Implement Tulip Creative Computer 4r11 (#608)

This commit is contained in:
NellowTCS
2026-08-08 06:52:34 -06:00
committed by GitHub
parent c6373b79e9
commit 564d8af64c
20 changed files with 798 additions and 9 deletions
@@ -222,3 +222,11 @@ properties:
type: phandle
default: "NULL"
description: Optional reference to this display's backlight device
custom-pixel-format:
type: int
default: 0
description: |
Optional software pixel-format conversion applied to scan-out pixels, when the host renders
in a different depth than the panel (LVGL always renders RGB565).
0 = no conversion (RGB_DISPLAY_PIXEL_FORMAT_DEFAULT), 1 = RGB332
(RGB_DISPLAY_PIXEL_FORMAT_RGB332) for 8 data-line panels.
@@ -11,6 +11,18 @@ extern "C" {
#include <tactility/device.h>
#include <tactility/drivers/gpio.h>
/**
* Optional software pixel-format conversion applied to scan-out pixels. The panel itself always
* runs at bits_per_pixel; when the host renders in a different depth (LVGL always renders RGB565
* for this driver), the selected mapper converts each tile before it reaches esp_lcd.
*/
enum RgbDisplayPixelFormat {
/** No conversion: scan-out pixels must already match bits_per_pixel. */
RGB_DISPLAY_PIXEL_FORMAT_DEFAULT = 0,
/** Convert RGB565 to packed 8-bit RGB332 (3R, 3G, 2B), for 8 data-line panels. */
RGB_DISPLAY_PIXEL_FORMAT_RGB332 = 1,
};
struct RgbDisplayConfig {
uint16_t horizontal_resolution;
uint16_t vertical_resolution;
@@ -84,6 +96,9 @@ struct RgbDisplayConfig {
// Optional reference to this display's backlight device, NULL if none.
struct Device* backlight;
// Optional software pixel-format conversion for scan-out (see enum RgbDisplayPixelFormat).
enum RgbDisplayPixelFormat pixel_format;
};
#ifdef __cplusplus
@@ -0,0 +1,61 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
/**
* Opaque per-instance state for a software pixel mapper, allocated by SoftwarePixelMapperCreateFn
* and released by SoftwarePixelMapperDestroyFn. The instance owns its conversion destination
* buffer: the driver passes this handle as map()'s dst argument.
*/
typedef void* SoftwarePixelMapperData;
/**
* Allocates a mapper instance, including its destination buffer, sized for a width x height
* source buffer.
* @param width source buffer width in pixels
* @param height source buffer height in pixels
* @return a non-null instance handle, or NULL on allocation failure
*/
typedef SoftwarePixelMapperData (*SoftwarePixelMapperCreateFn)(uint16_t width, uint16_t height);
/**
* Converts pixel_count pixels from the mapper's source format to its destination format.
* @param data instance handle from SoftwarePixelMapperCreateFn
* @param src RGB565 source pixels
* @param dst destination buffer, typically the instance's own buffer (i.e. the data handle)
* @param pixel_count number of pixels to convert
*/
typedef void (*SoftwarePixelMapperMapFn)(SoftwarePixelMapperData data, const uint16_t* src, uint8_t* dst, uint32_t pixel_count);
/**
* Releases a mapper instance created by SoftwarePixelMapperCreateFn, including its destination
* buffer.
* @param data instance handle to release
*/
typedef void (*SoftwarePixelMapperDestroyFn)(SoftwarePixelMapperData data);
/**
* A software pixel-format conversion, used to translate a driver's native source depth into a
* panel's scan-out depth when the two differ. Each mapper owns its own destination buffer, so it
* can size the allocation for its output format.
*/
struct SoftwarePixelMapper {
SoftwarePixelMapperCreateFn create;
SoftwarePixelMapperMapFn map;
SoftwarePixelMapperDestroyFn destroy;
};
/**
* RGB565 to packed 8-bit RGB332 (3 bits red, 3 bits green, 2 bits blue) mapper for panels wired
* with only 8 data lines.
*/
extern const struct SoftwarePixelMapper software_pixel_mapper_rgb332;
#ifdef __cplusplus
}
#endif
@@ -4,6 +4,7 @@
#include <drivers/rgb_display.h>
#include <rgb_display_module.h>
#include <drivers/software_pixel_mapper.h>
#include <tactility/delay.h>
#include <tactility/device.h>
@@ -40,6 +41,12 @@ struct RgbDisplayInternal {
// Signaled by on_frame_buf_complete once per real DMA scan-out of a whole frame. Only
// waited on in draw_bitmap() when color_data is one of frame_buffers - see the comment there for why.
SemaphoreHandle_t frame_complete_semaphore;
// Software pixel-format conversion active when custom-pixel-format != DEFAULT (see start()).
// LVGL always renders RGB565 for this driver, so draw_bitmap() converts each tile through the
// mapper before handing it to esp_lcd. The mapper owns its scratch buffer, held in
// pixel_mapper_data. Null when no conversion is active.
const struct SoftwarePixelMapper* pixel_mapper;
SoftwarePixelMapperData pixel_mapper_data;
};
// esp_lcd_rgb_panel's draw_bitmap() has a zero-copy path when color_data is one of the panel's
@@ -128,6 +135,8 @@ static error_t start(Device* device) {
if (internal == nullptr) {
return ERROR_OUT_OF_MEMORY;
}
internal->pixel_mapper = nullptr;
internal->pixel_mapper_data = nullptr;
error_t reset_error = perform_hardware_reset(config);
if (reset_error != ERROR_NONE) {
@@ -231,6 +240,28 @@ static error_t start(Device* device) {
return error;
}
if (config->pixel_format != RGB_DISPLAY_PIXEL_FORMAT_DEFAULT) {
switch (config->pixel_format) {
case RGB_DISPLAY_PIXEL_FORMAT_RGB332:
internal->pixel_mapper = &software_pixel_mapper_rgb332;
break;
default:
LOG_E(TAG, "Unsupported pixel format %d", (int)config->pixel_format);
free(internal);
return ERROR_INVALID_ARGUMENT;
}
// The mapper sizes and allocates its own whole-frame destination buffer, which lands in
// PSRAM on boards that have it (see software_pixel_mapper.cpp).
internal->pixel_mapper_data = internal->pixel_mapper->create(config->horizontal_resolution, config->vertical_resolution);
if (internal->pixel_mapper_data == nullptr) {
LOG_E(TAG, "Failed to create pixel mapper");
esp_lcd_panel_del(internal->panel_handle);
free(internal);
return ERROR_OUT_OF_MEMORY;
}
}
internal->frame_complete_semaphore = xSemaphoreCreateBinary();
if (internal->frame_complete_semaphore == nullptr) {
esp_lcd_panel_del(internal->panel_handle);
@@ -264,6 +295,9 @@ static error_t stop(Device* device) {
}
vSemaphoreDelete(internal->frame_complete_semaphore);
if (internal->pixel_mapper != nullptr) {
internal->pixel_mapper->destroy(internal->pixel_mapper_data);
}
free(internal);
device_set_driver_data(device, nullptr);
return ERROR_NONE;
@@ -299,15 +333,33 @@ static bool rgb_display_color_data_is_frame_buffer(const RgbDisplayInternal* int
return false;
}
// Converts a contiguous RGB565 region into the configured scan-out format, if any. The
// conversion is delegated to the pixel mapper selected in start(); the result is written into the
// mapper's scratch buffer so the zero-copy frame-buffer wait logic below can treat it like any
// other caller-owned buffer.
static error_t rgb_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
auto* internal = static_cast<RgbDisplayInternal*>(device_get_driver_data(device));
bool wait_for_scanout = rgb_display_color_data_is_frame_buffer(internal, color_data);
const void* source_data = color_data;
if (internal->pixel_mapper != nullptr) {
uint32_t pixel_count = (uint32_t)(x_end - x_start) * (uint32_t)(y_end - y_start);
// The mapper's own destination buffer is its instance data, so it is passed as both the
// instance handle and the output buffer.
internal->pixel_mapper->map(
internal->pixel_mapper_data,
static_cast<const uint16_t*>(color_data),
static_cast<uint8_t*>(internal->pixel_mapper_data),
pixel_count
);
source_data = internal->pixel_mapper_data;
}
bool wait_for_scanout = rgb_display_color_data_is_frame_buffer(internal, source_data);
if (wait_for_scanout) {
xSemaphoreTake(internal->frame_complete_semaphore, 0); // clear any already-pending signal
}
if (esp_lcd_panel_draw_bitmap(internal->panel_handle, x_start, y_start, x_end, y_end, color_data) != ESP_OK) {
if (esp_lcd_panel_draw_bitmap(internal->panel_handle, x_start, y_start, x_end, y_end, source_data) != ESP_OK) {
return ERROR_RESOURCE;
}
@@ -375,7 +427,12 @@ static void rgb_display_get_frame_buffer(Device* device, uint8_t index, void** o
static uint8_t rgb_display_get_frame_buffer_count(Device* device) {
auto* internal = static_cast<RgbDisplayInternal*>(device_get_driver_data(device));
return internal->frame_buffer_count;
// A converted-format panel's frame buffer runs at the native bits_per_pixel, which LVGL can't
// write directly (it always renders RGB565 for this driver). Exposing it would make
// lvgl_display.c bind LVGL straight onto it and corrupt the buffer; instead report 0 so LVGL
// renders into its own RGB565 buffers and flushes per-tile through the conversion in
// draw_bitmap().
return GET_CONFIG(device)->pixel_format != RGB_DISPLAY_PIXEL_FORMAT_DEFAULT ? 0 : internal->frame_buffer_count;
}
static error_t rgb_display_get_backlight(Device* device, Device** backlight) {
@@ -0,0 +1,42 @@
// SPDX-License-Identifier: Apache-2.0
#include <soc/soc_caps.h>
#if SOC_LCD_RGB_SUPPORTED
#include <drivers/software_pixel_mapper.h>
#include <esp_heap_caps.h>
// RGB332 packs each pixel into one byte: 3 bits red, 3 bits green, 2 bits blue. The byte layout
// maps straight onto an 8-data-line panel's significant color inputs (R7..R5, G7..G5, B7..B6),
// so each RGB565 channel's top bits land on the corresponding MSB lines
static void rgb332_map(SoftwarePixelMapperData data, const uint16_t* src, uint8_t* dst, uint32_t pixel_count) {
(void)data;
for (uint32_t i = 0; i < pixel_count; i++) {
uint16_t px = src[i];
dst[i] = (uint8_t)(((px >> 13) & 0x07) << 5) | (((px >> 8) & 0x07) << 2) | ((px >> 3) & 0x03);
}
}
// The destination buffer must hold a whole frame (1 byte/pixel for RGB332). A 1024x600 panel
// needs ~600KB, which only fits in PSRAM on most boards, prefer SPIRAM and fall back to whatever
// internal RAM is available. The returned handle is this buffer, passed back as map()'s dst.
static SoftwarePixelMapperData rgb332_create(uint16_t width, uint16_t height) {
size_t buffer_size = (size_t)width * height;
void* buffer = heap_caps_malloc(buffer_size, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
if (buffer == nullptr) {
buffer = heap_caps_malloc(buffer_size, MALLOC_CAP_DEFAULT);
}
return buffer;
}
static void rgb332_destroy(SoftwarePixelMapperData data) {
heap_caps_free(data);
}
const struct SoftwarePixelMapper software_pixel_mapper_rgb332 = {
.create = rgb332_create,
.map = rgb332_map,
.destroy = rgb332_destroy,
};
#endif // SOC_LCD_RGB_SUPPORTED