Hal refactored (#99)
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@@ -0,0 +1,89 @@
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#include "M5stackDisplay.h"
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#include "M5stackTouch.h"
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#include "Log.h"
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#include <TactilityCore.h>
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#define TAG "m5shared_display"
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#include "M5Unified.hpp"
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#include "esp_err.h"
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#include "esp_lvgl_port.h"
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static void flush_callback(lv_display_t* display, const lv_area_t* area, uint8_t* px_map) {
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M5GFX& gfx = *(M5GFX*)lv_display_get_driver_data(display);
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int32_t width = (area->x2 - area->x1 + 1);
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int32_t height = (area->y2 - area->y1 + 1);
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gfx.startWrite();
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gfx.setAddrWindow(area->x1, area->y1, width, height);
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gfx.writePixels((lgfx::rgb565_t*)px_map, width * height);
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gfx.endWrite();
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lv_display_flush_ready(display);
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}
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_Nullable lv_disp_t* createDisplay(bool usePsram) {
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M5GFX& gfx = M5.Display;
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static lv_display_t* display = lv_display_create(gfx.width(), gfx.height());
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LV_ASSERT_MALLOC(display)
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if (display == nullptr) {
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return nullptr;
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}
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lv_display_set_driver_data(display, &gfx);
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lv_display_set_flush_cb(display, flush_callback);
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const size_t bytes_per_pixel = 2; // assume 16-bit color
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const size_t buffer_size = gfx.width() * gfx.height() * bytes_per_pixel / 8;
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if (usePsram) {
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static auto* buffer1 = (uint8_t*)heap_caps_malloc(buffer_size, MALLOC_CAP_SPIRAM);
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LV_ASSERT_MALLOC(buffer1)
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static auto* buffer2 = (uint8_t*)heap_caps_malloc(buffer_size, MALLOC_CAP_SPIRAM);
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LV_ASSERT_MALLOC(buffer2)
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lv_display_set_buffers(
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display,
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(void*)buffer1,
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(void*)buffer2,
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buffer_size,
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LV_DISPLAY_RENDER_MODE_PARTIAL
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);
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} else {
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static auto* buffer = (uint8_t*)malloc(buffer_size);
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LV_ASSERT_MALLOC(buffer)
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lv_display_set_buffers(
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display,
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(void*)buffer,
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nullptr,
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buffer_size,
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LV_DISPLAY_RENDER_MODE_PARTIAL
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);
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}
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return display;
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}
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bool M5stackDisplay::start() {
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TT_LOG_I(TAG, "Starting");
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displayHandle = createDisplay(true);
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TT_LOG_I(TAG, "Finished");
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return displayHandle != nullptr;
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}
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bool M5stackDisplay::stop() {
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tt_assert(displayHandle != nullptr);
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lv_display_delete(displayHandle);
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displayHandle = nullptr;
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return true;
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}
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tt::hal::Touch* _Nullable M5stackDisplay::createTouch() {
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return static_cast<tt::hal::Touch*>(new M5stackTouch());
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}
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tt::hal::Display* createDisplay() {
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return static_cast<tt::hal::Display*>(new M5stackDisplay());
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}
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@@ -0,0 +1,33 @@
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#pragma once
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#include "lvgl.h"
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#include "hal/Display.h"
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extern lv_disp_t* displayHandle;
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class M5stackDisplay : public tt::hal::Display {
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private:
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lv_display_t* displayHandle = nullptr;
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public:
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bool start() override;
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bool stop() override;
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void setPowerOn(bool turnOn) override {}
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bool isPoweredOn() const override { return true; };
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bool supportsPowerControl() const override { return false; }
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tt::hal::Touch* _Nullable createTouch() override;
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void setBacklightDuty(uint8_t backlightDuty) override {}
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uint8_t getBacklightDuty() const override { return 255; }
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bool supportsBacklightDuty() const override { return false; }
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lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
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};
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tt::hal::Display* createDisplay();
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@@ -0,0 +1,48 @@
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#include "M5stackTouch.h"
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#include "M5Unified.hpp"
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#include "esp_err.h"
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#include "Log.h"
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#define TAG "m5stack_touch"
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static void touchReadCallback(TT_UNUSED lv_indev_t* indev, lv_indev_data_t* data) {
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lgfx::touch_point_t point; // Making it static makes it unreliable
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bool touched = M5.Lcd.getTouch(&point) > 0;
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if (!touched) {
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data->state = LV_INDEV_STATE_REL;
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} else {
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data->state = LV_INDEV_STATE_PR;
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data->point.x = point.x;
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data->point.y = point.y;
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}
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}
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_Nullable lv_indev_t* createTouch() {
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static lv_indev_t* indev = lv_indev_create();
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LV_ASSERT_MALLOC(indev)
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if (indev == nullptr) {
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return nullptr;
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}
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lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER);
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lv_indev_set_read_cb(indev, touchReadCallback);
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return indev;
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}
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bool M5stackTouch::start(lv_display_t* display) {
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TT_LOG_I(TAG, "Adding touch to LVGL");
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deviceHandle = createTouch();
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if (deviceHandle == nullptr) {
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TT_LOG_E(TAG, "Adding touch failed");
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return false;
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}
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return true;
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}
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bool M5stackTouch::stop() {
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tt_assert(deviceHandle != nullptr);
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lv_indev_delete(deviceHandle);
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deviceHandle = nullptr;
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return true;
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}
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@@ -0,0 +1,13 @@
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#pragma once
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#include "hal/Touch.h"
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#include "TactilityCore.h"
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class M5stackTouch : public tt::hal::Touch {
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private:
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lv_indev_t* _Nullable deviceHandle = nullptr;
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public:
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bool start(lv_display_t* display) override;
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bool stop() override;
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lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; }
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};
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