Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
- Run SDL from main() and place FreeRTOS in separate thread. This fixes macOS support. - Updated GitHub Actions to publish macOS simulator build for testing, updated amd64 to x86_64 for consistent naming.
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committed by
Adolfo Reyna
parent
89e8baf517
commit
72089f74f3
@@ -6,3 +6,12 @@ add_library(platform-posix OBJECT)
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target_sources(platform-posix PRIVATE ${SOURCES})
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#target_include_directories(platform-posix PUBLIC include/)
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target_link_libraries(platform-posix PUBLIC TactilityKernel)
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# Routes every pthread_attr_setstack() call to __wrap_pthread_attr_setstack() in source/pthread_stack_wrap.c,
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# which no-ops it. see that file for why.
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# --wrap is a GNU ld option; Apple's linker doesn't support it, so that file instead self-registers a dyld interpose
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# for this symbol on Apple, needing no link flag. PUBLIC so every consumer of this OBJECT library
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# (Tactility, and every test target that links platform-posix directly) gets it applied too.
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if (NOT APPLE)
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target_link_options(platform-posix PUBLIC "-Wl,--wrap=pthread_attr_setstack")
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endif ()
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