Implement posix app loading (#643)
- Added POSIX desktop support for SDK builds, application packaging, and integration testing. - Added POSIX filesystem partitions and improved application path handling. - Added simulator support for loading and running applications dynamically. - Improved simulator task stack handling and display startup reliability. - Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy. - Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms) - Standardized data paths across platforms. - Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app) - Fixes for app stdio
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@@ -1,16 +1,13 @@
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# tactility-cmakelists-version: 1
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cmake_minimum_required(VERSION 3.20)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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if (DEFINED ENV{TACTILITY_SDK_PATH})
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set(TACTILITY_SDK_PATH $ENV{TACTILITY_SDK_PATH})
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else()
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set(TACTILITY_SDK_PATH ../../release/TactilitySDK)
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message(WARNING "TACTILITY_SDK_PATH environment variable is not set, defaulting to ${TACTILITY_SDK_PATH}")
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if (NOT DEFINED ENV{TACTILITY_SDK_PATH})
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message(FATAL_ERROR "TACTILITY_SDK_PATH environment variable is not set")
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endif()
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get_filename_component(TACTILITY_SDK_PATH "$ENV{TACTILITY_SDK_PATH}" ABSOLUTE)
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include("${TACTILITY_SDK_PATH}/TactilitySDK.cmake")
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set(EXTRA_COMPONENT_DIRS ${TACTILITY_SDK_PATH} ${TACTILITY_SDK_PATH}/Modules)
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project(SdkTest)
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tactility_project(SdkTest)
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tactility_project_pre(tactility.sdktest)
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project(tactility.sdktest)
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tactility_project_post(tactility.sdktest)
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