Project restructuring: add tactility-headless (#55)
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics - `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree) - `tactility` subproject is now defined as component for ESP32 and as regular module for PC - Improvements for dispatcher - Added `project-structure.puml` to docs - `Gui` service now depends on `Loader` service instead of the reverse - Added `statusbar_updater` service for updating Wi-Fi and SD card icons
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@@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.16)
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set(BOARD_COMPONENTS tactility-esp)
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set(BOARD_COMPONENTS tactility)
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if("${IDF_TARGET}" STREQUAL "esp32")
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list(APPEND BOARD_COMPONENTS
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@@ -22,7 +22,3 @@ idf_component_register(
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"src/hello_world"
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REQUIRES ${BOARD_COMPONENTS}
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)
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# TODO Remove?
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target_link_libraries(${COMPONENT_LIB} ${IDF_TARGET_NAME} tactility)
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