Merge develop into main branch (#137)

* SdCard HAL refactored (#135)

- Refactor SdCard HAL
- introduce Lockable

* Screenshot and FatFS improvements (#136)

- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support

* Re-use common log messages (#138)

For consistency and binary size reduction

* Toolbar spinner should get margin to the right

* More TactilityC features (#139)

* Rewrote Loader

- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages

* Hide AP settings if the AP is not saved

* Missing from previous commit

* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED

* Refactored files app and created InputDialog (#140)

- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
This commit is contained in:
Ken Van Hoeylandt
2024-12-27 22:12:39 +00:00
committed by GitHub
parent 9033daa6dd
commit 50bd6e8bf6
144 changed files with 3244 additions and 2038 deletions
+32 -8
View File
@@ -1,3 +1,8 @@
#include "Timer.h"
#include "TactilityConfig.h"
#if TT_FEATURE_SCREENSHOT_ENABLED
#pragma once
#include "app/AppContext.h"
@@ -5,14 +10,33 @@
namespace tt::app::screenshot {
typedef struct {
lv_obj_t* mode_dropdown;
lv_obj_t* path_textarea;
lv_obj_t* start_stop_button_label;
lv_obj_t* timer_wrapper;
lv_obj_t* delay_textarea;
} ScreenshotUi;
class ScreenshotUi {
lv_obj_t* modeDropdown = nullptr;
lv_obj_t* pathTextArea = nullptr;
lv_obj_t* startStopButtonLabel = nullptr;
lv_obj_t* timerWrapper = nullptr;
lv_obj_t* delayTextArea = nullptr;
std::unique_ptr<Timer> updateTimer;
void createTimerSettingsWidgets(lv_obj_t* parent);
void createModeSettingWidgets(lv_obj_t* parent);
void createFilePathWidgets(lv_obj_t* parent);
void updateScreenshotMode();
public:
ScreenshotUi();
~ScreenshotUi();
void createWidgets(const AppContext& app, lv_obj_t* parent);
void onStartPressed();
void onModeSet();
void onTimerTick();
};
void create_ui(const AppContext& app, std::shared_ptr<ScreenshotUi> ui, lv_obj_t* parent);
} // namespace
#endif