Implement posix app loading (#643)

- Added POSIX desktop support for SDK builds, application packaging, and integration testing.
- Added POSIX filesystem partitions and improved application path handling.
- Added simulator support for loading and running applications dynamically.
- Improved simulator task stack handling and display startup reliability.
- Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy.
- Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms)
- Standardized data paths across platforms.
- Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app)
- Fixes for app stdio
This commit is contained in:
Ken Van Hoeylandt
2026-08-31 22:09:04 +02:00
committed by GitHub
parent d3656bcd3d
commit 643cbc3806
66 changed files with 2139 additions and 336 deletions
@@ -8,6 +8,7 @@ extern "C" {
static const ModuleSymbol SYMBOLS[] = {
DEFINE_MODULE_SYMBOL(window_manager_create),
DEFINE_MODULE_SYMBOL(window_manager_create_ext),
DEFINE_MODULE_SYMBOL(window_manager_remove),
DEFINE_MODULE_SYMBOL(window_manager_get_state),
DEFINE_MODULE_SYMBOL(window_manager_await_state_change),