Implement posix app loading (#643)
- Added POSIX desktop support for SDK builds, application packaging, and integration testing. - Added POSIX filesystem partitions and improved application path handling. - Added simulator support for loading and running applications dynamically. - Improved simulator task stack handling and display startup reliability. - Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy. - Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms) - Standardized data paths across platforms. - Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app) - Fixes for app stdio
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@@ -29,7 +29,7 @@ static Driver* const simulator_drivers[] = {
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// These devices have no real bus to attach to (SDL has no notion of one), but every non-root
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// device is still expected to have a parent (see Device::parent) - they're parented to root once
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// it's available below.
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static const SdlDisplayConfig sdl_display_config = { 320, 240 };
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static const SdlDisplayConfig sdl_display_config = { 640, 480 };
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static Device sdl_display_device {};
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static Device sdl_pointer_device {};
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static Device sdl_keyboard_device {};
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