Merge develop into main (#150)
- Update `Configuration` to use C++ vector instead of C arrays - Rename `Desktop` app to `Launcher` - Fix for hard-coded app start of `Launcher` and `CrashDiagnostics` apps. - Ensure `Launcher` icons are clickable, even if they're not loading. - Don't show error scenario for SD card in statusbar when SD card status is unknown (this happens during Mutex timeout due to LVGL rendering delays) - Cleanup deprecated `Mutex` methods. - `hal::getConfiguration()` now returns a pointer instead of a reference, just like `tt:getConfiguration()`
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@@ -2,7 +2,6 @@
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#include "TactilityCore.h"
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#include "hal/Configuration.h"
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#include "TactilityHeadlessConfig.h"
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#include "Dispatcher.h"
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namespace tt {
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@@ -20,7 +19,7 @@ Dispatcher& getMainDispatcher();
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namespace tt::hal {
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/** Can be called after initHeadless() is called. Will crash otherwise. */
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const Configuration& getConfiguration();
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/** While technically this configuration is nullable, it's never null after initHeadless() is called. */
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const Configuration* _Nullable getConfiguration();
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} // namespace
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