File locking and DevelopmentService improvements (#358)

- Moved `file::getlock(path)` from `Tactility` to `TactilityCore`
- Changed all existing `file::*` functions to implement locking by default
- Removed all manual locking where `file::*` functions were used
- When `DevelopmentService` receives a file, it doesn't try to allocate it all in memory. This fixes going out-of-memory on devices without PSRAM.
- Fix for TactilityC include
This commit is contained in:
Ken Van Hoeylandt
2025-10-05 16:16:55 +02:00
committed by GitHub
parent a05a6afaaf
commit 3802679de4
18 changed files with 224 additions and 180 deletions
+21 -19
View File
@@ -317,17 +317,18 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
switch (state->getPendingAction()) {
case State::ActionDelete: {
if (alertdialog::getResultIndex(*bundle) == 0) {
file::withLock<void>(filepath, [&filepath] {
if (file::isDirectory(filepath)) {
if (!file::deleteRecursively(filepath)) {
TT_LOG_W(TAG, "Failed to delete %s", filepath.c_str());
}
} else if (file::isFile(filepath)) {
if (remove(filepath.c_str()) <= 0) {
TT_LOG_W(TAG, "Failed to delete %s", filepath.c_str());
}
}
});
if (file::isDirectory(filepath)) {
if (!file::deleteRecursively(filepath)) {
TT_LOG_W(TAG, "Failed to delete %s", filepath.c_str());
}
} else if (file::isFile(filepath)) {
auto lock = file::getLock(filepath);
lock->lock();
if (remove(filepath.c_str()) <= 0) {
TT_LOG_W(TAG, "Failed to delete %s", filepath.c_str());
}
lock->unlock();
}
state->setEntriesForPath(state->getCurrentPath());
update();
@@ -337,14 +338,15 @@ void View::onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bu
case State::ActionRename: {
auto new_name = inputdialog::getResult(*bundle);
if (!new_name.empty() && new_name != state->getSelectedChildEntry()) {
file::withLock<void>(filepath, [this, &filepath, &new_name] {
std::string rename_to = file::getChildPath(state->getCurrentPath(), new_name);
if (rename(filepath.c_str(), rename_to.c_str())) {
TT_LOG_I(TAG, "Renamed \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
} else {
TT_LOG_E(TAG, "Failed to rename \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
}
});
auto lock = file::getLock(filepath);
lock->lock();
std::string rename_to = file::getChildPath(state->getCurrentPath(), new_name);
if (rename(filepath.c_str(), rename_to.c_str())) {
TT_LOG_I(TAG, "Renamed \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
} else {
TT_LOG_E(TAG, "Failed to rename \"%s\" to \"%s\"", filepath.c_str(), rename_to.c_str());
}
lock->unlock();
state->setEntriesForPath(state->getCurrentPath());
update();