Timer fixes & tests added
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#include "doctest.h"
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#include "tactility_core.h"
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#include "timer.h"
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void* timer_callback_context = NULL;
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static void timer_callback_with_context(void* context) {
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timer_callback_context = context;
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}
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static void timer_callback_with_counter(void* context) {
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int* int_ptr = (int*)context;
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(*int_ptr)++;
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}
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TEST_CASE("a timer passes the context correctly") {
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int foo = 1;
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Timer* timer = tt_timer_alloc(&timer_callback_with_context, TimerTypeOnce, &foo);
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tt_timer_start(timer, 1);
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tt_delay_tick(10);
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tt_timer_stop(timer);
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tt_timer_free(timer);
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CHECK_EQ(timer_callback_context, &foo);
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}
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TEST_CASE("TimerTypePeriodic timers can be stopped and restarted") {
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int counter = 0;
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Timer* timer = tt_timer_alloc(&timer_callback_with_counter, TimerTypePeriodic, &counter);
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tt_timer_start(timer, 1);
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tt_delay_tick(10);
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tt_timer_stop(timer);
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tt_delay_tick(10);
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tt_timer_stop(timer);
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tt_timer_free(timer);
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CHECK_GE(counter, 2);
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}
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TEST_CASE("TimerTypePeriodic calls the callback periodically") {
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int counter = 0;
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int ticks_to_run = 10;
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Timer* timer = tt_timer_alloc(&timer_callback_with_counter, TimerTypePeriodic, &counter);
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tt_timer_start(timer, 1);
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tt_delay_tick(ticks_to_run);
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tt_timer_stop(timer);
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tt_timer_free(timer);
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CHECK_EQ(counter, ticks_to_run);
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}
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TEST_CASE("restarting TimerTypeOnce timers has no effect") {
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int counter = 0;
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Timer* timer = tt_timer_alloc(&timer_callback_with_counter, TimerTypeOnce, &counter);
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tt_timer_start(timer, 1);
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tt_delay_tick(10);
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tt_timer_stop(timer);
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tt_delay_tick(10);
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tt_timer_stop(timer);
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tt_timer_free(timer);
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CHECK_EQ(counter, 1);
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}
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