Merge develop into main (#327)
## New features - Implemented support for app packaging in firmware and `tactility.py`: load `.app` files instead of `.elf` files. Install apps remotely or via `FileBrowser`. - Ensure headless mode works: all services that require LVGL can deal with the absence of a display - Service `onStart()` is now allowed to fail (return `bool` result) - Added and improved various file-related helper functions ## Improvements - Completely revamped the SystemInfo app UI - Improved Calculator UI of internal and external variant - Fix Chat UI and removed the emoji buttons for now - Fix for toolbar bottom padding issue in all apps ## Fixes - Fix for allowing recursive locking for certain SPI SD cards & more
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@@ -166,8 +166,9 @@ class CalculatorApp : public App {
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void onShow(AppContext& context, lv_obj_t* parent) override {
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lv_obj_remove_flag(parent, LV_OBJ_FLAG_SCROLLABLE);
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT);
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lv_obj_t* toolbar = tt::lvgl::toolbar_create(parent, context);
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lv_obj_t* toolbar = lvgl::toolbar_create(parent, context);
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lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
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lv_obj_t* wrapper = lv_obj_create(parent);
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@@ -208,10 +209,9 @@ class CalculatorApp : public App {
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lv_obj_set_style_pad_all(btnm, 5, LV_PART_MAIN);
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lv_obj_set_style_pad_row(btnm, 10, LV_PART_MAIN);
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lv_obj_set_style_pad_column(btnm, 5, LV_PART_MAIN);
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lv_obj_set_style_border_width(btnm, 0, LV_PART_MAIN);
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lv_obj_set_style_border_width(btnm, 2, LV_PART_MAIN);
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lv_obj_set_style_bg_color(btnm, lv_palette_main(LV_PALETTE_BLUE), LV_PART_ITEMS);
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lv_obj_set_style_border_width(btnm, 0, LV_PART_MAIN);
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if (lv_display_get_horizontal_resolution(nullptr) <= 240 || lv_display_get_vertical_resolution(nullptr) <= 240) { //small screens
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lv_obj_set_size(btnm, lv_pct(100), lv_pct(60));
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} else { //large screens
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