Add macOS simulator build to pipelines (#162)

- GitHub actions changed to build simulator on macOS (it's broken, but at least we get a good code portability check for now!)
- `Buildscripts/` shell scripts updated to use `/bin/sh` so it works on macOS too
- Various includes fixed in various subprojects so the code is more portable
This commit is contained in:
Ken Van Hoeylandt
2025-01-12 17:48:59 +01:00
committed by GitHub
parent 431fa84ffb
commit 5d189fe5a3
20 changed files with 38 additions and 22 deletions
+5 -5
View File
@@ -11,15 +11,15 @@ class SimulatorPower : public Power {
public:
SimulatorPower() {}
~SimulatorPower() {}
SimulatorPower() = default;
~SimulatorPower() override = default;
bool supportsMetric(MetricType type) const override;
bool getMetric(Power::MetricType type, Power::MetricData& data) override;
bool supportsChargeControl() const { return true; }
bool isAllowedToCharge() const { return allowedToCharge; }
void setAllowedToCharge(bool canCharge) { allowedToCharge = canCharge; }
bool supportsChargeControl() const override { return true; }
bool isAllowedToCharge() const override { return allowedToCharge; }
void setAllowedToCharge(bool canCharge) override { allowedToCharge = canCharge; }
};
std::shared_ptr<Power> simulatorPower();