Refactor app loading and window management (#609)
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <app/instance.h>
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#include <lvgl.h>
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#include <tactility/error.h>
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#include <tactility/freertos/freertos.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef uint32_t WindowId;
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enum WindowState {
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/** id is the current topmost window and has live widgets. */
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WINDOW_STATE_GRANTED,
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/** id is not currently topmost - either buried under a newer window (its widgets don't
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* exist right now, but it may resurface and get rebuilt if everything above it is removed)
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* or it no longer exists at all (removed). */
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WINDOW_STATE_REVOKED,
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};
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/**
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* Called once by window_manager_start(), given the real root widget (a raw, full-size
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* container created directly under the default display's active screen). May add extra chrome
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* (e.g. a statusbar) as children of @a root_widget.
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* @param[in] root_widget the real root widget; owned by this module, deleted automatically
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* (along with everything added under it) by window_manager_stop()
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* @return the widget windows should actually be placed into - @a root_widget itself, or a
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* child of it. Returning NULL falls back to @a root_widget.
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* @warning Called on the LVGL task with the LVGL lock already held.
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* @warning Also called with window-manager's internal lifecycle_mutex held (non-recursive) -
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* do NOT call window_manager_start()/window_manager_stop()/window_manager_create()/
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* window_manager_remove() or any other window-manager API from this callback, that would
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* deadlock.
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*/
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typedef lv_obj_t* (*WindowManagerScreenInitFn)(lv_obj_t* root_widget);
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/**
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* Configures the screen-init callback window_manager_start() invokes to build the root/content
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* widgets. Pass NULL to restore the default (no chrome - the raw root widget is used directly).
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* @warning Must be called before window_manager_start(); has no effect once already started.
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*/
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void window_manager_configure(WindowManagerScreenInitFn screen_init);
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/**
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* Creates the root widget (under the default display's active screen) and, via the configured
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* screen-init callback, whatever chrome/content widget it wants around it. Idempotent - a
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* second call while already started is a no-op.
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* @retval ERROR_RESOURCE no default display is active (lv_screen_active() returned NULL)
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* @retval ERROR_NONE on success (including if already started)
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*/
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error_t window_manager_start(void);
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/**
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* Deletes the root widget created by window_manager_start() (and everything under it - any
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* chrome plus whatever the topmost window had drawn), removing it from the display, and drops
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* every tracked window. Idempotent - a second call while already stopped is a no-op.
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*/
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error_t window_manager_stop(void);
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/**
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* Called to populate a window's widgets: once by window_manager_create() when the window is
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* first created, and again later by window_manager_remove() if this window resurfaces as the
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* new topmost after whatever was above it is removed. Only the current topmost window ever has
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* live widgets - everything below it in the stack exists as tracked state only.
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* @param[in] root a fresh, full-size container created directly under the content widget for
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* this window; deleted automatically once this window stops being topmost
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* @param[in] user_data whatever was passed to window_manager_create() for this window
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* @warning Called on the LVGL task with the LVGL lock already held.
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* @warning May run on a different kernel thread than the one that called window_manager_create()
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* for this window - the rebuild-on-remove path runs on whichever thread called
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* window_manager_remove() for the window that used to be on top (e.g. a dialog's own thread as
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* it closes). Do NOT rely on thread_local state set by this window's own app thread; use
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* @a user_data instead.
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* @warning Also called with window-manager's internal lifecycle_mutex held (non-recursive) -
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* do NOT call window_manager_start()/window_manager_stop()/window_manager_create()/
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* window_manager_remove() or any other window-manager API from this callback, that would
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* deadlock.
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*/
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typedef void (*WindowCreateWidgetsFn)(lv_obj_t* root, void* user_data);
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/**
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* Creates a new window on top of the stack (last created = topmost). Deletes the previously
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* topmost window's widgets (if any) and builds this window's widgets immediately via
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* @a create_widgets - only the topmost window ever has live widgets.
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* @param[in] app_instance_id the application instance this window belongs to, should not be 0
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* @param[in] user_data opaque; passed back to @a create_widgets on every call, including a
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* later rebuild triggered by window_manager_remove() - see its @warning about which thread that
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* can run on. Typically the calling app's own Context*.
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* @return the new window's id, or 0 if window_manager_start() hasn't been called
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*/
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WindowId window_manager_create(AppInstanceId app_instance_id, WindowCreateWidgetsFn create_widgets, void* user_data);
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/**
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* Removes a window, wherever it is in the stack - not necessarily the topmost one. If it was
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* topmost, its widgets are deleted and whichever window is now on top (if any) has its
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* create_widgets called again to rebuild its widgets.
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*/
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void window_manager_remove(WindowId id);
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/** @return the current state of @a id; WINDOW_STATE_REVOKED if @a id is buried or doesn't exist. */
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enum WindowState window_manager_get_state(WindowId id);
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/**
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* Blocks the calling task until @a id's state changes away from WINDOW_STATE_GRANTED, or
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* @a timeout elapses. Returns immediately with WINDOW_STATE_REVOKED if @a id isn't currently
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* topmost (nothing to wait for).
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* @warning At most one task may have an outstanding await() call per window at a time (each
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* window tracks a single waiter). A second concurrent call for the same @a id asserts. Calls
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* for different windows (e.g. from different app tasks in a stacked window manager) don't
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* conflict with each other.
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* @return the state after waking (or immediately, if there was nothing to wait for)
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*/
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enum WindowState window_manager_await_state_change(WindowId id, TickType_t timeout);
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#ifdef __cplusplus
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}
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#endif
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