Various improvements (#21)

* T-Deck stability and naming improvements

* allow main task to clean itself up

* remove unused includes

* various lvgl improvements

* added docs
This commit is contained in:
Ken Van Hoeylandt
2024-01-27 23:13:17 +01:00
committed by GitHub
parent a2f0399c9f
commit 7a7b31e426
17 changed files with 146 additions and 138 deletions
+13 -27
View File
@@ -1,45 +1,31 @@
#include "tactility.h"
#include "thread.h"
#include "FreeRTOS.h"
#include "task.h"
#define TAG "freertos"
#define mainQUEUE_RECEIVE_TASK_PRIORITY (tskIDLE_PRIORITY + 2)
_Noreturn void app_main();
bool lvgl_is_ready();
void lvgl_task(void*);
void app_main_task(TT_UNUSED void* parameter) {
while (!lvgl_is_ready()) {
TT_LOG_I(TAG, "waiting for lvgl task");
vTaskDelay(50);
}
void app_main();
static void main_task(TT_UNUSED void* parameter) {
TT_LOG_I(TAG, "starting app_main()");
app_main();
TT_LOG_I(TAG, "returned from app_main()");
vTaskDelete(NULL);
}
int main() {
// Create the main app loop, like ESP-IDF
xTaskCreate(
lvgl_task,
"lvgl",
BaseType_t task_result = xTaskCreate(
main_task,
"main",
8192,
NULL,
mainQUEUE_RECEIVE_TASK_PRIORITY + 2,
ThreadPriorityNormal,
NULL
);
xTaskCreate(
app_main_task,
"app_main",
8192,
NULL,
mainQUEUE_RECEIVE_TASK_PRIORITY + 1,
NULL
);
tt_assert(task_result == pdTRUE);
// Blocks forever
vTaskStartScheduler();
@@ -49,11 +35,11 @@ int main() {
* Assert implementation as defined in the FreeRTOSConfig.h
* It allows you to set breakpoints and debug asserts.
*/
void vAssertCalled(TT_UNUSED unsigned long line, TT_UNUSED const char* const file) {
void vAssertCalled(unsigned long line, const char* const file) {
static portBASE_TYPE xPrinted = pdFALSE;
volatile uint32_t set_to_nonzero_in_debugger_to_continue = 0;
TT_LOG_E(TAG, "assert triggered");
TT_LOG_E(TAG, "assert triggered at %s:%d", file, line);
taskENTER_CRITICAL();
{
// Step out by attaching a debugger and setting set_to_nonzero_in_debugger_to_continue
+21 -9
View File
@@ -1,16 +1,28 @@
/**
* Placeholder hardware config.
* The real one happens during FreeRTOS startup. See freertos.c and lvgl_*.c
*/
#include <stdbool.h>
#include "hardware_config.h"
#include "lvgl_task.h"
#include <src/core/lv_obj.h>
#include <stdbool.h>
#define TAG "hardware"
// TODO: See if we can move the init from FreeRTOS to app_main()?
static bool init_lvgl() { return true; }
static bool lvgl_init() {
lv_init();
lvgl_task_start();
return true;
}
TT_UNUSED static void lvgl_deinit() {
lvgl_task_interrupt();
while (lvgl_task_is_running()) {
tt_delay_ms(10);
}
#if LV_ENABLE_GC || !LV_MEM_CUSTOM
lv_deinit();
#endif
}
HardwareConfig sim_hardware = {
.bootstrap = NULL,
.init_lvgl = &init_lvgl,
.init_lvgl = &lvgl_init,
};
+14 -21
View File
@@ -1,5 +1,3 @@
#include "lvgl_hal.h"
#include "lvgl.h"
#include "tactility_core.h"
#include <sdl/sdl.h>
@@ -8,16 +6,17 @@
#define BUFFER_SIZE (SDL_HOR_RES * SDL_VER_RES * 3)
static lv_disp_t* hal_init() {
/* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
lv_disp_t* lvgl_hal_init() {
// Use the 'monitor' driver to simulate a display on PC
// Note: this is part of lv_drivers and not SDL!
sdl_init();
/*Create a display buffer*/
// Create display buffer
static lv_disp_draw_buf_t disp_buf1;
static lv_color_t buf1_1[BUFFER_SIZE];
lv_disp_draw_buf_init(&disp_buf1, buf1_1, NULL, BUFFER_SIZE);
/*Create a display*/
// Create display
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.draw_buf = &disp_buf1;
@@ -25,20 +24,20 @@ static lv_disp_t* hal_init() {
disp_drv.hor_res = SDL_HOR_RES;
disp_drv.ver_res = SDL_VER_RES;
lv_disp_t* disp = lv_disp_drv_register(&disp_drv);
lv_disp_t* display = lv_disp_drv_register(&disp_drv);
lv_theme_t* th = lv_theme_default_init(
disp,
lv_theme_t* theme = lv_theme_default_init(
display,
lv_palette_main(LV_PALETTE_BLUE),
lv_palette_main(LV_PALETTE_RED),
LV_THEME_DEFAULT_DARK,
LV_FONT_DEFAULT
);
lv_disp_set_theme(disp, th);
lv_disp_set_theme(display, theme);
lv_group_t* g = lv_group_create();
lv_group_set_default(g);
lv_group_t* group = lv_group_create();
lv_group_set_default(group);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
@@ -55,21 +54,15 @@ static lv_disp_t* hal_init() {
indev_drv_2.type = LV_INDEV_TYPE_KEYPAD;
indev_drv_2.read_cb = sdl_keyboard_read;
lv_indev_t* kb_indev = lv_indev_drv_register(&indev_drv_2);
lv_indev_set_group(kb_indev, g);
lv_indev_set_group(kb_indev, group);
static lv_indev_drv_t indev_drv_3;
lv_indev_drv_init(&indev_drv_3); /*Basic initialization*/
indev_drv_3.type = LV_INDEV_TYPE_ENCODER;
indev_drv_3.read_cb = sdl_mousewheel_read;
lv_indev_t* enc_indev = lv_indev_drv_register(&indev_drv_3);
lv_indev_set_group(enc_indev, g);
lv_indev_set_group(enc_indev, group);
return disp;
return display;
}
void lvgl_hal_init() {
TT_LOG_I(TAG, "init: started");
lv_init();
hal_init();
TT_LOG_I(TAG, "init: complete");
}
+1 -1
View File
@@ -7,7 +7,7 @@
extern "C" {
#endif
void lvgl_hal_init();
lv_disp_t* lvgl_hal_init();
#ifdef __cplusplus
}
+32 -30
View File
@@ -1,5 +1,6 @@
#include "lvgl_task.h"
#include "lvgl.h"
#include "lvgl_hal.h"
#include "tactility_core.h"
#include "thread.h"
@@ -18,6 +19,8 @@ static uint32_t task_max_sleep_ms = 10;
static QueueHandle_t task_mutex = NULL;
static bool task_running = false;
static void lvgl_task(TT_UNUSED void* arg);
static bool task_lock(int timeout_ticks) {
assert(task_mutex != NULL);
return xSemaphoreTakeRecursive(task_mutex, timeout_ticks) == pdTRUE;
@@ -34,14 +37,14 @@ static void task_set_running(bool running) {
task_unlock();
}
static bool task_is_running() {
bool lvgl_task_is_running() {
assert(task_lock(configTICK_RATE_HZ / 100));
bool result = task_running;
task_unlock();
return result;
}
static bool lvgl_lock(int timeout_ticks) {
static bool lvgl_lock(uint32_t timeout_ticks) {
assert(lvgl_mutex != NULL);
return xSemaphoreTakeRecursive(lvgl_mutex, timeout_ticks) == pdTRUE;
}
@@ -51,7 +54,15 @@ static void lvgl_unlock() {
xSemaphoreGiveRecursive(lvgl_mutex);
}
static void lvgl_task_init() {
void lvgl_task_interrupt() {
tt_check(lvgl_lock(TtWaitForever));
task_set_running(false); // interrupt task with boolean as flag
lvgl_unlock();
}
void lvgl_task_start() {
TT_LOG_I(TAG, "lvgl task starting");
if (lvgl_mutex == NULL) {
TT_LOG_D(TAG, "init: creating lvgl mutex");
lvgl_mutex = xSemaphoreCreateRecursiveMutex();
@@ -63,31 +74,30 @@ static void lvgl_task_init() {
}
tt_lvgl_sync_set(&lvgl_lock, &lvgl_unlock);
// Create the main app loop, like ESP-IDF
BaseType_t task_result = xTaskCreate(
lvgl_task,
"lvgl",
8192,
NULL,
ThreadPriorityHigh, // Should be higher than main app task
NULL
);
tt_assert(task_result == pdTRUE);
}
static void lvgl_task_deinit() {
if (lvgl_mutex) {
vSemaphoreDelete(lvgl_mutex);
lvgl_mutex = NULL;
}
if (task_mutex) {
vSemaphoreDelete(task_mutex);
task_mutex = NULL;
}
#if LV_ENABLE_GC || !LV_MEM_CUSTOM
lv_deinit();
#endif
}
static void lvgl_task(TT_UNUSED void* arg) {
TT_LOG_I(TAG, "lvgl task started");
void lvgl_task(TT_UNUSED void* arg) {
lvgl_hal_init();
lvgl_task_init();
lv_disp_t* display = lvgl_hal_init();
uint32_t task_delay_ms = task_max_sleep_ms;
task_set_running(true);
while (task_is_running()) {
while (lvgl_task_is_running()) {
if (lvgl_lock(0)) {
task_delay_ms = lv_timer_handler();
lvgl_unlock();
@@ -100,16 +110,8 @@ void lvgl_task(TT_UNUSED void* arg) {
vTaskDelay(pdMS_TO_TICKS(task_delay_ms));
}
lvgl_task_deinit();
lv_disp_remove(display);
vTaskDelete(NULL);
}
bool lvgl_is_ready() {
return task_running;
}
void lvgl_interrupt() {
tt_check(lvgl_lock(TtWaitForever));
task_set_running(false); // interrupt task with boolean as flag
lvgl_unlock();
}
+3 -2
View File
@@ -6,8 +6,9 @@
extern "C" {
#endif
bool lvgl_is_ready();
void lvgl_interrupt();
void lvgl_task_start();
bool lvgl_task_is_running();
void lvgl_task_interrupt();
#ifdef __cplusplus
}
+1 -10
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@@ -1,16 +1,13 @@
#include "hello_world/hello_world.h"
#include "lvgl_hal.h"
#include "tactility.h"
#include "ui/lvgl_sync.h"
#include "FreeRTOS.h"
#include "task.h"
#define TAG "main"
extern HardwareConfig sim_hardware;
_Noreturn void app_main() {
void app_main() {
static const Config config = {
.hardware = &sim_hardware,
.apps = {
@@ -20,11 +17,5 @@ _Noreturn void app_main() {
.auto_start_app_id = NULL
};
TT_LOG_I("app", "Hello, world!");
tt_init(&config);
while (true) {
vTaskDelay(1000);
}
}