Add custom icon fonts to lvgl-module (#499)
* **New Features** * Added Material Design symbol fonts and LVGL font aliases for launcher, status bar, and shared UI icons. * **Style** * Migrated app icons across the UI to the new symbol font system. * Updated launcher button sizing, font styling, recoloring and icon text color for consistency. * Default text/icon font macros set for consistent sizing across the UI. * **Documentation** * Updated third‑party notices to include Material Design Icons links.
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@@ -2,8 +2,10 @@
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#include <Tactility/lvgl/Toolbar.h>
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#include <Tactility/service/loader/Loader.h>
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#include <Tactility/Assets.h>
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#include <tactility/check.h>
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#include <tactility/lvgl_symbols_shared.h>
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#include <tactility/lvgl_fonts.h>
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#include <lvgl.h>
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#include <algorithm>
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@@ -17,9 +19,11 @@ static void onAppPressed(lv_event_t* e) {
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static void createWidget(const std::shared_ptr<AppManifest>& manifest, void* parent) {
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check(parent);
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auto* list = (lv_obj_t*)parent;
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const void* icon = !manifest->appIcon.empty() ? manifest->appIcon.c_str() : TT_ASSETS_APP_ICON_FALLBACK;
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auto* list = static_cast<lv_obj_t*>(parent);
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const void* icon = !manifest->appIcon.empty() ? manifest->appIcon.c_str() : LVGL_SYMBOL_TOOLBAR;
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auto* btn = lv_list_add_button(list, icon, manifest->appName.c_str());
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lv_obj_t* image = lv_obj_get_child(btn, 0);
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lv_obj_set_style_text_font(image, LVGL_SYMBOL_FONT_DEFAULT, LV_PART_MAIN);
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lv_obj_add_event_cb(btn, &onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)manifest.get());
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}
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@@ -48,7 +52,7 @@ class SettingsApp final : public App {
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extern const AppManifest manifest = {
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.appId = "Settings",
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.appName = "Settings",
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.appIcon = TT_ASSETS_APP_ICON_SETTINGS,
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.appIcon = LVGL_SYMBOL_SETTINGS,
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.appCategory = Category::System,
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.appFlags = AppManifest::Flags::Hidden,
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.createApp = create<SettingsApp>
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