New kernel drivers and more (#560)
- Added kernel base drivers for: display, pointer (touch, mouse, etc.), keyboard, adc, power supply and backlight - Implement new kernel driver modules: `st7789-module` and `gt911-module` - Implement ESP32 ADC "oneshot" kernel driver - Implement ESP32 backlight kernel driver with ledc API - Implemented `battery-sense` driver that allows for voltage measurement and creates a power supply child device - Updated github actions - Updated flash scripts - Fix for esp32 legacy driver conflict with ADC - Created separate `lilygo-tdeck` and `lilygo-tdeck-plus` devices - Created `lilygo-module` with LilyGO kernel drivers - Fix for intermittent errors in build related to code generation of `devicetree.c` - `lvgl-module` can now map kernel drivers onto LVGL devices - Created `KernelDisplayApp` as a mirror of `HalDisplayApp` (formerly `DisplayApp`) - Removed `struct` and `enum` prefix in a lot of kernel driver cpp source files - `lilygo-tdeck` and `lilygo-tdeck-plus` are now fully relying on kernel drivers and don't use any of the old HAL
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include <stdbool.h>
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#include <lvgl.h>
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#include <tactility/device.h>
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#include <tactility/error.h>
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/**
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* @brief Configuration for binding a kernel DisplayApi device to an lv_display_t.
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*/
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struct LvglDisplayConfig {
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/**
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* Number of horizontal lines per draw buffer. 0 means the full vertical resolution.
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* Ignored when the device exposes its own frame buffer(s) (display_get_frame_buffer_count() > 0).
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*/
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uint16_t buffer_height;
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/**
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* Allocates a second draw buffer for double buffering.
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* Ignored when the device exposes its own frame buffer(s).
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*/
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bool double_buffer;
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};
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/**
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* @brief Creates an lv_display_t bound to the given DISPLAY_TYPE device and registers a flush callback
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* that draws through the device's DisplayApi.
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*
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* The device's swap_xy/mirror_x/mirror_y state at the time of this call (via display_get_swap_xy() etc.)
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* is treated as the LV_DISPLAY_ROTATION_0 baseline; LVGL-driven rotation changes are applied relative to it.
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*
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* @warning Caller must hold the LVGL lock (see lvgl_lock() in lvgl_module.h) — call this from
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* LvglModuleConfig.on_start, or after calling lvgl_lock() explicitly.
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*
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* @param[in] device a device of type DISPLAY_TYPE
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* @param[in] config binding configuration
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* @param[out] out_display the created display, valid only when ERROR_NONE is returned
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* @retval ERROR_NONE on success
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* @retval ERROR_INVALID_ARGUMENT if device, config or out_display is NULL, or device is not of type DISPLAY_TYPE
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* @retval ERROR_NOT_SUPPORTED if the device's color format has no LVGL equivalent
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* @retval ERROR_OUT_OF_MEMORY if buffer or lv_display_t allocation failed
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*/
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error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig* config, lv_display_t** out_display);
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/**
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* @brief Removes a display previously created with lvgl_display_add(), freeing any buffers it owns.
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_display_remove(lv_display_t* display);
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#ifdef __cplusplus
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}
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#endif
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@@ -0,0 +1,37 @@
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <lvgl.h>
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#include <tactility/device.h>
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#include <tactility/error.h>
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/**
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* @brief Creates an lv_indev_t bound to the given KEYBOARD_TYPE device and registers a read callback
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* that polls the device through its KeyboardApi.
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*
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* @warning Caller must hold the LVGL lock (see lvgl_lock() in lvgl_module.h) — call this from
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* LvglModuleConfig.on_start, or after calling lvgl_lock() explicitly.
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*
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* @param[in] device a device of type KEYBOARD_TYPE
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* @param[in] display the display this indev should be associated with, or NULL to leave it unset
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* @param[out] out_indev the created indev, valid only when ERROR_NONE is returned
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* @retval ERROR_NONE on success
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* @retval ERROR_INVALID_ARGUMENT if device or out_indev is NULL, or device is not of type KEYBOARD_TYPE
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* @retval ERROR_OUT_OF_MEMORY if allocation failed
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*/
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error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev);
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/**
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* @brief Removes an indev previously created with lvgl_keyboard_add().
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_keyboard_remove(lv_indev_t* indev);
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#ifdef __cplusplus
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}
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#endif
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <lvgl.h>
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#include <tactility/device.h>
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#include <tactility/error.h>
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/**
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* @brief Creates an lv_indev_t bound to the given POINTER_TYPE device and registers a read callback
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* that polls the device through its PointerApi.
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*
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* @warning Caller must hold the LVGL lock (see lvgl_lock() in lvgl_module.h) — call this from
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* LvglModuleConfig.on_start, or after calling lvgl_lock() explicitly.
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*
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* @param[in] device a device of type POINTER_TYPE
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* @param[in] display the display this indev should be associated with, or NULL to leave it unset
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* @param[out] out_indev the created indev, valid only when ERROR_NONE is returned
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* @retval ERROR_NONE on success
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* @retval ERROR_INVALID_ARGUMENT if device or out_indev is NULL, or device is not of type POINTER_TYPE
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* @retval ERROR_OUT_OF_MEMORY if allocation failed
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*/
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error_t lvgl_pointer_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev);
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/**
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* @brief Removes an indev previously created with lvgl_pointer_add().
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* @warning Caller must hold the LVGL lock.
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*/
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void lvgl_pointer_remove(lv_indev_t* indev);
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#ifdef __cplusplus
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}
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#endif
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