data
|
||||
* @param size data size @warning your handler must consume everything
|
||||
*/
|
||||
typedef void (*StdoutWriteCallback)(const char* data, size_t size);
|
||||
|
||||
/** Thread state change callback called upon thread state change
|
||||
* @param state new thread state
|
||||
* @param context callback context
|
||||
*/
|
||||
typedef void (*StateCallback)(State state, void* context);
|
||||
|
||||
typedef struct {
|
||||
Thread* thread;
|
||||
TaskHandle_t taskHandle;
|
||||
|
||||
State state;
|
||||
|
||||
Callback callback;
|
||||
void* callbackContext;
|
||||
int32_t callbackResult;
|
||||
|
||||
StateCallback stateCallback;
|
||||
void* stateCallbackContext;
|
||||
|
||||
std::string name;
|
||||
|
||||
Priority priority;
|
||||
|
||||
// Keep all non-alignable byte types in one place,
|
||||
// this ensures that the size of this structure is minimal
|
||||
bool isStatic;
|
||||
|
||||
configSTACK_DEPTH_TYPE stackSize;
|
||||
} Data;
|
||||
|
||||
Thread();
|
||||
|
||||
/** Allocate Thread, shortcut version
|
||||
|
||||
* @param name
|
||||
* @param stack_size
|
||||
* @param callback
|
||||
* @param context
|
||||
* @return Thread*
|
||||
*/
|
||||
Thread(
|
||||
const std::string& name,
|
||||
configSTACK_DEPTH_TYPE stackSize,
|
||||
Callback callback,
|
||||
_Nullable void* callbackContext
|
||||
);
|
||||
|
||||
~Thread();
|
||||
|
||||
/** Set Thread name
|
||||
*
|
||||
* @param name string
|
||||
*/
|
||||
void setName(const std::string& name);
|
||||
|
||||
/** Mark thread as service
|
||||
* The service cannot be stopped or removed, and cannot exit from the thread body
|
||||
*/
|
||||
void markAsStatic();
|
||||
|
||||
/** Check if thread is as service
|
||||
* If true, the service cannot be stopped or removed, and cannot exit from the thread body
|
||||
*/
|
||||
bool isMarkedAsStatic() const;
|
||||
|
||||
/** Set Thread stack size
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param stackSize stack size in bytes
|
||||
*/
|
||||
void setStackSize(size_t stackSize);
|
||||
|
||||
/** Set Thread callback
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param callback ThreadCallback, called upon thread run
|
||||
* @param callbackContext what to pass to the callback
|
||||
*/
|
||||
void setCallback(Callback callback, _Nullable void* callbackContext = nullptr);
|
||||
|
||||
/** Set Thread priority
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param priority ThreadPriority value
|
||||
*/
|
||||
void setPriority(Priority priority);
|
||||
|
||||
|
||||
/** Set Thread state change callback
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param callback state change callback
|
||||
* @param context pointer to context
|
||||
*/
|
||||
void setStateCallback(StateCallback callback, _Nullable void* callbackContext = nullptr);
|
||||
|
||||
/** Get Thread state
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return thread state from ThreadState
|
||||
*/
|
||||
[[nodiscard]] State getState() const;
|
||||
|
||||
/** Start Thread
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*/
|
||||
void start();
|
||||
|
||||
/** Join Thread
|
||||
*
|
||||
* @warning Use this method only when CPU is not busy(Idle task receives
|
||||
* control), otherwise it will wait forever.
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return success result
|
||||
*/
|
||||
bool join();
|
||||
|
||||
/** Get FreeRTOS ThreadId for Thread instance
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return ThreadId or nullptr
|
||||
*/
|
||||
ThreadId getId();
|
||||
|
||||
/** Get thread return code
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return return code
|
||||
*/
|
||||
int32_t getReturnCode();
|
||||
|
||||
private:
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
#define THREAD_PRIORITY_APP Thread::PriorityNormal
|
||||
#define THREAD_PRIORITY_SERVICE Thread::PriorityHigh
|
||||
#define THREAD_PRIORITY_RENDER Thread::PriorityHigher
|
||||
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
|
||||
|
||||
/** Thread anonymous structure */
|
||||
typedef struct Thread Thread;
|
||||
|
||||
/** ThreadId proxy type to OS low level functions */
|
||||
typedef void* ThreadId;
|
||||
|
||||
/** ThreadCallback Your callback to run in new thread
|
||||
* @warning never use osThreadExit in Thread
|
||||
*/
|
||||
typedef int32_t (*ThreadCallback)(void* context);
|
||||
|
||||
/** Write to stdout callback
|
||||
* @param data pointer to data
|
||||
* @param size data size @warning your handler must consume everything
|
||||
*/
|
||||
typedef void (*ThreadStdoutWriteCallback)(const char* data, size_t size);
|
||||
|
||||
/** Thread state change callback called upon thread state change
|
||||
* @param state new thread state
|
||||
* @param context callback context
|
||||
*/
|
||||
typedef void (*ThreadStateCallback)(ThreadState state, void* context);
|
||||
|
||||
/** Allocate Thread
|
||||
*
|
||||
* @return Thread instance
|
||||
*/
|
||||
Thread* thread_alloc();
|
||||
|
||||
/** Allocate Thread, shortcut version
|
||||
*
|
||||
* @param name
|
||||
* @param stack_size
|
||||
* @param callback
|
||||
* @param context
|
||||
* @return Thread*
|
||||
*/
|
||||
Thread* thread_alloc_ex(
|
||||
const char* name,
|
||||
uint32_t stack_size,
|
||||
ThreadCallback callback,
|
||||
void* context
|
||||
);
|
||||
|
||||
/** Release Thread
|
||||
*
|
||||
* @warning see tt_thread_join
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*/
|
||||
void thread_free(Thread* thread);
|
||||
|
||||
/** Set Thread name
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param name string
|
||||
*/
|
||||
void thread_set_name(Thread* thread, const char* name);
|
||||
|
||||
/**
|
||||
* @brief Set Thread appid
|
||||
* Technically, it is like a "process id", but it is not a system-wide unique identifier.
|
||||
* All threads spawned by the same app will have the same appid.
|
||||
*
|
||||
* @param thread
|
||||
* @param appid
|
||||
*/
|
||||
void thread_set_appid(Thread* thread, const char* appid);
|
||||
|
||||
/** Mark thread as service
|
||||
* The service cannot be stopped or removed, and cannot exit from the thread body
|
||||
*
|
||||
* @param thread
|
||||
*/
|
||||
void thread_mark_as_static(Thread* thread);
|
||||
|
||||
/** Set Thread stack size
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param stack_size stack size in bytes
|
||||
*/
|
||||
void thread_set_stack_size(Thread* thread, size_t stack_size);
|
||||
|
||||
/** Set Thread callback
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param callback ThreadCallback, called upon thread run
|
||||
*/
|
||||
void thread_set_callback(Thread* thread, ThreadCallback callback);
|
||||
|
||||
/** Set Thread context
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param context pointer to context for thread callback
|
||||
*/
|
||||
void thread_set_context(Thread* thread, void* context);
|
||||
|
||||
/** Set Thread priority
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param priority ThreadPriority value
|
||||
*/
|
||||
void thread_set_priority(Thread* thread, ThreadPriority priority);
|
||||
|
||||
/** Set current thread priority
|
||||
*
|
||||
* @param priority ThreadPriority value
|
||||
*/
|
||||
void thread_set_current_priority(ThreadPriority priority);
|
||||
void thread_set_current_priority(Thread::Priority priority);
|
||||
|
||||
/** Get current thread priority
|
||||
*
|
||||
* @return ThreadPriority value
|
||||
*/
|
||||
ThreadPriority thread_get_current_priority();
|
||||
|
||||
/** Set Thread state change callback
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param callback state change callback
|
||||
*/
|
||||
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback);
|
||||
|
||||
/** Set Thread state change context
|
||||
*
|
||||
* @param thread Thread instance
|
||||
* @param context pointer to context
|
||||
*/
|
||||
void thread_set_state_context(Thread* thread, void* context);
|
||||
|
||||
/** Get Thread state
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return thread state from ThreadState
|
||||
*/
|
||||
ThreadState thread_get_state(Thread* thread);
|
||||
|
||||
/** Start Thread
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*/
|
||||
void thread_start(Thread* thread);
|
||||
|
||||
/** Join Thread
|
||||
*
|
||||
* @warning Use this method only when CPU is not busy(Idle task receives
|
||||
* control), otherwise it will wait forever.
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
bool thread_join(Thread* thread);
|
||||
|
||||
/** Get FreeRTOS ThreadId for Thread instance
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return ThreadId or NULL
|
||||
*/
|
||||
ThreadId thread_get_id(Thread* thread);
|
||||
|
||||
/** Get thread return code
|
||||
*
|
||||
* @param thread Thread instance
|
||||
*
|
||||
* @return return code
|
||||
*/
|
||||
int32_t thread_get_return_code(Thread* thread);
|
||||
Thread::Priority thread_get_current_priority();
|
||||
|
||||
/** Thread related methods that doesn't involve Thread directly */
|
||||
|
||||
@@ -238,14 +246,6 @@ uint32_t thread_flags_wait(uint32_t flags, uint32_t options, uint32_t timeout);
|
||||
*/
|
||||
const char* thread_get_name(ThreadId thread_id);
|
||||
|
||||
/**
|
||||
* @brief Get thread appid
|
||||
*
|
||||
* @param thread_id
|
||||
* @return const char* appid
|
||||
*/
|
||||
const char* thread_get_appid(ThreadId thread_id);
|
||||
|
||||
/**
|
||||
* @brief Get thread stack watermark
|
||||
*
|
||||
|
||||
@@ -1,148 +1,89 @@
|
||||
#include "Timer.h"
|
||||
#include "Check.h"
|
||||
#include "Kernel.h"
|
||||
#include <cstdlib>
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/timers.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "timers.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
typedef struct {
|
||||
TimerCallback func;
|
||||
void* context;
|
||||
} TimerCallback_t;
|
||||
|
||||
static void timer_callback(TimerHandle_t hTimer) {
|
||||
auto* callback = static_cast<TimerCallback_t*>(pvTimerGetTimerID(hTimer));
|
||||
auto* timer = static_cast<Timer*>(pvTimerGetTimerID(hTimer));
|
||||
|
||||
if (callback != nullptr) {
|
||||
callback->func(callback->context);
|
||||
if (timer != nullptr) {
|
||||
timer->callback(timer->callbackContext);
|
||||
}
|
||||
}
|
||||
|
||||
Timer* timer_alloc(TimerCallback func, TimerType type, void* context) {
|
||||
tt_assert((kernel_is_irq() == 0U) && (func != nullptr));
|
||||
auto* callback = static_cast<TimerCallback_t*>(malloc(sizeof(TimerCallback_t)));
|
||||
Timer::Timer(Type type, Callback callback, void* callbackContext) {
|
||||
tt_assert((kernel_is_irq() == 0U) && (callback != nullptr));
|
||||
|
||||
callback->func = func;
|
||||
callback->context = context;
|
||||
this->callback = callback;
|
||||
this->callbackContext = callbackContext;
|
||||
|
||||
UBaseType_t reload;
|
||||
if (type == TimerTypeOnce) {
|
||||
if (type == TypeOnce) {
|
||||
reload = pdFALSE;
|
||||
} else {
|
||||
reload = pdTRUE;
|
||||
}
|
||||
|
||||
// TimerCallback function is always provided as a callback and is used to call application
|
||||
// specified function with its context both stored in structure callb.
|
||||
// TODO: should we use pointer to function or function directly as-is?
|
||||
TimerHandle_t hTimer = xTimerCreate(nullptr, portMAX_DELAY, (BaseType_t)reload, callback, timer_callback);
|
||||
tt_assert(hTimer);
|
||||
|
||||
/* Return timer ID */
|
||||
return (Timer*)hTimer;
|
||||
this->timerHandle = xTimerCreate(nullptr, portMAX_DELAY, (BaseType_t)reload, this, timer_callback);
|
||||
tt_assert(this->timerHandle);
|
||||
}
|
||||
|
||||
void timer_free(Timer* instance) {
|
||||
Timer::~Timer() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
auto* callback = static_cast<TimerCallback_t*>(pvTimerGetTimerID(hTimer));
|
||||
|
||||
tt_check(xTimerDelete(hTimer, portMAX_DELAY) == pdPASS);
|
||||
|
||||
while (timer_is_running(instance)) delay_tick(2);
|
||||
|
||||
/* Return allocated memory to dynamic pool */
|
||||
free(callback);
|
||||
tt_check(xTimerDelete(timerHandle, portMAX_DELAY) == pdPASS);
|
||||
}
|
||||
|
||||
TtStatus timer_start(Timer* instance, uint32_t ticks) {
|
||||
TtStatus Timer::start(uint32_t ticks) {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
tt_assert(ticks < portMAX_DELAY);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
TtStatus stat;
|
||||
|
||||
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS) {
|
||||
stat = TtStatusOk;
|
||||
if (xTimerChangePeriod(timerHandle, ticks, portMAX_DELAY) == pdPASS) {
|
||||
return TtStatusOk;
|
||||
} else {
|
||||
stat = TtStatusErrorResource;
|
||||
return TtStatusErrorResource;
|
||||
}
|
||||
|
||||
/* Return execution status */
|
||||
return (stat);
|
||||
}
|
||||
|
||||
TtStatus timer_restart(Timer* instance, uint32_t ticks) {
|
||||
TtStatus Timer::restart(uint32_t ticks) {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
tt_assert(ticks < portMAX_DELAY);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
TtStatus stat;
|
||||
|
||||
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS &&
|
||||
xTimerReset(hTimer, portMAX_DELAY) == pdPASS) {
|
||||
stat = TtStatusOk;
|
||||
if (xTimerChangePeriod(timerHandle, ticks, portMAX_DELAY) == pdPASS &&
|
||||
xTimerReset(timerHandle, portMAX_DELAY) == pdPASS) {
|
||||
return TtStatusOk;
|
||||
} else {
|
||||
stat = TtStatusErrorResource;
|
||||
return TtStatusErrorResource;
|
||||
}
|
||||
|
||||
/* Return execution status */
|
||||
return (stat);
|
||||
}
|
||||
|
||||
TtStatus timer_stop(Timer* instance) {
|
||||
TtStatus Timer::stop() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
|
||||
tt_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
|
||||
|
||||
tt_check(xTimerStop(timerHandle, portMAX_DELAY) == pdPASS);
|
||||
return TtStatusOk;
|
||||
}
|
||||
|
||||
uint32_t timer_is_running(Timer* instance) {
|
||||
bool Timer::isRunning() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
|
||||
/* Return 0: not running, 1: running */
|
||||
return (uint32_t)xTimerIsTimerActive(hTimer);
|
||||
return xTimerIsTimerActive(timerHandle) == pdTRUE;
|
||||
}
|
||||
|
||||
uint32_t timer_get_expire_time(Timer* instance) {
|
||||
uint32_t Timer::getExpireTime() {
|
||||
tt_assert(!kernel_is_irq());
|
||||
tt_assert(instance);
|
||||
|
||||
auto hTimer = static_cast<TimerHandle_t>(instance);
|
||||
|
||||
return (uint32_t)xTimerGetExpiryTime(hTimer);
|
||||
return (uint32_t)xTimerGetExpiryTime(timerHandle);
|
||||
}
|
||||
|
||||
void timer_pending_callback(TimerPendigCallback callback, void* context, uint32_t arg) {
|
||||
void Timer::pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg) {
|
||||
BaseType_t ret = pdFAIL;
|
||||
if (kernel_is_irq()) {
|
||||
ret = xTimerPendFunctionCallFromISR(callback, context, arg, nullptr);
|
||||
ret = xTimerPendFunctionCallFromISR(callback, callbackContext, arg, nullptr);
|
||||
} else {
|
||||
ret = xTimerPendFunctionCall(callback, context, arg, TtWaitForever);
|
||||
ret = xTimerPendFunctionCall(callback, callbackContext, arg, TtWaitForever);
|
||||
}
|
||||
tt_assert(ret == pdPASS);
|
||||
}
|
||||
|
||||
void timer_set_thread_priority(TimerThreadPriority priority) {
|
||||
void Timer::setThreadPriority(TimerThreadPriority priority) {
|
||||
tt_assert(!kernel_is_irq());
|
||||
|
||||
TaskHandle_t task_handle = xTimerGetTimerDaemonTaskHandle();
|
||||
|
||||
@@ -2,101 +2,109 @@
|
||||
|
||||
#include "CoreTypes.h"
|
||||
|
||||
#ifdef ESP_PLATFORM
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/timers.h"
|
||||
#else
|
||||
#include "FreeRTOS.h"
|
||||
#include "timers.h"
|
||||
#endif
|
||||
|
||||
namespace tt {
|
||||
|
||||
typedef void (*TimerCallback)(void* context);
|
||||
|
||||
typedef enum {
|
||||
TimerTypeOnce = 0, ///< One-shot timer.
|
||||
TimerTypePeriodic = 1 ///< Repeating timer.
|
||||
} TimerType;
|
||||
class Timer {
|
||||
private:
|
||||
TimerHandle_t timerHandle;
|
||||
public:
|
||||
|
||||
typedef void Timer;
|
||||
typedef void (*Callback)(void* context);
|
||||
typedef void (*PendigCallback)(void* context, uint32_t arg);
|
||||
|
||||
/** Allocate timer
|
||||
*
|
||||
* @param[in] func The callback function
|
||||
* @param[in] type The timer type
|
||||
* @param context The callback context
|
||||
*
|
||||
* @return The pointer to Timer instance
|
||||
*/
|
||||
Timer* timer_alloc(TimerCallback func, TimerType type, void* context);
|
||||
|
||||
/** Free timer
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
*/
|
||||
void timer_free(Timer* instance);
|
||||
Callback callback;
|
||||
void* callbackContext;
|
||||
|
||||
/** Start timer
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
* @param[in] ticks The interval in ticks
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus timer_start(Timer* instance, uint32_t ticks);
|
||||
typedef enum {
|
||||
TypeOnce = 0, ///< One-shot timer.
|
||||
TypePeriodic = 1 ///< Repeating timer.
|
||||
} Type;
|
||||
|
||||
/** Restart timer with previous timeout value
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
* @param[in] ticks The interval in ticks
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus timer_restart(Timer* instance, uint32_t ticks);
|
||||
/**
|
||||
* @param[in] type The timer type
|
||||
* @param[in] callback The callback function
|
||||
* @param callbackContext The callback context
|
||||
*/
|
||||
Timer(Type type, Callback callback, void* callbackContext);
|
||||
|
||||
/** Stop timer
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus timer_stop(Timer* instance);
|
||||
~Timer();
|
||||
|
||||
/** Is timer running
|
||||
*
|
||||
* @warning This cal may and will return obsolete timer state if timer
|
||||
* commands are still in the queue. Please read FreeRTOS timer
|
||||
* documentation first.
|
||||
*
|
||||
* @param instance The pointer to Timer instance
|
||||
*
|
||||
* @return 0: not running, 1: running
|
||||
*/
|
||||
uint32_t timer_is_running(Timer* instance);
|
||||
/** Start timer
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param[in] ticks The interval in ticks
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus start(uint32_t ticks);
|
||||
|
||||
/** Restart timer with previous timeout value
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @param[in] ticks The interval in ticks
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus restart(uint32_t ticks);
|
||||
|
||||
|
||||
/** Stop timer
|
||||
*
|
||||
* @warning This is asynchronous call, real operation will happen as soon as
|
||||
* timer service process this request.
|
||||
*
|
||||
* @return The status.
|
||||
*/
|
||||
TtStatus stop();
|
||||
|
||||
/** Is timer running
|
||||
*
|
||||
* @warning This cal may and will return obsolete timer state if timer
|
||||
* commands are still in the queue. Please read FreeRTOS timer
|
||||
* documentation first.
|
||||
*
|
||||
* @return true when running
|
||||
*/
|
||||
bool isRunning();
|
||||
|
||||
/** Get timer expire time
|
||||
*
|
||||
* @param instance The Timer instance
|
||||
*
|
||||
* @return expire tick
|
||||
*/
|
||||
uint32_t getExpireTime();
|
||||
|
||||
void pendingCallback(PendigCallback callback, void* callbackContext, uint32_t arg);
|
||||
|
||||
typedef enum {
|
||||
TimerThreadPriorityNormal, /**< Lower then other threads */
|
||||
TimerThreadPriorityElevated, /**< Same as other threads */
|
||||
} TimerThreadPriority;
|
||||
|
||||
/** Set Timer thread priority
|
||||
*
|
||||
* @param[in] priority The priority
|
||||
*/
|
||||
void setThreadPriority(TimerThreadPriority priority);
|
||||
};
|
||||
|
||||
/** Get timer expire time
|
||||
*
|
||||
* @param instance The Timer instance
|
||||
*
|
||||
* @return expire tick
|
||||
*/
|
||||
uint32_t timer_get_expire_time(Timer* instance);
|
||||
|
||||
typedef void (*TimerPendigCallback)(void* context, uint32_t arg);
|
||||
|
||||
void timer_pending_callback(TimerPendigCallback callback, void* context, uint32_t arg);
|
||||
|
||||
typedef enum {
|
||||
TimerThreadPriorityNormal, /**< Lower then other threads */
|
||||
TimerThreadPriorityElevated, /**< Same as other threads */
|
||||
} TimerThreadPriority;
|
||||
|
||||
/** Set Timer thread priority
|
||||
*
|
||||
* @param[in] priority The priority
|
||||
*/
|
||||
void timer_set_thread_priority(TimerThreadPriority priority);
|
||||
|
||||
} // namespace
|
||||
|
||||
Reference in New Issue
Block a user