File locking and DevelopmentService improvements (#358)

- Moved `file::getlock(path)` from `Tactility` to `TactilityCore`
- Changed all existing `file::*` functions to implement locking by default
- Removed all manual locking where `file::*` functions were used
- When `DevelopmentService` receives a file, it doesn't try to allocate it all in memory. This fixes going out-of-memory on devices without PSRAM.
- Fix for TactilityC include
This commit is contained in:
Ken Van Hoeylandt
2025-10-05 16:16:55 +02:00
committed by GitHub
parent a05a6afaaf
commit 3802679de4
18 changed files with 224 additions and 180 deletions
@@ -34,12 +34,6 @@ std::string State::getSelectedChildPath() const {
}
bool State::setEntriesForPath(const std::string& path) {
auto lock = mutex.asScopedLock();
if (!lock.lock(100)) {
TT_LOG_E(TAG, LOG_MESSAGE_MUTEX_LOCK_FAILED_FMT, "setEntriesForPath");
return false;
}
TT_LOG_I(TAG, "Changing path: %s -> %s", current_path.c_str(), path.c_str());
/**