code style aligned

added .clang-format and updated projects Furi and NanoBake with it
This commit is contained in:
Ken Van Hoeylandt
2023-12-28 13:00:05 +01:00
parent c4a576e4af
commit 6282011634
48 changed files with 727 additions and 645 deletions
@@ -1,6 +1,6 @@
#include "desktop.h"
#include "nb_hardware.h"
#include "core_defines.h"
#include "nb_hardware.h"
static int32_t prv_desktop_main(void* param) {
UNUSED(param);
@@ -1,7 +1,7 @@
#include "gui_i.h"
#include "core_defines.h"
#include "record.h"
#include "check.h"
#include "core_defines.h"
#include "gui_i.h"
#include "record.h"
#define TAG "gui"
@@ -13,9 +13,9 @@ ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
// Iterating backward
ViewPortArray_it_t it;
ViewPortArray_it_last(it, array);
while(!ViewPortArray_end_p(it)) {
while (!ViewPortArray_end_p(it)) {
ViewPort* view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
if (view_port_is_enabled(view_port)) {
return view_port;
}
ViewPortArray_previous(it);
@@ -31,9 +31,9 @@ size_t gui_active_view_port_count(NbGui* gui, GuiLayer layer) {
gui_lock(gui);
ViewPortArray_it_t it;
ViewPortArray_it_last(it, gui->layers[layer]);
while(!ViewPortArray_end_p(it)) {
while (!ViewPortArray_end_p(it)) {
ViewPort* view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
if (view_port_is_enabled(view_port)) {
ret++;
}
ViewPortArray_previous(it);
@@ -67,9 +67,9 @@ void gui_add_view_port(NbGui* gui, ViewPort* view_port, GuiLayer layer) {
gui_lock(gui);
// Verify that view port is not yet added
ViewPortArray_it_t it;
for(size_t i = 0; i < GuiLayerMAX; i++) {
for (size_t i = 0; i < GuiLayerMAX; i++) {
ViewPortArray_it(it, gui->layers[i]);
while(!ViewPortArray_end_p(it)) {
while (!ViewPortArray_end_p(it)) {
furi_assert(*ViewPortArray_ref(it) != view_port);
ViewPortArray_next(it);
}
@@ -90,19 +90,21 @@ void gui_remove_view_port(NbGui* gui, ViewPort* view_port) {
gui_lock(gui);
view_port_gui_set(view_port, NULL);
ViewPortArray_it_t it;
for(size_t i = 0; i < GuiLayerMAX; i++) {
for (size_t i = 0; i < GuiLayerMAX; i++) {
ViewPortArray_it(it, gui->layers[i]);
while(!ViewPortArray_end_p(it)) {
if(*ViewPortArray_ref(it) == view_port) {
while (!ViewPortArray_end_p(it)) {
if (*ViewPortArray_ref(it) == view_port) {
ViewPortArray_remove(gui->layers[i], it);
} else {
ViewPortArray_next(it);
}
}
}
// if(gui->ongoing_input_view_port == view_port) {
// gui->ongoing_input_view_port = NULL;
// }
/*
if(gui->ongoing_input_view_port == view_port) {
gui->ongoing_input_view_port = NULL;
}
*/
gui_unlock(gui);
// Request redraw
@@ -117,10 +119,10 @@ void gui_view_port_send_to_front(NbGui* gui, ViewPort* view_port) {
// Remove
GuiLayer layer = GuiLayerMAX;
ViewPortArray_it_t it;
for(size_t i = 0; i < GuiLayerMAX; i++) {
for (size_t i = 0; i < GuiLayerMAX; i++) {
ViewPortArray_it(it, gui->layers[i]);
while(!ViewPortArray_end_p(it)) {
if(*ViewPortArray_ref(it) == view_port) {
while (!ViewPortArray_end_p(it)) {
if (*ViewPortArray_ref(it) == view_port) {
ViewPortArray_remove(gui->layers[i], it);
furi_assert(layer == GuiLayerMAX);
layer = i;
@@ -146,10 +148,10 @@ void gui_view_port_send_to_back(NbGui* gui, ViewPort* view_port) {
// Remove
GuiLayer layer = GuiLayerMAX;
ViewPortArray_it_t it;
for(size_t i = 0; i < GuiLayerMAX; i++) {
for (size_t i = 0; i < GuiLayerMAX; i++) {
ViewPortArray_it(it, gui->layers[i]);
while(!ViewPortArray_end_p(it)) {
if(*ViewPortArray_ref(it) == view_port) {
while (!ViewPortArray_end_p(it)) {
if (*ViewPortArray_ref(it) == view_port) {
ViewPortArray_remove(gui->layers[i], it);
furi_assert(layer == GuiLayerMAX);
layer = i;
@@ -185,18 +187,18 @@ NbGui* gui_alloc() {
gui->lvgl_parent = lv_scr_act();
gui->lockdown = false;
furi_check(gui->mutex);
for(size_t i = 0; i < GuiLayerMAX; i++) {
for (size_t i = 0; i < GuiLayerMAX; i++) {
ViewPortArray_init(gui->layers[i]);
}
/*
/*
// Input
gui->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
gui->input_events = furi_record_open(RECORD_INPUT_EVENTS);
furi_check(gui->input_events);
furi_pubsub_subscribe(gui->input_events, gui_input_events_callback, gui);
*/
*/
return gui;
}
@@ -213,13 +215,13 @@ __attribute((__noreturn__)) int32_t prv_gui_main(void* parameter) {
FuriWaitForever
);
// Process and dispatch input
if (flags & GUI_THREAD_FLAG_INPUT) {
// // Process till queue become empty
// InputEvent input_event;
// while(furi_message_queue_get(gui->input_queue, &input_event, 0) == FuriStatusOk) {
// gui_input(gui, &input_event);
// }
}
/*if (flags & GUI_THREAD_FLAG_INPUT) {
// Process till queue become empty
InputEvent input_event;
while(furi_message_queue_get(gui->input_queue, &input_event, 0) == FuriStatusOk) {
gui_input(gui, &input_event);
}
}*/
// Process and dispatch draw call
if (flags & GUI_THREAD_FLAG_DRAW) {
// Clear flags that arrived on input step
@@ -1,8 +1,8 @@
#pragma once
#include "view_port.h"
#include "lvgl.h"
#include "nb_app.h"
#include "view_port.h"
#ifdef __cplusplus
extern "C" {
@@ -24,7 +24,7 @@ typedef enum {
GuiLayerWindow, /**< Window layer, status bar is shown */
GuiLayerStatusBarLeft, /**< Status bar left-side layer, auto-layout */
GuiLayerStatusBarLeft, /**< Status bar left-side layer, auto-layout */
GuiLayerStatusBarRight, /**< Status bar right-side layer, auto-layout */
GuiLayerFullscreen, /**< Fullscreen layer, no status bar */
@@ -37,7 +37,8 @@ typedef void (*GuiCanvasCommitCallback)(
uint8_t* data,
size_t size,
CanvasOrientation orientation,
void* context);
void* context
);
#define RECORD_GUI "gui"
@@ -1,169 +1,175 @@
#include "gui_i.h"
#include "check.h"
#include "gui_i.h"
static void gui_redraw_status_bar(NbGui* gui, bool need_attention) {
// ViewPortArray_it_t it;
// uint8_t left_used = 0;
// uint8_t right_used = 0;
// uint8_t width;
//
// canvas_frame_set(
// gui->lvgl_parent, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
//
// /* for support black theme - paint white area and
// * draw icon with transparent white color
// */
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(gui->canvas, 1, 1, 9, 7);
// canvas_draw_box(gui->canvas, 7, 3, 58, 6);
// canvas_draw_box(gui->canvas, 61, 1, 32, 7);
// canvas_draw_box(gui->canvas, 89, 3, 38, 6);
// canvas_set_color(gui->canvas, ColorBlack);
// canvas_set_bitmap_mode(gui->canvas, 1);
// canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11);
// canvas_set_bitmap_mode(gui->canvas, 0);
//
// // Right side
// uint8_t x = GUI_DISPLAY_WIDTH - 1;
// ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
// while(!ViewPortArray_end_p(it) && right_used < GUI_STATUS_BAR_WIDTH) {
// ViewPort* view_port = *ViewPortArray_ref(it);
// if(view_port_is_enabled(view_port)) {
// width = view_port_get_width(view_port);
// if(!width) width = 8;
// // Recalculate next position
// right_used += (width + 2);
// x -= (width + 2);
// // Prepare work area background
// canvas_frame_set(
// gui->canvas,
// x - 1,
// GUI_STATUS_BAR_Y + 1,
// width + 2,
// GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
// canvas_set_color(gui->canvas, ColorBlack);
// // ViewPort draw
// canvas_frame_set(
// gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
// view_port_draw(view_port, gui->canvas);
// }
// ViewPortArray_next(it);
// }
// // Draw frame around icons on the right
// if(right_used) {
// canvas_frame_set(
// gui->canvas,
// GUI_DISPLAY_WIDTH - 3 - right_used,
// GUI_STATUS_BAR_Y,
// right_used + 3,
// GUI_STATUS_BAR_HEIGHT);
// canvas_set_color(gui->canvas, ColorBlack);
// canvas_draw_rframe(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
// canvas_draw_line(
// gui->canvas,
// canvas_width(gui->canvas) - 2,
// 1,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// canvas_draw_line(
// gui->canvas,
// 1,
// canvas_height(gui->canvas) - 2,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// }
//
// // Left side
// x = 2;
// ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
// while(!ViewPortArray_end_p(it) && (right_used + left_used) < GUI_STATUS_BAR_WIDTH) {
// ViewPort* view_port = *ViewPortArray_ref(it);
// if(view_port_is_enabled(view_port)) {
// width = view_port_get_width(view_port);
// if(!width) width = 8;
// // Prepare work area background
// canvas_frame_set(
// gui->canvas,
// x - 1,
// GUI_STATUS_BAR_Y + 1,
// width + 2,
// GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
// canvas_set_color(gui->canvas, ColorBlack);
// // ViewPort draw
// canvas_frame_set(
// gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
// view_port_draw(view_port, gui->canvas);
// // Recalculate next position
// left_used += (width + 2);
// x += (width + 2);
// }
// ViewPortArray_next(it);
// }
// // Extra notification
// if(need_attention) {
// width = icon_get_width(&I_Hidden_window_9x8);
// // Prepare work area background
// canvas_frame_set(
// gui->canvas,
// x - 1,
// GUI_STATUS_BAR_Y + 1,
// width + 2,
// GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
// canvas_set_color(gui->canvas, ColorBlack);
// // Draw Icon
// canvas_frame_set(
// gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
// canvas_draw_icon(gui->canvas, 0, 0, &I_Hidden_window_9x8);
// // Recalculate next position
// left_used += (width + 2);
// x += (width + 2);
// }
// // Draw frame around icons on the left
// if(left_used) {
// canvas_frame_set(gui->canvas, 0, 0, left_used + 3, GUI_STATUS_BAR_HEIGHT);
// canvas_draw_rframe(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
// canvas_draw_line(
// gui->canvas,
// canvas_width(gui->canvas) - 2,
// 1,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// canvas_draw_line(
// gui->canvas,
// 1,
// canvas_height(gui->canvas) - 2,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// }
/*
ViewPortArray_it_t it;
uint8_t left_used = 0;
uint8_t right_used = 0;
uint8_t width;
canvas_frame_set(
gui->lvgl_parent, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
// for support black theme - paint white area and
// draw icon with transparent white color
canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(gui->canvas, 1, 1, 9, 7);
canvas_draw_box(gui->canvas, 7, 3, 58, 6);
canvas_draw_box(gui->canvas, 61, 1, 32, 7);
canvas_draw_box(gui->canvas, 89, 3, 38, 6);
canvas_set_color(gui->canvas, ColorBlack);
canvas_set_bitmap_mode(gui->canvas, 1);
canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11);
canvas_set_bitmap_mode(gui->canvas, 0);
// Right side
uint8_t x = GUI_DISPLAY_WIDTH - 1;
ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
while(!ViewPortArray_end_p(it) && right_used < GUI_STATUS_BAR_WIDTH) {
ViewPort* view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
width = view_port_get_width(view_port);
if(!width) width = 8;
// Recalculate next position
right_used += (width + 2);
x -= (width + 2);
// Prepare work area background
canvas_frame_set(
gui->canvas,
x - 1,
GUI_STATUS_BAR_Y + 1,
width + 2,
GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
canvas_set_color(gui->canvas, ColorBlack);
// ViewPort draw
canvas_frame_set(
gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
view_port_draw(view_port, gui->canvas);
}
ViewPortArray_next(it);
}
// Draw frame around icons on the right
if(right_used) {
canvas_frame_set(
gui->canvas,
GUI_DISPLAY_WIDTH - 3 - right_used,
GUI_STATUS_BAR_Y,
right_used + 3,
GUI_STATUS_BAR_HEIGHT);
canvas_set_color(gui->canvas, ColorBlack);
canvas_draw_rframe(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
canvas_draw_line(
gui->canvas,
canvas_width(gui->canvas) - 2,
1,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
canvas_draw_line(
gui->canvas,
1,
canvas_height(gui->canvas) - 2,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
}
// Left side
x = 2;
ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
while(!ViewPortArray_end_p(it) && (right_used + left_used) < GUI_STATUS_BAR_WIDTH) {
ViewPort* view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
width = view_port_get_width(view_port);
if(!width) width = 8;
// Prepare work area background
canvas_frame_set(
gui->canvas,
x - 1,
GUI_STATUS_BAR_Y + 1,
width + 2,
GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
canvas_set_color(gui->canvas, ColorBlack);
// ViewPort draw
canvas_frame_set(
gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
view_port_draw(view_port, gui->canvas);
// Recalculate next position
left_used += (width + 2);
x += (width + 2);
}
ViewPortArray_next(it);
}
// Extra notification
if(need_attention) {
width = icon_get_width(&I_Hidden_window_9x8);
// Prepare work area background
canvas_frame_set(
gui->canvas,
x - 1,
GUI_STATUS_BAR_Y + 1,
width + 2,
GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
canvas_set_color(gui->canvas, ColorBlack);
// Draw Icon
canvas_frame_set(
gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
canvas_draw_icon(gui->canvas, 0, 0, &I_Hidden_window_9x8);
// Recalculate next position
left_used += (width + 2);
x += (width + 2);
}
// Draw frame around icons on the left
if(left_used) {
canvas_frame_set(gui->canvas, 0, 0, left_used + 3, GUI_STATUS_BAR_HEIGHT);
canvas_draw_rframe(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
canvas_draw_line(
gui->canvas,
canvas_width(gui->canvas) - 2,
1,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
canvas_draw_line(
gui->canvas,
1,
canvas_height(gui->canvas) - 2,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
}
*/
}
static bool gui_redraw_window(NbGui* gui) {
// canvas_frame_set(gui->lvgl_parent, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT);
// ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
// if(view_port) {
// view_port_draw(view_port, gui->lvgl_parent);
// return true;
// }
/*
canvas_frame_set(gui->lvgl_parent, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
if(view_port) {
view_port_draw(view_port, gui->lvgl_parent);
return true;
}
*/
return false;
}
static bool gui_redraw_desktop(NbGui* gui) {
// canvas_frame_set(gui->lvgl_parent, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
// ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
// if(view_port) {
// view_port_draw(view_port, gui->lvgl_parent);
// return true;
// }
/*
canvas_frame_set(gui->lvgl_parent, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
if(view_port) {
view_port_draw(view_port, gui->lvgl_parent);
return true;
}
*/
return false;
}
@@ -184,7 +190,7 @@ void gui_redraw(NbGui* gui) {
lv_obj_clean(gui->lvgl_parent);
if(gui->lockdown) {
if (gui->lockdown) {
ESP_LOGI("gui", "gui_redraw with lockdown");
gui_redraw_desktop(gui);
bool need_attention =
@@ -2,15 +2,15 @@
#include "gui.h"
#include <m-array.h>
#include <m-algo.h>
#include <m-array.h>
#include <stdio.h>
#include "message_queue.h"
#include "mutex.h"
#include "pubsub.h"
#include "view_port.h"
#include "view_port_i.h"
#include "message_queue.h"
#include "pubsub.h"
#include "mutex.h"
#define GUI_DISPLAY_WIDTH 128
#define GUI_DISPLAY_HEIGHT 64
@@ -55,12 +55,12 @@ struct NbGui {
lv_obj_t* lvgl_parent;
// Input
/*
/*
FuriMessageQueue* input_queue;
FuriPubSub* input_events;
uint8_t ongoing_input;
ViewPort* ongoing_input_view_port;
*/
*/
};
/** Find enabled ViewPort in ViewPortArray
@@ -1,8 +1,7 @@
#include "view_port_i.h"
#include "check.h"
#include "gui.h"
#include "gui_i.h"
#include "check.h"
#include "view_port_i.h"
#define TAG "viewport"
@@ -10,7 +9,8 @@ _Static_assert(ViewPortOrientationMAX == 4, "Incorrect ViewPortOrientation count
_Static_assert(
(ViewPortOrientationHorizontal == 0 && ViewPortOrientationHorizontalFlip == 1 &&
ViewPortOrientationVertical == 2 && ViewPortOrientationVerticalFlip == 3),
"Incorrect ViewPortOrientation order");
"Incorrect ViewPortOrientation order"
);
ViewPort* view_port_alloc() {
ViewPort* view_port = malloc(sizeof(ViewPort));
@@ -32,9 +32,9 @@ void view_port_free(ViewPort* view_port) {
void view_port_enabled_set(ViewPort* view_port, bool enabled) {
furi_assert(view_port);
furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
if(view_port->is_enabled != enabled) {
if (view_port->is_enabled != enabled) {
view_port->is_enabled = enabled;
if(view_port->gui) gui_update(view_port->gui);
if (view_port->gui) gui_update(view_port->gui);
}
furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
}
@@ -60,11 +60,11 @@ void view_port_update(ViewPort* view_port) {
// We are not going to lockup system, but will notify you instead
// Make sure that you don't call viewport methods inside another mutex, especially one that is used in draw call
if(furi_mutex_acquire(view_port->mutex, 2) != FuriStatusOk) {
if (furi_mutex_acquire(view_port->mutex, 2) != FuriStatusOk) {
ESP_LOGW(TAG, "ViewPort lockup: see %s:%d", __FILE__, __LINE__ - 3);
}
if(view_port->gui && view_port->is_enabled) gui_update(view_port->gui);
if (view_port->gui && view_port->is_enabled) gui_update(view_port->gui);
furi_mutex_release(view_port->mutex);
}
@@ -81,7 +81,7 @@ void view_port_draw(ViewPort* view_port, lv_obj_t* parent) {
// We are not going to lockup system, but will notify you instead
// Make sure that you don't call viewport methods inside another mutex, especially one that is used in draw call
if(furi_mutex_acquire(view_port->mutex, 2) != FuriStatusOk) {
if (furi_mutex_acquire(view_port->mutex, 2) != FuriStatusOk) {
ESP_LOGW(TAG, "ViewPort lockup: see %s:%d", __FILE__, __LINE__ - 3);
}
@@ -64,4 +64,3 @@ void view_port_update(ViewPort* view_port);
#ifdef __cplusplus
}
#endif
@@ -1,8 +1,8 @@
#pragma once
#include "gui_i.h"
#include "view_port.h"
#include "mutex.h"
#include "view_port.h"
struct ViewPort {
NbGui* gui;
@@ -12,8 +12,10 @@ struct ViewPort {
ViewPortDrawCallback draw_callback;
void* draw_callback_context;
// ViewPortInputCallback input_callback;
// void* input_callback_context;
/*
ViewPortInputCallback input_callback;
void* input_callback_context;
*/
};
/** Set GUI reference.
@@ -35,10 +37,10 @@ void view_port_gui_set(ViewPort* view_port, NbGui* gui);
void view_port_draw(ViewPort* view_port, lv_obj_t* parent);
/** Process input. Calls input callback.
// *
// * To be used by GUI, called on input dispatch.
// *
// * @param view_port ViewPort instance
// * @param event pointer to input event
// */
*
* To be used by GUI, called on input dispatch.
*
* @param view_port ViewPort instance
* @param event pointer to input event
*/
//void view_port_input(ViewPort* view_port, InputEvent* event);
@@ -3,10 +3,12 @@
/** ViewPort Input callback
* @warning called from GUI thread
*/
//typedef void (*ViewPortInputCallback)(InputEvent* event, void* context);
/*
typedef void (*ViewPortInputCallback)(InputEvent* event, void* context);
//void view_port_input_callback_set(
// ViewPort* view_port,
// ViewPortInputCallback callback,
// void* context);
//
void view_port_input_callback_set(
ViewPort* view_port,
ViewPortInputCallback callback,
void* context);
*/
@@ -1,6 +1,6 @@
#include "system_info.h"
#include "nanobake.h"
#include "core_defines.h"
#include "nanobake.h"
#include "thread.h"
static int32_t system_info_entry_point(void* param) {
+6 -9
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@@ -1,14 +1,14 @@
#include "nanobake.h"
#include "nb_hardware_i.h"
#include "nb_lvgl_i.h"
#include "nb_app_i.h"
#include "applications/nb_applications.h"
#include "esp_log.h"
#include "m-list.h"
#include "nb_app_i.h"
#include "nb_hardware_i.h"
#include "nb_lvgl_i.h"
// Furi
#include "thread.h"
#include "kernel.h"
#include "record.h"
#include "thread.h"
M_LIST_DEF(thread_ids, FuriThreadId);
@@ -36,10 +36,7 @@ size_t nanobake_get_app_thread_count() {
}
static void prv_start_app(const NbApp _Nonnull* app) {
ESP_LOGI(TAG, "Starting %s app \"%s\"",
nb_app_type_to_string(app->type),
app->name
);
ESP_LOGI(TAG, "Starting %s app \"%s\"", nb_app_type_to_string(app->type), app->name);
FuriThread* thread = furi_thread_alloc_ex(
app->name,
@@ -64,7 +61,7 @@ __attribute__((unused)) extern void nanobake_start(NbConfig _Nonnull* config) {
prv_furi_init();
NbHardware hardware = nb_hardware_create(config);
/*NbLvgl lvgl =*/ nb_lvgl_init(&hardware);
/*NbLvgl lvgl =*/nb_lvgl_init(&hardware);
thread_ids_init(prv_thread_ids);
+1 -1
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@@ -1,8 +1,8 @@
#pragma once
#include "nb_hardware.h"
#include "nb_app.h"
#include "nb_config.h"
#include "nb_hardware.h"
#ifdef __cplusplus
extern "C" {
+1 -1
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@@ -1,5 +1,5 @@
#include "nb_app_i.h"
#include "check.h"
#include "nb_app_i.h"
const char* prv_type_service = "service";
const char* prv_type_system = "system";
+2 -2
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@@ -1,8 +1,8 @@
#pragma once
#include <stdio.h>
#include "esp_err.h"
#include "lvgl.h"
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
@@ -25,7 +25,7 @@ typedef enum {
NB_TASK_STACK_SIZE_DEFAULT = 2048
} NbStackSize;
typedef int32_t (*NbAppEntryPoint) (void _Nonnull* parameter);
typedef int32_t (*NbAppEntryPoint)(void _Nonnull* parameter);
typedef struct {
const char id[NB_APP_ID_LENGTH];
+1 -1
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@@ -1,8 +1,8 @@
#pragma once
#include "nb_app.h"
#include "nb_display.h"
#include "nb_touch.h"
#include "nb_app.h"
#ifdef __cplusplus
extern "C" {
+1 -1
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@@ -18,7 +18,7 @@ typedef struct {
bool swap_xy;
} NbDisplay;
typedef bool(*CreateDisplay)(NbDisplay* display);
typedef bool (*CreateDisplay)(NbDisplay* display);
typedef struct {
char name[32];
+2 -2
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@@ -1,7 +1,7 @@
#include "nb_hardware_i.h"
#include "check.h"
#include "esp_check.h"
#include "esp_err.h"
#include "check.h"
#include "nb_hardware_i.h"
#define TAG "hardware"
+1 -1
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@@ -1,7 +1,7 @@
#pragma once
#include "nb_hardware.h"
#include "nb_config.h"
#include "nb_hardware.h"
#ifdef __cplusplus
extern "C" {
+2 -2
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@@ -1,6 +1,6 @@
#include "nb_lvgl_i.h"
#include "esp_lvgl_port.h"
#include "check.h"
#include "esp_lvgl_port.h"
#include "nb_lvgl_i.h"
#define TAG "lvgl"
+1 -1
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@@ -1,7 +1,7 @@
#pragma once
#include "nb_lvgl.h"
#include "nb_hardware.h"
#include "nb_lvgl.h"
#ifdef __cplusplus
extern "C" {
+1 -1
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@@ -1,7 +1,7 @@
#pragma once
#include "esp_lcd_touch.h"
#include "esp_lcd_panel_io.h"
#include "esp_lcd_touch.h"
#ifdef __cplusplus
extern "C" {