Implement posix app loading (#643)

- Added POSIX desktop support for SDK builds, application packaging, and integration testing.
- Added POSIX filesystem partitions and improved application path handling.
- Added simulator support for loading and running applications dynamically.
- Improved simulator task stack handling and display startup reliability.
- Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy.
- Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms)
- Standardized data paths across platforms.
- Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app)
- Fixes for app stdio
This commit is contained in:
Ken Van Hoeylandt
2026-08-31 22:09:04 +02:00
committed by GitHub
parent d3656bcd3d
commit 643cbc3806
66 changed files with 2139 additions and 336 deletions
+11 -3
View File
@@ -11,7 +11,7 @@ on:
permissions: read-all
jobs:
BuildSdk:
BuildSdkEsp32:
strategy:
matrix:
board: [
@@ -30,9 +30,17 @@ jobs:
with:
board_id: ${{ matrix.board.id }}
arch: ${{ matrix.board.arch }}
BuildSdkPosix:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
persist-credentials: false
- name: "Build SDK"
uses: ./.github/actions/build-sdk-posix
GenerateDeviceMatrix:
runs-on: ubuntu-latest
needs: [ BuildSdk ]
needs: [ BuildSdkEsp32 ]
outputs:
matrix: ${{ steps.set-matrix.outputs.matrix }}
steps:
@@ -57,7 +65,7 @@ jobs:
arch: ${{ matrix.board.arch }}
BundleArtifacts:
runs-on: ubuntu-latest
needs: [ BuildFirmware ]
needs: [ BuildFirmware, BuildSdkPosix ]
if: |
(github.event_name == 'push' && github.ref == 'refs/heads/main') ||
(github.event_name == 'push' && startsWith(github.ref, 'refs/tags/v'))