Implement posix app loading (#643)

- Added POSIX desktop support for SDK builds, application packaging, and integration testing.
- Added POSIX filesystem partitions and improved application path handling.
- Added simulator support for loading and running applications dynamically.
- Improved simulator task stack handling and display startup reliability.
- Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy.
- Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms)
- Standardized data paths across platforms.
- Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app)
- Fixes for app stdio
This commit is contained in:
Ken Van Hoeylandt
2026-08-31 22:09:04 +02:00
committed by GitHub
parent d3656bcd3d
commit 643cbc3806
66 changed files with 2139 additions and 336 deletions
+7 -10
View File
@@ -1,16 +1,13 @@
# tactility-cmakelists-version: 1
cmake_minimum_required(VERSION 3.20)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
if (DEFINED ENV{TACTILITY_SDK_PATH})
set(TACTILITY_SDK_PATH $ENV{TACTILITY_SDK_PATH})
else()
set(TACTILITY_SDK_PATH ../../release/TactilitySDK)
message(WARNING "TACTILITY_SDK_PATH environment variable is not set, defaulting to ${TACTILITY_SDK_PATH}")
if (NOT DEFINED ENV{TACTILITY_SDK_PATH})
message(FATAL_ERROR "TACTILITY_SDK_PATH environment variable is not set")
endif()
get_filename_component(TACTILITY_SDK_PATH "$ENV{TACTILITY_SDK_PATH}" ABSOLUTE)
include("${TACTILITY_SDK_PATH}/TactilitySDK.cmake")
set(EXTRA_COMPONENT_DIRS ${TACTILITY_SDK_PATH} ${TACTILITY_SDK_PATH}/Modules)
project(SdkTest)
tactility_project(SdkTest)
tactility_project_pre(tactility.sdktest)
project(tactility.sdktest)
tactility_project_post(tactility.sdktest)