Project restructuring: add tactility-headless (#55)
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics - `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree) - `tactility` subproject is now defined as component for ESP32 and as regular module for PC - Improvements for dispatcher - Added `project-structure.puml` to docs - `Gui` service now depends on `Loader` service instead of the reverse - Added `statusbar_updater` service for updating Wi-Fi and SD card icons
This commit is contained in:
committed by
GitHub
parent
b659d5b940
commit
27730260e0
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "service_manifest.h"
|
||||
|
||||
typedef void* Service;
|
||||
|
||||
const ServiceManifest* tt_service_get_manifest(Service service);
|
||||
|
||||
void tt_service_set_data(Service service, void* value);
|
||||
void* _Nullable tt_service_get_data(Service service);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user