Add macOS simulator build to pipelines (#162)

- GitHub actions changed to build simulator on macOS (it's broken, but at least we get a good code portability check for now!)
- `Buildscripts/` shell scripts updated to use `/bin/sh` so it works on macOS too
- Various includes fixed in various subprojects so the code is more portable
This commit is contained in:
Ken Van Hoeylandt
2025-01-12 17:48:59 +01:00
committed by GitHub
parent 431fa84ffb
commit 5d189fe5a3
20 changed files with 38 additions and 22 deletions
+14
View File
@@ -0,0 +1,14 @@
#include "lvgl/LvglDisplay.h"
#include "Check.h"
namespace tt::lvgl {
hal::Display* getDisplay() {
auto* lvgl_display = lv_display_get_default();
tt_assert(lvgl_display != nullptr);
auto* hal_display = (tt::hal::Display*)lv_display_get_user_data(lvgl_display);
tt_assert(hal_display != nullptr);
return hal_display;
}
}