Refactor app loading and window management (#609)
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@@ -0,0 +1,48 @@
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// SPDX-License-Identifier: Apache-2.0
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#include <app/loader.h>
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#include <app/manifest.h>
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#include <service/instance.h>
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#include <service/manager.h>
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namespace {
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error_t api_load(AppLocation location, AppRuntime* out_runtime) {
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if (location.type != APP_LOCATION_MEMORY) {
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return ERROR_NOT_SUPPORTED;
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}
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*out_runtime = location.location;
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return ERROR_NONE;
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}
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int32_t api_run(AppRuntime runtime, uint32_t app_instance_id, int argc, char* argv[]) {
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auto entry = reinterpret_cast<AppMainFn>(runtime);
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return entry(app_instance_id, argc, argv);
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}
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void api_unload(AppRuntime /*unused*/) {
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}
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AppLoaderApi memory_loader_api = {
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.load = api_load,
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.run = api_run,
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.unload = api_unload,
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};
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void* create_service(const ServiceManifest*) {
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return &memory_loader_api;
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}
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void destroy_service(const ServiceManifest*, void*) {
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}
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} // namespace
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ServiceManifest app_internal_loader_service_manifest = {
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.id = APP_LOADER_MEMORY_SERVICE_ID,
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.create_service = create_service,
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.destroy_service = destroy_service,
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.on_start = nullptr,
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.on_stop = nullptr,
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};
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