Merge develop into main branch (#137)
* SdCard HAL refactored (#135) - Refactor SdCard HAL - introduce Lockable * Screenshot and FatFS improvements (#136) - Fix screenshots on ESP32 - Improve Screenshot service - Convert Screenshot app to class-based instead of structs - Screenshot app now automatically updates when task is finished - Enable FatFS long filename support * Re-use common log messages (#138) For consistency and binary size reduction * Toolbar spinner should get margin to the right * More TactilityC features (#139) * Rewrote Loader - Simplified Loader by removing custom threa - Created DispatcherThread - Move auto-starting apps to Boot app - Fixed Dispatcher bug where it could get stuck not processing new messages * Hide AP settings if the AP is not saved * Missing from previous commit * Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED * Refactored files app and created InputDialog (#140) - Changed Files app so that it has a View and State - Files app now allows for long-pressing on files to perform actions - Files app now has rename and delete actions - Created InputDialog app - Improved AlertDialog app layout
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#include "TactilityConfig.h"
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#if TT_FEATURE_SCREENSHOT_ENABLED
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#pragma once
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#include <cstdint>
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#include <Thread.h>
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#include <Mutex.h>
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namespace tt::service::screenshot::task {
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namespace tt::service::screenshot {
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typedef void ScreenshotTask;
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#define TASK_WORK_TYPE_DELAY 1
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#define TASK_WORK_TYPE_APPS 2
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ScreenshotTask* alloc();
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#define SCREENSHOT_PATH_LIMIT 128
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void free(ScreenshotTask* task);
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class ScreenshotTask {
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/** @brief Start taking screenshots after a certain delay
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* @param task the screenshot task
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* @param path the path to store the screenshots at
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* @param delay_in_seconds the delay before starting (and between successive screenshots)
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* @param amount 0 = indefinite, >0 for a specific
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*/
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void startTimed(ScreenshotTask* task, const char* path, uint8_t delay_in_seconds, uint8_t amount);
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struct ScreenshotTaskWork {
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int type = TASK_WORK_TYPE_DELAY ;
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uint8_t delay_in_seconds = 0;
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uint8_t amount = 0;
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char path[SCREENSHOT_PATH_LIMIT] = { 0 };
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};
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/** @brief Start taking screenshot whenever an app is started
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* @param task the screenshot task
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* @param path the path to store the screenshots at
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*/
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void startApps(ScreenshotTask* task, const char* path);
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Thread* thread = nullptr;
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Mutex mutex = Mutex(Mutex::TypeRecursive);
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bool interrupted = false;
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bool finished = false;
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ScreenshotTaskWork work;
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/** @brief Stop taking screenshots
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* @param task the screenshot task
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*/
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void stop(ScreenshotTask* task);
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public:
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ScreenshotTask() = default;
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~ScreenshotTask();
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/** @brief Start taking screenshots after a certain delay
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* @param task the screenshot task
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* @param path the path to store the screenshots at
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* @param delay_in_seconds the delay before starting (and between successive screenshots)
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* @param amount 0 = indefinite, >0 for a specific
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*/
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void startTimed(const char* path, uint8_t delay_in_seconds, uint8_t amount);
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/** @brief Start taking screenshot whenever an app is started
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* @param task the screenshot task
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* @param path the path to store the screenshots at
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*/
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void startApps(const char* path);
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/** @brief Stop taking screenshots
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* @param task the screenshot task
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*/
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void stop();
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void taskMain();
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bool isFinished();
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private:
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bool isInterrupted();
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void setFinished();
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void taskStart();
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};
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}
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#endif
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