Thread, Timer and flash.sh improvements (#165)
- Various improvements to Thread and Timer: - Remove "mark as static" option as it is unused - Implemented core pinning for ESP32 platforms - Use `TickType_t` consistently (instead of `uint32_t`) - Use `enum class` instead of `enum` - Fix for `flash.sh` not working when using `pip` to install `esptool`
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@@ -38,14 +38,14 @@ typedef int32_t (*ThreadCallback)(void* context);
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typedef void (*ThreadStateCallback)(ThreadState state, void* context);
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typedef enum {
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ThreadPriorityNone = 0, /**< Uninitialized, choose system default */
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ThreadPriorityIdle = 1,
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ThreadPriorityLowest = 2,
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ThreadPriorityLow = 3,
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ThreadPriorityNormal = 4,
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ThreadPriorityHigh = 5,
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ThreadPriorityHigher = 6,
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ThreadPriorityHighest = 7
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ThreadPriorityNone = 0U, /**< Uninitialized, choose system default */
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ThreadPriorityIdle = 1U,
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ThreadPriorityLowest = 2U,
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ThreadPriorityLow = 3U,
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ThreadPriorityNormal = 4U,
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ThreadPriorityHigh = 5U,
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ThreadPriorityHigher = 6U,
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ThreadPriorityHighest = 7U
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} ThreadPriority;
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ThreadHandle tt_thread_alloc();
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@@ -57,8 +57,6 @@ ThreadHandle tt_thread_alloc_ext(
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);
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void tt_thread_free(ThreadHandle handle);
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void tt_thread_set_name(ThreadHandle handle, const char* name);
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void tt_thread_mark_as_static(ThreadHandle handle);
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bool tt_thread_is_marked_as_static(ThreadHandle handle);
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void tt_thread_set_stack_size(ThreadHandle handle, size_t size);
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void tt_thread_set_callback(ThreadHandle handle, ThreadCallback callback, void* _Nullable callbackContext);
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void tt_thread_set_priority(ThreadHandle handle, ThreadPriority priority);
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