code style aligned with furi lib

This commit is contained in:
Ken Van Hoeylandt
2023-12-27 14:50:54 +01:00
parent f4088f5762
commit 34a067c2b1
36 changed files with 159 additions and 173 deletions
@@ -1,55 +1,36 @@
#include "gui.h"
#include "gui_i.h"
#include "core_defines.h"
#include <record.h>
#include <mutex.h>
#include <check.h>
#include <m-dict.h>
#include <m-core.h>
typedef struct screen screen_t;
struct screen {
screen_id_t id;
lv_obj_t* parent;
on_init_lvgl _Nonnull callback;
};
static ScreenId screen_counter = 0;
static screen_id_t screen_counter = 0;
DICT_DEF2(screen_dict, screen_id_t, M_BASIC_OPLIST, screen_t, M_POD_OPLIST)
typedef struct Gui Gui;
struct Gui {
// TODO: use mutex
FuriMutex* mutex;
screen_dict_t screens;
};
Gui* gui_alloc() {
Gui* gui = malloc(sizeof(Gui));
NbGuiHandle gui_alloc() {
struct NbGui* gui = malloc(sizeof(struct NbGui));
screen_dict_init(gui->screens);
gui->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
return gui;
}
void gui_free(Gui* gui) {
void gui_free(NbGuiHandle gui) {
screen_dict_clear(gui->screens);
furi_mutex_free(gui->mutex);
free(gui);
}
void gui_lock(Gui* gui) {
void gui_lock(NbGuiHandle gui) {
furi_assert(gui);
furi_check(furi_mutex_acquire(gui->mutex, FuriWaitForever) == FuriStatusOk);
}
void gui_unlock(Gui* gui) {
void gui_unlock(NbGuiHandle gui) {
furi_assert(gui);
furi_check(furi_mutex_release(gui->mutex) == FuriStatusOk);
}
screen_id_t gui_screen_create(Gui* gui, on_init_lvgl callback) {
screen_id_t id = screen_counter++;
screen_t screen = {
ScreenId gui_screen_create(NbGuiHandle gui, InitScreen callback) {
ScreenId id = screen_counter++;
NbScreen screen = {
.id = id,
.parent = NULL,
.callback = callback
@@ -68,20 +49,20 @@ screen_id_t gui_screen_create(Gui* gui, on_init_lvgl callback) {
return id;
}
lv_obj_t* gui_screen_get_parent(Gui* gui, screen_id_t id) {
screen_t* screen = screen_dict_get(gui->screens, id);
lv_obj_t* gui_screen_get_parent(NbGuiHandle gui, ScreenId id) {
NbScreen* screen = screen_dict_get(gui->screens, id);
furi_check(screen != NULL);
return screen->parent;
}
void gui_screen_set_parent(Gui* gui, screen_id_t id, lv_obj_t* parent) {
screen_t* screen = screen_dict_get(gui->screens, id);
void gui_screen_set_parent(NbGuiHandle gui, ScreenId id, lv_obj_t* parent) {
NbScreen* screen = screen_dict_get(gui->screens, id);
furi_check(screen != NULL);
screen->parent = parent;
}
void gui_screen_free(Gui* gui, screen_id_t id) {
screen_t* screen = screen_dict_get(gui->screens, id);
void gui_screen_free(NbGuiHandle gui, ScreenId id) {
NbScreen* screen = screen_dict_get(gui->screens, id);
furi_check(screen != NULL);
// TODO: notify? use callback? (done from desktop service)
@@ -93,13 +74,13 @@ void gui_screen_free(Gui* gui, screen_id_t id) {
static int32_t prv_gui_main(void* param) {
UNUSED(param);
Gui* gui = gui_alloc();
struct NbGui* gui = gui_alloc();
furi_record_create(RECORD_GUI, gui);
printf("gui app init\n");
return 0;
}
const nb_app_t gui_app = {
const NbApp gui_app = {
.id = "gui",
.name = "GUI",
.type = SERVICE,
@@ -8,18 +8,18 @@ extern "C" {
#define RECORD_GUI "gui"
typedef uint16_t screen_id_t;
typedef uint16_t ScreenId;
typedef struct Gui Gui;
typedef void (*on_init_lvgl)(lv_obj_t*, screen_id_t);
typedef struct NbGui* NbGuiHandle;
typedef void (*InitScreen)(lv_obj_t*, ScreenId);
screen_id_t gui_screen_create(Gui* gui, on_init_lvgl callback);
void gui_screen_free(Gui* gui, screen_id_t id);
ScreenId gui_screen_create(NbGuiHandle _Nonnull gui, InitScreen callback);
void gui_screen_free(NbGuiHandle _Nonnull gui, ScreenId id);
// TODO make internal
void gui_screen_set_parent(Gui* gui, screen_id_t id, lv_obj_t* parent);
lv_obj_t* gui_screen_get_parent(Gui* gui, screen_id_t id);
void gui_screen_set_parent(NbGuiHandle _Nonnull gui, ScreenId id, lv_obj_t* parent);
lv_obj_t* gui_screen_get_parent(NbGuiHandle _Nonnull gui, ScreenId id);
extern const nb_app_t gui_app;
extern const NbApp gui_app;
#ifdef __cplusplus
}
@@ -0,0 +1,20 @@
#pragma once
#include "gui.h"
#include <mutex.h>
#include <m-dict.h>
#include <m-core.h>
typedef struct {
ScreenId id;
lv_obj_t* parent;
InitScreen _Nonnull callback;
} NbScreen;
DICT_DEF2(screen_dict, ScreenId, M_BASIC_OPLIST, NbScreen, M_POD_OPLIST)
struct NbGui {
// TODO: use mutex
FuriMutex* mutex;
screen_dict_t screens;
};