Project restructuring: add tactility-headless (#55)
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics - `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree) - `tactility` subproject is now defined as component for ESP32 and as regular module for PC - Improvements for dispatcher - Added `project-structure.puml` to docs - `Gui` service now depends on `Loader` service instead of the reverse - Added `statusbar_updater` service for updating Wi-Fi and SD card icons
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@@ -15,8 +15,9 @@ if (DEFINED ENV{ESP_IDF_VERSION})
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set(COMPONENTS app-esp)
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set(EXTRA_COMPONENT_DIRS
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"boards"
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"tactility-esp"
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"app-esp"
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"tactility"
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"tactility-headless"
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"libs/esp_lvgl_port"
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"libs/lvgl"
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"libs/M5Unified"
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@@ -40,7 +41,12 @@ endif()
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project(tactility-root)
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add_subdirectory(tactility)
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# Defined as regular project for PC and component for ESP
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if (NOT DEFINED ENV{ESP_IDF_VERSION})
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add_subdirectory(tactility)
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add_subdirectory(tactility-headless)
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endif()
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add_subdirectory(tactility-core)
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add_subdirectory(libs/mlib)
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