Implement posix app loading (#643)
- Added POSIX desktop support for SDK builds, application packaging, and integration testing. - Added POSIX filesystem partitions and improved application path handling. - Added simulator support for loading and running applications dynamically. - Improved simulator task stack handling and display startup reliability. - Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy. - Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms) - Standardized data paths across platforms. - Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app) - Fixes for app stdio
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@@ -10,3 +10,12 @@ tactility_add_module(app-module
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INCLUDE_DIRS include/
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REQUIRES TactilityKernel service-module minitar
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)
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# Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close()
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# rather than calling ::read/::write/::close() directly, on every platform whose build wraps
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# those symbols (ESP-IDF always; POSIX except macOS, whose linker doesn't support --wrap) -
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# see Tactility/CMakeLists.txt and the top-level CMakeLists.txt for where that's applied.
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if (NOT APPLE)
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO)
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endif ()
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