Merge develop into main branch (#137)
* SdCard HAL refactored (#135) - Refactor SdCard HAL - introduce Lockable * Screenshot and FatFS improvements (#136) - Fix screenshots on ESP32 - Improve Screenshot service - Convert Screenshot app to class-based instead of structs - Screenshot app now automatically updates when task is finished - Enable FatFS long filename support * Re-use common log messages (#138) For consistency and binary size reduction * Toolbar spinner should get margin to the right * More TactilityC features (#139) * Rewrote Loader - Simplified Loader by removing custom threa - Created DispatcherThread - Move auto-starting apps to Boot app - Fixed Dispatcher bug where it could get stuck not processing new messages * Hide AP settings if the AP is not saved * Missing from previous commit * Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED * Refactored files app and created InputDialog (#140) - Changed Files app so that it has a View and State - Files app now allows for long-pressing on files to perform actions - Files app now has rename and delete actions - Created InputDialog app - Improved AlertDialog app layout
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@@ -1,3 +1,8 @@
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#include "Timer.h"
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#include "TactilityConfig.h"
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#if TT_FEATURE_SCREENSHOT_ENABLED
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#pragma once
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#include "app/AppContext.h"
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@@ -5,14 +10,33 @@
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namespace tt::app::screenshot {
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typedef struct {
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lv_obj_t* mode_dropdown;
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lv_obj_t* path_textarea;
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lv_obj_t* start_stop_button_label;
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lv_obj_t* timer_wrapper;
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lv_obj_t* delay_textarea;
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} ScreenshotUi;
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class ScreenshotUi {
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lv_obj_t* modeDropdown = nullptr;
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lv_obj_t* pathTextArea = nullptr;
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lv_obj_t* startStopButtonLabel = nullptr;
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lv_obj_t* timerWrapper = nullptr;
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lv_obj_t* delayTextArea = nullptr;
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std::unique_ptr<Timer> updateTimer;
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void createTimerSettingsWidgets(lv_obj_t* parent);
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void createModeSettingWidgets(lv_obj_t* parent);
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void createFilePathWidgets(lv_obj_t* parent);
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void updateScreenshotMode();
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public:
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ScreenshotUi();
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~ScreenshotUi();
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void createWidgets(const AppContext& app, lv_obj_t* parent);
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void onStartPressed();
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void onModeSet();
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void onTimerTick();
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};
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void create_ui(const AppContext& app, std::shared_ptr<ScreenshotUi> ui, lv_obj_t* parent);
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} // namespace
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#endif
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