Align board project names with board ids (#399)
To avoid keeping track of a list that maps board project names to board ids. Because of this change, we don't have to manually edit `boards.cmake` anymore when adding a new board.
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#include "Display.h"
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#include <Gt911Touch.h>
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#include <PwmBacklight.h>
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#include <RgbDisplay.h>
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#include <Tactility/Log.h>
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std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable createTouch() {
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// Note for future changes: Reset pin is 38 and interrupt pin is 18
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// or INT = NC, schematic and other info floating around is kinda conflicting...
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auto configuration = std::make_unique<Gt911Touch::Configuration>(
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I2C_NUM_0,
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800,
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480
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);
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return std::make_shared<Gt911Touch>(std::move(configuration));
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}
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std::shared_ptr<tt::hal::display::DisplayDevice> createDisplay() {
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auto touch = createTouch();
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constexpr uint32_t bufferPixels = 800 * 10;
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esp_lcd_rgb_panel_config_t rgb_panel_config = {
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.clk_src = LCD_CLK_SRC_DEFAULT,
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.timings = {
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.pclk_hz = 15000000,
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.h_res = 800,
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.v_res = 480,
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.hsync_pulse_width = 4,
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.hsync_back_porch = 43,
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.hsync_front_porch = 8,
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.vsync_pulse_width = 4,
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.vsync_back_porch = 12,
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.vsync_front_porch = 8,
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.flags = {
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.hsync_idle_low = false,
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.vsync_idle_low = false,
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.de_idle_high = false,
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.pclk_active_neg = true,
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.pclk_idle_high = false
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}
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},
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.data_width = 16,
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.bits_per_pixel = 0,
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.num_fbs = 2,
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.bounce_buffer_size_px = bufferPixels,
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.sram_trans_align = 8,
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.psram_trans_align = 64,
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.hsync_gpio_num = GPIO_NUM_39,
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.vsync_gpio_num = GPIO_NUM_41,
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.de_gpio_num = GPIO_NUM_40 ,
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.pclk_gpio_num = GPIO_NUM_0,
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.disp_gpio_num = GPIO_NUM_NC,
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.data_gpio_nums = {
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GPIO_NUM_8, // B0
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GPIO_NUM_3, // B1
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GPIO_NUM_46, // B2
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GPIO_NUM_9, // B3
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GPIO_NUM_1, // B4
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GPIO_NUM_5, // G0
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GPIO_NUM_6, // G1
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GPIO_NUM_7, // G2
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GPIO_NUM_15, // G3
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GPIO_NUM_16, // G4
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GPIO_NUM_4, // G5
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GPIO_NUM_45, // R0
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GPIO_NUM_48, // R1
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GPIO_NUM_47, // R2
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GPIO_NUM_21, // R3
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GPIO_NUM_14, // R4
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},
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.flags = {
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.disp_active_low = false,
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.refresh_on_demand = false,
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.fb_in_psram = true,
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.double_fb = true,
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.no_fb = false,
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.bb_invalidate_cache = false
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}
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};
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RgbDisplay::BufferConfiguration buffer_config = {
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.size = (800 * 480),
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.useSpi = true,
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.doubleBuffer = true,
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.bounceBufferMode = true,
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.avoidTearing = false
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};
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auto configuration = std::make_unique<RgbDisplay::Configuration>(
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rgb_panel_config,
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buffer_config,
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touch,
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LV_COLOR_FORMAT_RGB565,
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false,
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false,
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false,
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false,
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driver::pwmbacklight::setBacklightDuty
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);
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auto display = std::make_shared<RgbDisplay>(std::move(configuration));
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return std::reinterpret_pointer_cast<tt::hal::display::DisplayDevice>(display);
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}
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