Merge develop into main (#167)
- WiFi Connect app is now hidden by default, but accessible at the bottom of the WiFi Manage app when WiFi is turned on. - WiFi service now turns on WiFi when calling connect() and WiFi is not on. - Removed `blocking` option for `service::loader::startApp()`. This feature was unused and complex. - Various apps: Moved private headers into Private/ folder. - Various apps: created start() function for easy starting. - Added documentation to all TactilityC APIs - Refactored various `enum` into `class enum` - Refactor M5Stack `initBoot()` (but VBus is still 0V for some reason)
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#pragma once
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#include <string>
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#include <vector>
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#include <dirent.h>
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#include "Mutex.h"
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namespace tt::app::files {
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class State {
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public:
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enum PendingAction {
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ActionNone,
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ActionDelete,
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ActionRename
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};
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private:
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Mutex mutex = Mutex(Mutex::Type::Recursive);
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std::vector<dirent> dir_entries;
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std::string current_path;
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std::string selected_child_entry;
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PendingAction action = ActionNone;
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public:
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State();
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void freeEntries() {
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dir_entries.clear();
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}
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~State() {
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freeEntries();
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}
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bool setEntriesForChildPath(const std::string& child_path);
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bool setEntriesForPath(const std::string& path);
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const std::vector<dirent>& lockEntries() const {
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mutex.lock(TtWaitForever);
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return dir_entries;
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}
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void unlockEntries() {
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mutex.unlock();
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}
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bool getDirent(uint32_t index, dirent& dirent);
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void setSelectedChildEntry(const std::string& newFile) {
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selected_child_entry = newFile;
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action = ActionNone;
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}
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std::string getSelectedChildEntry() const { return selected_child_entry; }
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std::string getCurrentPath() const { return current_path; }
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std::string getSelectedChildPath() const;
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PendingAction getPendingAction() const {
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return action;
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}
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void setPendingAction(PendingAction newAction) {
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action = newAction;
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}
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};
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}
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