code style aligned with furi lib

This commit is contained in:
Ken Van Hoeylandt
2023-12-27 14:50:54 +01:00
parent f4088f5762
commit 34a067c2b1
36 changed files with 159 additions and 173 deletions
+4 -5
View File
@@ -1,11 +1,10 @@
#include "nb_lvgli.h"
#include "nb_hardwarei.h"
#include "nb_lvgl_i.h"
#include <esp_lvgl_port.h>
#include <check.h>
static const char* TAG = "nb_lvgl";
nb_lvgl_t nb_lvgl_init(nb_hardware_t _Nonnull* hardware) {
NbLvgl nb_lvgl_init(NbHardware _Nonnull* hardware) {
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = 4,
.task_stack = 4096,
@@ -15,7 +14,7 @@ nb_lvgl_t nb_lvgl_init(nb_hardware_t _Nonnull* hardware) {
};
furi_check(lvgl_port_init(&lvgl_cfg) == ESP_OK, "lvgl port init failed");
nb_display_t _Nonnull* display = hardware->display;
NbDisplay _Nonnull* display = hardware->display;
// Add display
ESP_LOGD(TAG, "lvgl add display");
@@ -50,7 +49,7 @@ nb_lvgl_t nb_lvgl_init(nb_hardware_t _Nonnull* hardware) {
furi_check(touch_indev != NULL, "failed to add touch to lvgl");
}
return (nb_lvgl_t) {
return (NbLvgl) {
.disp = disp,
.touch_indev = touch_indev
};