Various fixes (#444)

- Add missing symbols for TactilitySDK
- Disable display idle logic when there's no LVGL display
This commit is contained in:
Ken Van Hoeylandt
2026-01-04 01:50:33 +01:00
committed by GitHub
parent fa544f9b3c
commit 2ca8ae62fb
4 changed files with 30 additions and 2 deletions
+14
View File
@@ -0,0 +1,14 @@
#include <private/elf_symbol.h>
#include <symbols/string.h>
#include <string>
extern "C" void _ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE15_M_replace_coldEPcjPKcjj(void*, char*, unsigned int, char const*, unsigned int, unsigned int);
const esp_elfsym string_symbols[] = {
// Note: You have to use the mangled names here
{ "_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE15_M_replace_coldEPcjPKcjj", (void*)&_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE15_M_replace_coldEPcjPKcjj},
// { "", (void*)&(std::) },
// delimiter
ESP_ELFSYM_END
};